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1 /* libs/graphics/sgl/SkBlitter_ARGB32.cpp
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include "SkCoreBlitters.h"
19 #include "SkColorPriv.h"
20 #include "SkShader.h"
21 #include "SkUtils.h"
22 #include "SkXfermode.h"
23 
24 #if defined(SK_SUPPORT_LCDTEXT)
25 namespace skia_blitter_support {
26 // subpixel helper functions from SkBlitter_ARGB32_Subpixel.cpp
27 uint32_t* adjustForSubpixelClip(const SkMask& mask,
28                                 const SkIRect& clip, const SkBitmap& device,
29                                 int* widthAdjustment, int* heightAdjustment,
30                                 const uint32_t** alpha32);
31 extern uint32_t BlendLCDPixelWithColor(const uint32_t alphaPixel, const uint32_t originalPixel,
32                                        const uint32_t sourcePixel);
33 extern uint32_t BlendLCDPixelWithOpaqueColor(const uint32_t alphaPixel, const uint32_t originalPixel,
34                                              const uint32_t sourcePixel);
35 extern uint32_t BlendLCDPixelWithBlack(const uint32_t alphaPixel, const uint32_t originalPixel);
36 }
37 
38 using namespace skia_blitter_support;
39 #endif
40 
41 //////////////////////////////////////////////////////////////////////////////////////
42 
SkARGB32_Blitter(const SkBitmap & device,const SkPaint & paint)43 SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
44         : INHERITED(device) {
45     uint32_t color = paint.getColor();
46 
47     fSrcA = SkColorGetA(color);
48     unsigned scale = SkAlpha255To256(fSrcA);
49     fSrcR = SkAlphaMul(SkColorGetR(color), scale);
50     fSrcG = SkAlphaMul(SkColorGetG(color), scale);
51     fSrcB = SkAlphaMul(SkColorGetB(color), scale);
52 
53     fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
54 }
55 
justAnOpaqueColor(uint32_t * value)56 const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) {
57     if (255 == fSrcA) {
58         *value = fPMColor;
59         return &fDevice;
60     }
61     return NULL;
62 }
63 
64 #if defined _WIN32 && _MSC_VER >= 1300  // disable warning : local variable used without having been initialized
65 #pragma warning ( push )
66 #pragma warning ( disable : 4701 )
67 #endif
68 
blitH(int x,int y,int width)69 void SkARGB32_Blitter::blitH(int x, int y, int width) {
70     SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
71 
72     SkBlitRow::Color32(fDevice.getAddr32(x, y), width, fPMColor);
73 }
74 
blitAntiH(int x,int y,const SkAlpha antialias[],const int16_t runs[])75 void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
76                                  const int16_t runs[]) {
77     if (fSrcA == 0) {
78         return;
79     }
80 
81     uint32_t    color = fPMColor;
82     uint32_t*   device = fDevice.getAddr32(x, y);
83     unsigned    opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case
84 
85     for (;;) {
86         int count = runs[0];
87         SkASSERT(count >= 0);
88         if (count <= 0) {
89             return;
90         }
91         unsigned aa = antialias[0];
92         if (aa) {
93             if ((opaqueMask & aa) == 255) {
94                 sk_memset32(device, color, count);
95             } else {
96                 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa));
97                 SkBlitRow::Color32(device, count, sc);
98             }
99         }
100         runs += count;
101         antialias += count;
102         device += count;
103     }
104 }
105 
106 //////////////////////////////////////////////////////////////////////////////////////
107 
108 #define solid_8_pixels(mask, dst, color)    \
109     do {                                    \
110         if (mask & 0x80) dst[0] = color;    \
111         if (mask & 0x40) dst[1] = color;    \
112         if (mask & 0x20) dst[2] = color;    \
113         if (mask & 0x10) dst[3] = color;    \
114         if (mask & 0x08) dst[4] = color;    \
115         if (mask & 0x04) dst[5] = color;    \
116         if (mask & 0x02) dst[6] = color;    \
117         if (mask & 0x01) dst[7] = color;    \
118     } while (0)
119 
120 #define SK_BLITBWMASK_NAME                  SkARGB32_BlitBW
121 #define SK_BLITBWMASK_ARGS                  , SkPMColor color
122 #define SK_BLITBWMASK_BLIT8(mask, dst)      solid_8_pixels(mask, dst, color)
123 #define SK_BLITBWMASK_GETADDR               getAddr32
124 #define SK_BLITBWMASK_DEVTYPE               uint32_t
125 #include "SkBlitBWMaskTemplate.h"
126 
127 #define blend_8_pixels(mask, dst, sc, dst_scale)                            \
128     do {                                                                    \
129         if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); }  \
130         if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); }  \
