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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.content.Context;
20 import android.content.res.Configuration;
21 import android.graphics.Rect;
22 import android.os.IBinder;
23 import android.os.LocalPowerManager;
24 import android.view.animation.Animation;
25 
26 /**
27  * This interface supplies all UI-specific behavior of the window manager.  An
28  * instance of it is created by the window manager when it starts up, and allows
29  * customization of window layering, special window types, key dispatching, and
30  * layout.
31  *
32  * <p>Because this provides deep interaction with the system window manager,
33  * specific methods on this interface can be called from a variety of contexts
34  * with various restrictions on what they can do.  These are encoded through
35  * a suffixes at the end of a method encoding the thread the method is called
36  * from and any locks that are held when it is being called; if no suffix
37  * is attached to a method, then it is not called with any locks and may be
38  * called from the main window manager thread or another thread calling into
39  * the window manager.
40  *
41  * <p>The current suffixes are:
42  *
43  * <dl>
44  * <dt> Ti <dd> Called from the input thread.  This is the thread that
45  * collects pending input events and dispatches them to the appropriate window.
46  * It may block waiting for events to be processed, so that the input stream is
47  * properly serialized.
48  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
49  * thread that reads events out of the raw input devices and places them
50  * into the global input queue that is read by the <var>Ti</var> thread.
51  * This thread should not block for a long period of time on anything but the
52  * key driver.
53  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
54  * window manager is a very low-level system service, there are few other
55  * system services you can call with this lock held.  It is explicitly okay to
56  * make calls into the package manager and power manager; it is explicitly not
57  * okay to make calls into the activity manager or most other services.  Note that
58  * {@link android.content.Context#checkPermission(String, int, int)} and
59  * variations require calling into the activity manager.
60  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
61  * acquired by the window manager while it holds the window lock, so this is
62  * even more restrictive than <var>Lw</var>.
63  * </dl>
64  *
65  * @hide
66  */
67 public interface WindowManagerPolicy {
68     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
69     public final static int FLAG_WAKE = 0x00000001;
70     public final static int FLAG_WAKE_DROPPED = 0x00000002;
71     public final static int FLAG_SHIFT = 0x00000004;
72     public final static int FLAG_CAPS_LOCK = 0x00000008;
73     public final static int FLAG_ALT = 0x00000010;
74     public final static int FLAG_ALT_GR = 0x00000020;
75     public final static int FLAG_MENU = 0x00000040;
76     public final static int FLAG_LAUNCHER = 0x00000080;
77     public final static int FLAG_VIRTUAL = 0x00000100;
78 
79     public final static int FLAG_INJECTED = 0x01000000;
80     public final static int FLAG_TRUSTED = 0x02000000;
81 
82     public final static int FLAG_WOKE_HERE = 0x10000000;
83     public final static int FLAG_BRIGHT_HERE = 0x20000000;
84     public final static int FLAG_PASS_TO_USER = 0x40000000;
85 
86     public final static boolean WATCH_POINTER = false;
87 
88     // flags for interceptKeyTq
89     /**
90      * Pass this event to the user / app.  To be returned from {@link #interceptKeyTq}.
91      */
92     public final static int ACTION_PASS_TO_USER = 0x00000001;
93 
94     /**
95      * This key event should extend the user activity timeout and turn the lights on.
96      * To be returned from {@link #interceptKeyTq}. Do not return this and
97      * {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
98      */
99     public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
100 
101     /**
102      * This key event should put the device to sleep (and engage keyguard if necessary)
103      * To be returned from {@link #interceptKeyTq}.  Do not return this and
104      * {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
105      */
106     public final static int ACTION_GO_TO_SLEEP = 0x00000004;
107 
108     /**
109      * Interface to the Window Manager state associated with a particular
110      * window.  You can hold on to an instance of this interface from the call
111      * to prepareAddWindow() until removeWindow().
112      */
113     public interface WindowState {
114         /**
115          * Perform standard frame computation.  The result can be obtained with
116          * getFrame() if so desired.  Must be called with the window manager
117          * lock held.