131         if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); }  \
132         if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); }  \
133         if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); }  \
134         if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); }  \
135         if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); }  \
136         if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); }  \
137     } while (0)
138 
139 #define SK_BLITBWMASK_NAME                  SkARGB32_BlendBW
140 #define SK_BLITBWMASK_ARGS                  , uint32_t sc, unsigned dst_scale
141 #define SK_BLITBWMASK_BLIT8(mask, dst)      blend_8_pixels(mask, dst, sc, dst_scale)
142 #define SK_BLITBWMASK_GETADDR               getAddr32
143 #define SK_BLITBWMASK_DEVTYPE               uint32_t
144 #include "SkBlitBWMaskTemplate.h"
145 
blitMask(const SkMask & mask,const SkIRect & clip)146 void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
147     SkASSERT(mask.fBounds.contains(clip));
148     SkASSERT(fSrcA != 0xFF);
149 
150     if (fSrcA == 0) {
151         return;
152     }
153 
154     if (mask.fFormat == SkMask::kBW_Format) {
155         SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA));
156         return;
157     }
158 
159     int x = clip.fLeft;
160     int y = clip.fTop;
161     int width = clip.width();
162     int height = clip.height();
163 
164     uint32_t*       device = fDevice.getAddr32(x, y);
165     const uint8_t*  alpha = mask.getAddr(x, y);
166     uint32_t        srcColor = fPMColor;
167     unsigned        devRB = fDevice.rowBytes() - (width << 2);
168     unsigned        maskRB = mask.fRowBytes - width;
169 
170     do {
171         int w = width;
172         do {
173             unsigned aa = *alpha++;
174             *device = SkBlendARGB32(srcColor, *device, aa);
175             device += 1;
176         } while (--w != 0);
177         device = (uint32_t*)((char*)device + devRB);
178         alpha += maskRB;
179     } while (--height != 0);
180 }
181 
blitMask(const SkMask & mask,const SkIRect & clip)182 void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask,
183                                        const SkIRect& clip) {
184     SkASSERT(mask.fBounds.contains(clip));
185 
186     if (mask.fFormat == SkMask::kBW_Format) {
187         SkARGB32_BlitBW(fDevice, mask, clip, fPMColor);
188         return;
189     }
190 
191     int x = clip.fLeft;
192     int y = clip.fTop;
193     int width = clip.width();
194     int height = clip.height();
195 
196 #if defined(SK_SUPPORT_LCDTEXT)
197     const bool      lcdMode = mask.fFormat == SkMask::kHorizontalLCD_Format;
198     const bool      verticalLCDMode = mask.fFormat == SkMask::kVerticalLCD_Format;
199 #endif
200 
201     // In LCD mode the masks have either an extra couple of rows or columns on the edges.
202     uint32_t        srcColor = fPMColor;
203 
204 #if defined(SK_SUPPORT_LCDTEXT)
205     if (lcdMode || verticalLCDMode) {
206         int widthAdjustment, heightAdjustment;
207         const uint32_t* alpha32;
208         uint32_t* device = adjustForSubpixelClip(mask, clip, fDevice, &widthAdjustment, &heightAdjustment, &alpha32);
209 
210         width += widthAdjustment;
211         height += heightAdjustment;
212 
213         unsigned devRB = fDevice.rowBytes() - (width << 2);
214         unsigned alphaExtraRowWords = mask.rowWordsLCD() - width;
215 
216         do {
217             unsigned w = width;
218             do {
219                 const uint32_t alphaPixel = *alpha32++;
220                 const uint32_t originalPixel = *device;
221                 *device++ = BlendLCDPixelWithOpaqueColor(alphaPixel, originalPixel, srcColor);
222             } while (--w != 0);
223             device = (uint32_t*)((char*)device + devRB);
224             alpha32 += alphaExtraRowWords;
225         } while (--height != 0);
226 
227         return;
228     }
229 #endif
230 
231     uint32_t*      device = fDevice.getAddr32(x, y);
232     const uint8_t* alpha = mask.getAddr(x, y);
233     unsigned       maskRB = mask.fRowBytes - width;
234     unsigned       devRB = fDevice.rowBytes() - (width << 2);
235     do {
236         int w = width;
237         do {
238             unsigned aa = *alpha++;
239             *device = SkAlphaMulQ(srcColor, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
240             device += 1;
241         } while (--w != 0);
242         device = (uint32_t*)((char*)device + devRB);
243         alpha += maskRB;
244     } while (--height != 0);
245 }
246 
247 //////////////////////////////////////////////////////////////////////////////////////
248 
blitV(int x,int y,int height,SkAlpha alpha)249 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
250     if (alpha == 0 || fSrcA == 0) {
251         return;
252     }
253 
254     uint32_t* device = fDevice.getAddr32(x, y);
255     uint32_t  color = fPMColor;
256 
257     if (alpha != 255) {
258         color = SkAlphaMulQ(color, SkAlpha255To256(alpha));
259     }
260 
261     unsigned dst_scale = 255 - SkGetPackedA32(color);
262     uint32_t prevDst = ~device[0];
263     uint32_t result  SK_INIT_TO_AVOID_WARNING;
264     uint32_t rowBytes = fDevice.rowBytes();
265 
266     while (--height >= 0) {
267         uint32_t dst = device[0];
268         if (dst != prevDst) {
269             result = color + SkAlphaMulQ(dst, dst_scale);
270             prevDst = dst;
271         }
272         device[0] = result;
273         device = (uint32_t*)((char*)device + rowBytes);
274     }
275 }
276 
blitRect(int x,int y,int width,int height)277 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) {
278     SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height());
279 
280     if (fSrcA == 0) {
281         return;
282     }
283 
284     uint32_t*   device = fDevice.getAddr32(x, y);
285     uint32_t    color = fPMColor;
286     size_t      rowBytes = fDevice.rowBytes();
287 
288     while (--height >= 0) {
289         SkBlitRow::Color32(device, width, color);
290         device = (uint32_t*)((char*)device + rowBytes);
291     }
292 }
293 
294 #if defined _WIN32 && _MSC_VER >= 1300
295 #pragma warning ( pop )
296 #endif
297 
298 ///////////////////////////////////////////////////////////////////////
299 
blitMask(const SkMask & mask,const SkIRect & clip)300 void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
301     SkASSERT(mask.fBounds.contains(clip));
302 
303     if (mask.fFormat == SkMask::kBW_Format) {
304         SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
305 
306         SkARGB32_BlitBW(fDevice, mask, clip, black);
307     } else {
308 #if defined(SK_SUPPORT_LCDTEXT)
309         const bool      lcdMode = mask.fFormat == SkMask::kHorizontalLCD_Format;
310         const bool      verticalLCDMode = mask.fFormat == SkMask::kVerticalLCD_Format;
311 #endif
312 
313         // In LCD mode the masks have either an extra couple of rows or columns on the edges.
314         unsigned        width = clip.width();
315         unsigned        height = clip.height();
316 
317         SkASSERT((int)height > 0);
318         SkASSERT((int)width > 0);
319 
320 #if defined(SK_SUPPORT_LCDTEXT)
321         if (lcdMode || verticalLCDMode) {
322             int widthAdjustment, heightAdjustment;
323             const uint32_t* alpha32;
324             uint32_t* device = adjustForSubpixelClip(mask, clip, fDevice, &widthAdjustment, &heightAdjustment, &alpha32);
325 
326             width += widthAdjustment;
327             height += heightAdjustment;
328 
329             unsigned deviceRB = fDevice.rowBytes() - (width << 2);
330             unsigned alphaExtraRowWords = mask.rowWordsLCD() - width;
331 
332             do {
333                 unsigned w = width;
334                 do {
335                     const uint32_t alphaPixel = *alpha32++;
336                     const uint32_t originalPixel = *device;
337                     *device++ = BlendLCDPixelWithBlack(alphaPixel, originalPixel);
338                 } while (--w != 0);
339                 device = (uint32_t*)((char*)device + deviceRB);
340                 alpha32 += alphaExtraRowWords;
341             } while (--height != 0);
342 
343             return;
344         }
345 #endif
346 
347         uint32_t*      device = fDevice.getAddr32(clip.fLeft, clip.fTop);
348         unsigned       maskRB = mask.fRowBytes - width;
349         unsigned       deviceRB = fDevice.rowBytes() - (width << 2);
350         const uint8_t* alpha = mask.getAddr(clip.fLeft, clip.fTop);
351         do {
352             unsigned w = width;
353             do {
354                 unsigned aa = *alpha++;
355                 *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
356                 device += 1;
357             } while (--w != 0);
358             device = (uint32_t*)((char*)device + deviceRB);
359             alpha += maskRB;
360         } while (--height != 0);
361     }
362 }
363 
blitAntiH(int x,int y,const SkAlpha antialias[],const int16_t runs[])364 void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
365                                        const int16_t runs[]) {
366     uint32_t*   device = fDevice.getAddr32(x, y);
367     SkPMColor   black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
368 
369     for (;;) {
370         int count = runs[0];
371         SkASSERT(count >= 0);
372         if (count <= 0) {
373             return;
374         }
375         unsigned aa = antialias[0];
376         if (aa) {
377             if (aa == 255) {
378                 sk_memset32(device, black, count);
379             } else {
380                 SkPMColor src = aa << SK_A32_SHIFT;