118          *
119          * @param parentFrame The frame of the parent container this window
120          * is in, used for computing its basic position.
121          * @param displayFrame The frame of the overall display in which this
122          * window can appear, used for constraining the overall dimensions
123          * of the window.
124          * @param contentFrame The frame within the display in which we would
125          * like active content to appear.  This will cause windows behind to
126          * be resized to match the given content frame.
127          * @param visibleFrame The frame within the display that the window
128          * is actually visible, used for computing its visible insets to be
129          * given to windows behind.
130          * This can be used as a hint for scrolling (avoiding resizing)
131          * the window to make certain that parts of its content
132          * are visible.
133          */
computeFrameLw(Rect parentFrame, Rect displayFrame, Rect contentFrame, Rect visibleFrame)134         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
135                 Rect contentFrame, Rect visibleFrame);
136 
137         /**
138          * Retrieve the current frame of the window that has been assigned by
139          * the window manager.  Must be called with the window manager lock held.
140          *
141          * @return Rect The rectangle holding the window frame.
142          */
getFrameLw()143         public Rect getFrameLw();
144 
145         /**
146          * Retrieve the current frame of the window that is actually shown.
147          * Must be called with the window manager lock held.
148          *
149          * @return Rect The rectangle holding the shown window frame.
150          */
getShownFrameLw()151         public Rect getShownFrameLw();
152 
153         /**
154          * Retrieve the frame of the display that this window was last
155          * laid out in.  Must be called with the
156          * window manager lock held.
157          *
158          * @return Rect The rectangle holding the display frame.
159          */
getDisplayFrameLw()160         public Rect getDisplayFrameLw();
161 
162         /**
163          * Retrieve the frame of the content area that this window was last
164          * laid out in.  This is the area in which the content of the window
165          * should be placed.  It will be smaller than the display frame to
166          * account for screen decorations such as a status bar or soft
167          * keyboard.  Must be called with the
168          * window manager lock held.
169          *
170          * @return Rect The rectangle holding the content frame.
171          */
getContentFrameLw()172         public Rect getContentFrameLw();
173 
174         /**
175          * Retrieve the frame of the visible area that this window was last
176          * laid out in.  This is the area of the screen in which the window
177          * will actually be fully visible.  It will be smaller than the
178          * content frame to account for transient UI elements blocking it
179          * such as an input method's candidates UI.  Must be called with the
180          * window manager lock held.
181          *
182          * @return Rect The rectangle holding the visible frame.
183          */
getVisibleFrameLw()184         public Rect getVisibleFrameLw();
185 
186         /**
187          * Returns true if this window is waiting to receive its given
188          * internal insets from the client app, and so should not impact the
189          * layout of other windows.
190          */
getGivenInsetsPendingLw()191         public boolean getGivenInsetsPendingLw();
192 
193         /**
194          * Retrieve the insets given by this window's client for the content
195          * area of windows behind it.  Must be called with the
196          * window manager lock held.
197          *
198          * @return Rect The left, top, right, and bottom insets, relative
199          * to the window's frame, of the actual contents.
200          */
getGivenContentInsetsLw()201         public Rect getGivenContentInsetsLw();
202 
203         /**
204          * Retrieve the insets given by this window's client for the visible
205          * area of windows behind it.  Must be called with the
206          * window manager lock held.
207          *
208          * @return Rect The left, top, right, and bottom insets, relative
209          * to the window's frame, of the actual visible area.
210          */
getGivenVisibleInsetsLw()211         public Rect getGivenVisibleInsetsLw();
212 
213         /**
214          * Retrieve the current LayoutParams of the window.
215          *
216          * @return WindowManager.LayoutParams The window's internal LayoutParams
217          *         instance.
218          */
getAttrs()219         public WindowManager.LayoutParams getAttrs();
220 
221         /**
222          * Get the layer at which this window's surface will be Z-ordered.
223          */
getSurfaceLayer()224         public int getSurfaceLayer();
225 
226         /**
227          * Return the token for the application (actually activity) that owns
228          * this window.  May return null for system windows.
229          *
230          * @return An IApplicationToken identifying the owning activity.
231          */
getAppToken()232         public IApplicationToken getAppToken();
233 
234         /**
235          * Return true if, at any point, the application token associated with
236          * this window has actually displayed any windows.  This is most useful
237          * with the "starting up" window to determine if any windows were
238          * displayed when it is closed.
239          *
240          * @return Returns true if one or more windows have been displayed,
241          *         else false.
242          */
hasAppShownWindows()243         public boolean hasAppShownWindows();
244 
245         /**
246          * Is this window visible?  It is not visible if there is no
247          * surface, or we are in the process of running an exit animation
248          * that will remove the surface.
249          */
isVisibleLw()250         boolean isVisibleLw();
251 
252         /**
253          * Like {@link #isVisibleLw}, but also counts a window that is currently
254          * "hidden" behind the keyguard as visible.  This allows us to apply
255          * things like window flags that impact the keyguard.
256          */
isVisibleOrBehindKeyguardLw()257         boolean isVisibleOrBehindKeyguardLw();
258 
259         /**
260          * Is this window currently visible to the user on-screen?  It is
261          * displayed either if it is visible or it is currently running an
262          * animation before no longer being visible.  Must be called with the
263          * window manager lock held.
264          */
isDisplayedLw()265         boolean isDisplayedLw();
266 
267         /**
268          * Returns true if this window has been shown on screen at some time in
269          * the past.  Must be called with the window manager lock held.
270          *
271          * @return boolean
272          */
hasDrawnLw()273         public boolean hasDrawnLw();
274 
275         /**
276          * Can be called by the policy to force a window to be hidden,
277          * regardless of whether the client or window manager would like
278          * it shown.  Must be called with the window manager lock held.
279          * Returns true if {@link #showLw} was last called for the window.
280          */
hideLw(boolean doAnimation)281         public boolean hideLw(boolean doAnimation);
282 
283         /**
284          * Can be called to undo the effect of {@link #hideLw}, allowing a
285          * window to be shown as long as the window manager and client would
286          * also like it to be shown.  Must be called with the window manager
287          * lock held.
288          * Returns true if {@link #hideLw} was last called for the window.
289          */
showLw(boolean doAnimation)290         public boolean showLw(boolean doAnimation);
291     }
292 
293     /**
294      * Bit mask that is set for all enter transition.
295      */
296     public final int TRANSIT_ENTER_MASK = 0x1000;
297 
298     /**
299      * Bit mask that is set for all exit transitions.
300      */
301     public final int TRANSIT_EXIT_MASK = 0x2000;
302 
303     /** Not set up for a transition. */
304     public final int TRANSIT_UNSET = -1;
305     /** No animation for transition. */
306     public final int TRANSIT_NONE = 0;
307     /** Window has been added to the screen. */
308     public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
309     /** Window has been removed from the screen. */
310     public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
311     /** Window has been made visible. */
312     public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
313     /** Window has been made invisible. */
314     public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
315     /** The "application starting" preview window is no longer needed, and will
316      * animate away to show the real window. */
317     public final int TRANSIT_PREVIEW_DONE = 5;
318     /** A window in a new activity is being opened on top of an existing one
319      * in the same task. */
320     public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
321     /** The window in the top-most activity is being closed to reveal the
322      * previous activity in the same task. */
323     public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
324     /** A window in a new task is being opened on top of an existing one
325      * in another activity's task. */
326     public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
327     /** A window in the top-most activity is being closed to reveal the
328      * previous activity in a different task. */
329     public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
330     /** A window in an existing task is being displayed on top of an existing one
331      * in another activity's task. */
332     public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
333     /** A window in an existing task is being put below all other tasks. */
334     public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
335     /** A window in a new activity that doesn't have a wallpaper is being
336      * opened on top of one that does, effectively closing the wallpaper. */
337     public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
338     /** A window in a new activity that does have a wallpaper is being
339      * opened on one that didn't, effectively opening the wallpaper. */
340     public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
341     /** A window in a new activity is being opened on top of an existing one,
342      * and both are on top of the wallpaper. */
343     public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
344     /** The window in the top-most activity is being closed to reveal the
345      * previous activity, and both are on top of he wallpaper. */
346     public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
347 
348     // NOTE: screen off reasons are in order of significance, with more
349     // important ones lower than less important ones.