381                 unsigned dst_scale = 256 - aa;
382                 int n = count;
383                 do {
384                     --n;
385                     device[n] = src + SkAlphaMulQ(device[n], dst_scale);
386                 } while (n > 0);
387             }
388         }
389         runs += count;
390         antialias += count;
391         device += count;
392     }
393 }
394 
395 //////////////////////////////////////////////////////////////////////////////////////////
396 
SkARGB32_Shader_Blitter(const SkBitmap & device,const SkPaint & paint)397 SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device,
398                             const SkPaint& paint) : INHERITED(device, paint) {
399     fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor)));
400 
401     fXfermode = paint.getXfermode();
402     SkSafeRef(fXfermode);
403 
404     int flags = 0;
405     if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) {
406         flags |= SkBlitRow::kSrcPixelAlpha_Flag32;
407     }
408     // we call this on the output from the shader
409     fProc32 = SkBlitRow::Factory32(flags);
410     // we call this on the output from the shader + alpha from the aa buffer
411     fProc32Blend = SkBlitRow::Factory32(flags | SkBlitRow::kGlobalAlpha_Flag32);
412 }
413 
~SkARGB32_Shader_Blitter()414 SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() {
415     fXfermode->safeUnref();
416     sk_free(fBuffer);
417 }
418 
blitH(int x,int y,int width)419 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
420     SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
421 
422     uint32_t*   device = fDevice.getAddr32(x, y);
423 
424     if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) {
425         fShader->shadeSpan(x, y, device, width);
426     } else {
427         SkPMColor*  span = fBuffer;
428         fShader->shadeSpan(x, y, span, width);
429         if (fXfermode) {
430             fXfermode->xfer32(device, span, width, NULL);
431         } else {
432             fProc32(device, span, width, 255);
433         }
434     }
435 }
436 
437 ///////////////////////////////////////////////////////////////////////////////////////////////
438 
blitAntiH(int x,int y,const SkAlpha antialias[],const int16_t runs[])439 void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
440                                         const int16_t runs[]) {
441     SkPMColor*  span = fBuffer;
442     uint32_t*   device = fDevice.getAddr32(x, y);
443     SkShader*   shader = fShader;
444 
445     if (fXfermode) {
446         for (;;) {
447             SkXfermode* xfer = fXfermode;
448 
449             int count = *runs;
450             if (count <= 0)
451                 break;
452             int aa = *antialias;
453             if (aa) {
454                 shader->shadeSpan(x, y, span, count);
455                 if (aa == 255) {
456                     xfer->xfer32(device, span, count, NULL);
457                 } else {
458                     // count is almost always 1
459                     for (int i = count - 1; i >= 0; --i) {
460                         xfer->xfer32(&device[i], &span[i], 1, antialias);
461                     }
462                 }
463             }
464             device += count;
465             runs += count;
466             antialias += count;
467             x += count;
468         }
469     } else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) {
470         for (;;) {
471             int count = *runs;
472             if (count <= 0) {
473                 break;
474             }
475             int aa = *antialias;
476             if (aa) {
477                 if (aa == 255) {
478                     // cool, have the shader draw right into the device
479                     shader->shadeSpan(x, y, device, count);
480                 } else {
481                     shader->shadeSpan(x, y, span, count);
482                     fProc32Blend(device, span, count, aa);
483                 }
484             }
485             device += count;
486             runs += count;
487             antialias += count;
488             x += count;
489         }
490     } else {    // no xfermode but the shader not opaque
491         for (;;) {
492             int count = *runs;
493             if (count <= 0) {
494                 break;
495             }
496             int aa = *antialias;
497             if (aa) {
498                 fShader->shadeSpan(x, y, span, count);
499                 if (aa == 255) {
500                     fProc32(device, span, count, 255);
501                 } else {
502                     fProc32Blend(device, span, count, aa);
503                 }
504             }
505             device += count;
506             runs += count;
507             antialias += count;
508             x += count;
509         }
510     }
511 }
512