350 
351     /** Screen turned off because of a device admin */
352     public final int OFF_BECAUSE_OF_ADMIN = 1;
353     /** Screen turned off because of power button */
354     public final int OFF_BECAUSE_OF_USER = 2;
355     /** Screen turned off because of timeout */
356     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
357     /** Screen turned off because of proximity sensor */
358     public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
359 
360     /**
361      * Magic constant to {@link IWindowManager#setRotation} to not actually
362      * modify the rotation.
363      */
364     public final int USE_LAST_ROTATION = -1000;
365 
366     /**
367      * Perform initialization of the policy.
368      *
369      * @param context The system context we are running in.
370      * @param powerManager
371      */
init(Context context, IWindowManager windowManager, LocalPowerManager powerManager)372     public void init(Context context, IWindowManager windowManager,
373             LocalPowerManager powerManager);
374 
375     /**
376      * Check permissions when adding a window.
377      *
378      * @param attrs The window's LayoutParams.
379      *
380      * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
381      *      else an error code, usually
382      *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
383      */
checkAddPermission(WindowManager.LayoutParams attrs)384     public int checkAddPermission(WindowManager.LayoutParams attrs);
385 
386     /**
387      * Sanitize the layout parameters coming from a client.  Allows the policy
388      * to do things like ensure that windows of a specific type can't take
389      * input focus.
390      *
391      * @param attrs The window layout parameters to be modified.  These values
392      * are modified in-place.
393      */
adjustWindowParamsLw(WindowManager.LayoutParams attrs)394     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
395 
396     /**
397      * After the window manager has computed the current configuration based
398      * on its knowledge of the display and input devices, it gives the policy
399      * a chance to adjust the information contained in it.  If you want to
400      * leave it as-is, simply do nothing.
401      *
402      * <p>This method may be called by any thread in the window manager, but
403      * no internal locks in the window manager will be held.
404      *
405      * @param config The Configuration being computed, for you to change as
406      * desired.
407      */
adjustConfigurationLw(Configuration config)408     public void adjustConfigurationLw(Configuration config);
409 
410     /**
411      * Assign a window type to a layer.  Allows you to control how different
412      * kinds of windows are ordered on-screen.
413      *
414      * @param type The type of window being assigned.
415      *
416      * @return int An arbitrary integer used to order windows, with lower
417      *         numbers below higher ones.
418      */
windowTypeToLayerLw(int type)419     public int windowTypeToLayerLw(int type);
420 
421     /**
422      * Return how to Z-order sub-windows in relation to the window they are
423      * attached to.  Return positive to have them ordered in front, negative for
424      * behind.
425      *
426      * @param type The sub-window type code.
427      *
428      * @return int Layer in relation to the attached window, where positive is
429      *         above and negative is below.
430      */
subWindowTypeToLayerLw(int type)431     public int subWindowTypeToLayerLw(int type);
432 
433     /**
434      * Get the highest layer (actually one more than) that the wallpaper is
435      * allowed to be in.
436      */
getMaxWallpaperLayer()437     public int getMaxWallpaperLayer();
438 
439     /**
440      * Return whether the given window should forcibly hide everything
441      * behind it.  Typically returns true for the keyguard.
442      */
doesForceHide(WindowState win, WindowManager.LayoutParams attrs)443     public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
444 
445     /**
446      * Determine if a window that is behind one that is force hiding
447      * (as determined by {@link #doesForceHide}) should actually be hidden.
448      * For example, typically returns false for the status bar.  Be careful
449      * to return false for any window that you may hide yourself, since this
450      * will conflict with what you set.
451      */
canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs)452     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
453 
454     /**
455      * Called when the system would like to show a UI to indicate that an
456      * application is starting.  You can use this to add a
457      * APPLICATION_STARTING_TYPE window with the given appToken to the window
458      * manager (using the normal window manager APIs) that will be shown until
459      * the application displays its own window.  This is called without the
460      * window manager locked so that you can call back into it.
461      *
462      * @param appToken Token of the application being started.
463      * @param packageName The name of the application package being started.
464      * @param theme Resource defining the application's overall visual theme.
465      * @param nonLocalizedLabel The default title label of the application if
466      *        no data is found in the resource.
467      * @param labelRes The resource ID the application would like to use as its name.
468      * @param icon The resource ID the application would like to use as its icon.
469      *
470      * @return Optionally you can return the View that was used to create the
471      *         window, for easy removal in removeStartingWindow.
472      *
473      * @see #removeStartingWindow
474      */
addStartingWindow(IBinder appToken, String packageName, int theme, CharSequence nonLocalizedLabel, int labelRes, int icon)475     public View addStartingWindow(IBinder appToken, String packageName,
476             int theme, CharSequence nonLocalizedLabel,
477             int labelRes, int icon);
478 
479     /**
480      * Called when the first window of an application has been displayed, while
481      * {@link #addStartingWindow} has created a temporary initial window for
482      * that application.  You should at this point remove the window from the
483      * window manager.  This is called without the window manager locked so
484      * that you can call back into it.
485      *
486      * <p>Note: due to the nature of these functions not being called with the
487      * window manager locked, you must be prepared for this function to be
488      * called multiple times and/or an initial time with a null View window
489      * even if you previously returned one.
490      *
491      * @param appToken Token of the application that has started.
492      * @param window Window View that was returned by createStartingWindow.
493      *
494      * @see #addStartingWindow
495      */
removeStartingWindow(IBinder appToken, View window)496     public void removeStartingWindow(IBinder appToken, View window);
497 
498     /**
499      * Prepare for a window being added to the window manager.  You can throw an
500      * exception here to prevent the window being added, or do whatever setup
501      * you need to keep track of the window.
502      *
503      * @param win The window being added.
504      * @param attrs The window's LayoutParams.
505      *
506      * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
507      *         error code to abort the add.
508      */
prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs)509     public int prepareAddWindowLw(WindowState win,
510             WindowManager.LayoutParams attrs);
511 
512     /**
513      * Called when a window is being removed from a window manager.  Must not
514      * throw an exception -- clean up as much as possible.
515      *
516      * @param win The window being removed.
517      */
removeWindowLw(WindowState win)518     public void removeWindowLw(WindowState win);
519 
520     /**
521      * Control the animation to run when a window's state changes.  Return a
522      * non-0 number to force the animation to a specific resource ID, or 0
523      * to use the default animation.
524      *
525      * @param win The window that is changing.
526      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
527      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
528      *                {@link #TRANSIT_HIDE}.
529      *
530      * @return Resource ID of the actual animation to use, or 0 for none.
531      */
selectAnimationLw(WindowState win, int transit)532     public int selectAnimationLw(WindowState win, int transit);
533 
534     /**
535      * Create and return an animation to re-display a force hidden window.
536      */
createForceHideEnterAnimation()537     public Animation createForceHideEnterAnimation();
538 
539     /**
540      * Called from the input reader thread before a key is enqueued.
541      *
542      * <p>There are some actions that need to be handled here because they
543      * affect the power state of the device, for example, the power keys.
544      * Generally, it's best to keep as little as possible in the queue thread
545      * because it's the most fragile.
546      * @param whenNanos The event time in uptime nanoseconds.
547      * @param action The key event action.
548      * @param flags The key event flags.
549      * @param keyCode The key code.
550      * @param scanCode The key's scan code.
551      * @param policyFlags The policy flags associated with the key.
552      * @param isScreenOn True if the screen is already on
553      *
554      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
555      *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
556      */
interceptKeyBeforeQueueing(long whenNanos, int action, int flags, int keyCode, int scanCode, int policyFlags, boolean isScreenOn)557     public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,
558             int keyCode, int scanCode, int policyFlags, boolean isScreenOn);
559 
560     /**
561      * Called from the input dispatcher thread before a key is dispatched to a window.
562      *
563      * <p>Allows you to define
564      * behavior for keys that can not be overridden by applications or redirect
565      * key events to a different window.  This method is called from the
566      * input thread, with no locks held.
567      *
568      * <p>Note that if you change the window a key is dispatched to, the new
569      * target window will receive the key event without having input focus.
570      *
571      * @param win The window that currently has focus.  This is where the key
572      *            event will normally go.
573      * @param action The key event action.
574      * @param flags The key event flags.
575      * @param keyCode The key code.
576      * @param scanCode The key's scan code.
577      * @param metaState bit mask of meta keys that are held.
578      * @param repeatCount Number of times a key down has repeated.
579      * @param policyFlags The policy flags associated with the key.
580      * @return Returns true if the policy consumed the event and it should
581      * not be further dispatched.
582      */
interceptKeyBeforeDispatching(WindowState win, int action, int flags, int keyCode, int scanCode, int metaState, int repeatCount, int policyFlags)583     public boolean interceptKeyBeforeDispatching(WindowState win, int action, int flags,
584             int keyCode, int scanCode, int metaState, int repeatCount, int policyFlags);
585 
586     /**
587      * Called when layout of the windows is about to start.
588      *
589      * @param displayWidth The current full width of the screen.
590      * @param displayHeight The current full height of the screen.
591      */
beginLayoutLw(int displayWidth, int displayHeight)592     public void beginLayoutLw(int displayWidth, int displayHeight);
593 
594     /**
595      * Called for each window attached to the window manager as layout is
596      * proceeding.  The implementation of this function must take care of
597      * setting the window's frame, either here or in finishLayout().
598      *
599      * @param win The window being positioned.
600      * @param attrs The LayoutParams of the window.
601      * @param attached For sub-windows, the window it is attached to; this
602      *                 window will already have had layoutWindow() called on it
603      *                 so you can use its Rect.  Otherwise null.
604      */
layoutWindowLw(WindowState win, WindowManager.LayoutParams attrs, WindowState attached)605     public void layoutWindowLw(WindowState win,
606             WindowManager.LayoutParams attrs, WindowState attached);
607 
608 
609     /**
610      * Return the insets for the areas covered by system windows. These values
611      * are computed on the most recent layout, so they are not guaranteed to
612      * be correct.
613      *
614      * @param attrs The LayoutParams of the window.
615      * @param contentInset The areas covered by system windows, expressed as positive insets
616      *
617      */
getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset)618     public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
619 
620     /**
621      * Called when layout of the windows is finished.  After this function has
622      * returned, all windows given to layoutWindow() <em>must</em> have had a
623      * frame assigned.
624      *
625      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
626      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
627      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
628      */
finishLayoutLw()629     public int finishLayoutLw();
630 
631     /** Layout state may have changed (so another layout will be performed) */
632     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
633     /** Configuration state may have changed */
634     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
635     /** Wallpaper may need to move */
636     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
637     /** Need to recompute animations */
638     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
639 
640     /**
641      * Called when animation of the windows is about to start.
642      *
643      * @param displayWidth The current full width of the screen.
644      * @param displayHeight The current full height of the screen.
645      */
beginAnimationLw(int displayWidth, int displayHeight)646     public void beginAnimationLw(int displayWidth, int displayHeight);
647 
648     /**
649      * Called each time a window is animating.
650      *
651      * @param win The window being positioned.
652      * @param attrs The LayoutParams of the window.
653      */
animatingWindowLw(WindowState win, WindowManager.LayoutParams attrs)654     public void animatingWindowLw(WindowState win,
655             WindowManager.LayoutParams attrs);
656 
657     /**
658      * Called when animation of the windows is finished.  If in this function you do
659      * something that may have modified the animation state of another window,
660      * be sure to return true in order to perform another animation frame.
661      *
662      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
663      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
664      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
665      */
finishAnimationLw()666     public int finishAnimationLw();
667 
668     /**
669      * Return true if it is okay to perform animations for an app transition
670      * that is about to occur.  You may return false for this if, for example,
671      * the lock screen is currently displayed so the switch should happen
672      * immediately.
673      */
allowAppAnimationsLw()674     public boolean allowAppAnimationsLw();
675 
676     /**
677      * Called after the screen turns off.
678      *
679      * @param why {@link #OFF_BECAUSE_OF_USER} or
680      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
681      */
screenTurnedOff(int why)682     public void screenTurnedOff(int why);
683 
684     /**
685      * Called after the screen turns on.
686      */
screenTurnedOn()687     public void screenTurnedOn();
688 
689     /**
690      * Return whether the screen is currently on.
691      */
isScreenOn()692     public boolean isScreenOn();
693 
694     /**
695      * Tell the policy that the lid switch has changed state.
696      * @param whenNanos The time when the change occurred in uptime nanoseconds.
697      * @param lidOpen True if the lid is now open.
698      */
notifyLidSwitchChanged(long whenNanos, boolean lidOpen)699     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
700 
701     /**
702      * Tell the policy if anyone is requesting that keyguard not come on.
703      *
704      * @param enabled Whether keyguard can be on or not.  does not actually
705      * turn it on, unless it was previously disabled with this function.
706      *
707      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
708      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
709      */
enableKeyguard(boolean enabled)710     public void enableKeyguard(boolean enabled);
711 
712     /**
713      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
714      */
715     interface OnKeyguardExitResult {
onKeyguardExitResult(boolean success)716         void onKeyguardExitResult(boolean success);
717     }
718 
719     /**
720      * Tell the policy if anyone is requesting the keyguard to exit securely
721      * (this would be called after the keyguard was disabled)
722      * @param callback Callback to send the result back.
723      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
724      */
exitKeyguardSecurely(OnKeyguardExitResult callback)725     void exitKeyguardSecurely(OnKeyguardExitResult callback);
726 
727     /**
728      * inKeyguardRestrictedKeyInputMode
729      *
730      * if keyguard screen is showing or in restricted key input mode (i.e. in
731      * keyguard password emergency screen). When in such mode, certain keys,
732      * such as the Home key and the right soft keys, don't work.
733      *
734      * @return true if in keyguard restricted input mode.
735      */
inKeyguardRestrictedKeyInputMode()736     public boolean inKeyguardRestrictedKeyInputMode();
737 
738     /**
739      * Given an orientation constant
740      * ({@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE
741      * ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE} or
742      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_PORTRAIT
743      * ActivityInfo.SCREEN_ORIENTATION_PORTRAIT}), return a surface
744      * rotation.
745      */
rotationForOrientationLw(int orientation, int lastRotation, boolean displayEnabled)746     public int rotationForOrientationLw(int orientation, int lastRotation,
747             boolean displayEnabled);
748 
749     /**
750      * Called when the system is mostly done booting to determine whether
751      * the system should go into safe mode.
752      */
detectSafeMode()753     public boolean detectSafeMode();
754 
755     /**
756      * Called when the system is mostly done booting.
757      */
systemReady()758     public void systemReady();
759 
760     /**
761      * Called when userActivity is signalled in the power manager.
762      * This is safe to call from any thread, with any window manager locks held or not.
763      */
userActivity()764     public void userActivity();
765 
766     /**
767      * Called when we have finished booting and can now display the home
768      * screen to the user.  This wilWl happen after systemReady(), and at
769      * this point the display is active.
770      */
enableScreenAfterBoot()771     public void enableScreenAfterBoot();
772 
setCurrentOrientationLw(int newOrientation)773     public void setCurrentOrientationLw(int newOrientation);
774 
775     /**
776      * Call from application to perform haptic feedback on its window.
777      */
performHapticFeedbackLw(WindowState win, int effectId, boolean always)778     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
779 
780     /**
781      * Called when we have stopped keeping the screen on because a window
782      * requesting this is no longer visible.
783      */
screenOnStoppedLw()784     public void screenOnStoppedLw();
785 
786     /**
787      * Return false to disable key repeat events from being generated.
788      */
allowKeyRepeat()789     public boolean allowKeyRepeat();
790 }
791