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1 /*
2  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3  * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
4  * Copyright (C) 2007 Alp Toker <alp@atoker.com>
5  * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
20  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "CanvasStyle.h"
31 
32 #include "CSSParser.h"
33 #include "CanvasGradient.h"
34 #include "CanvasPattern.h"
35 #include "GraphicsContext.h"
36 #include <wtf/PassRefPtr.h>
37 
38 #if PLATFORM(CG)
39 #include <CoreGraphics/CGContext.h>
40 #endif
41 
42 #if PLATFORM(QT)
43 #include <QPainter>
44 #include <QBrush>
45 #include <QPen>
46 #include <QColor>
47 #endif
48 
49 namespace WebCore {
50 
CanvasStyle(const String & color)51 CanvasStyle::CanvasStyle(const String& color)
52     : m_type(ColorString)
53     , m_color(color)
54 {
55 }
56 
CanvasStyle(float grayLevel)57 CanvasStyle::CanvasStyle(float grayLevel)
58     : m_type(GrayLevel)
59     , m_alpha(1)
60     , m_grayLevel(grayLevel)
61 {
62 }
63 
CanvasStyle(const String & color,float alpha)64 CanvasStyle::CanvasStyle(const String& color, float alpha)
65     : m_type(ColorStringWithAlpha)
66     , m_color(color)
67     , m_alpha(alpha)
68 {
69 }
70 
CanvasStyle(float grayLevel,float alpha)71 CanvasStyle::CanvasStyle(float grayLevel, float alpha)
72     : m_type(GrayLevel)
73     , m_alpha(alpha)
74     , m_grayLevel(grayLevel)
75 {
76 }
77 
CanvasStyle(float r,float g,float b,float a)78 CanvasStyle::CanvasStyle(float r, float g, float b, float a)
79     : m_type(RGBA)
80     , m_alpha(a)
81     , m_red(r)
82     , m_green(g)
83     , m_blue(b)
84 {
85 }
86 
CanvasStyle(float c,float m,float y,float k,float a)87 CanvasStyle::CanvasStyle(float c, float m, float y, float k, float a)
88     : m_type(CMYKA)
89     , m_alpha(a)
90     , m_cyan(c)
91     , m_magenta(m)
92     , m_yellow(y)
93     , m_black(k)
94 {
95 }
96 
CanvasStyle(PassRefPtr<CanvasGradient> gradient)97 CanvasStyle::CanvasStyle(PassRefPtr<CanvasGradient> gradient)
98     : m_type(gradient ? Gradient : ColorString)
99     , m_gradient(gradient)
100 {
101 }
102 
CanvasStyle(PassRefPtr<CanvasPattern> pattern)103 CanvasStyle::CanvasStyle(PassRefPtr<CanvasPattern> pattern)
104     : m_type(pattern ? ImagePattern : ColorString)
105     , m_pattern(pattern)
106 {
107 }
108 
applyStrokeColor(GraphicsContext * context)109 void CanvasStyle::applyStrokeColor(GraphicsContext* context)
110 {
111     if (!context)
112         return;
113     switch (m_type) {
114         case ColorString: {
115             Color c = Color(m_color);
116             if (c.isValid()) {
117                 context->setStrokeColor(c.rgb(), DeviceColorSpace);
118                 break;
119             }
120             RGBA32 color = 0; // default is transparent black
121             if (CSSParser::parseColor(color, m_color))
122                 context->setStrokeColor(color, DeviceColorSpace);
123             break;
124         }
125         case ColorStringWithAlpha: {
126             Color c = Color(m_color);
127             if (c.isValid()) {
128                 context->setStrokeColor(colorWithOverrideAlpha(c.rgb(), m_alpha), DeviceColorSpace);
129                 break;
130             }
131             RGBA32 color = 0; // default is transparent black
132             if (CSSParser::parseColor(color, m_color))
133                 context->setStrokeColor(colorWithOverrideAlpha(color, m_alpha), DeviceColorSpace);
134             break;
135         }
136         case GrayLevel:
137             // We're only supporting 255 levels of gray here.  Since this isn't
138             // even part of HTML5, I don't expect anyone will care.  If they do
139             // we'll make a fancier Color abstraction.
140             context->setStrokeColor(Color(m_grayLevel, m_grayLevel, m_grayLevel, m_alpha), DeviceColorSpace);
141             break;
142         case RGBA:
143             context->setStrokeColor(Color(m_red, m_green, m_blue, m_alpha), DeviceColorSpace);
144             break;
145         case CMYKA: {
146             // FIXME: Do this through platform-independent GraphicsContext API.
147             // We'll need a fancier Color abstraction to support CYMKA correctly
148 #if PLATFORM(CG)
149             CGContextSetCMYKStrokeColor(context->platformContext(), m_cyan, m_magenta, m_yellow, m_black, m_alpha);
150 #elif PLATFORM(QT)
151             QPen currentPen = context->platformContext()->pen();
152             QColor clr;
153             clr.setCmykF(m_cyan, m_magenta, m_yellow, m_black, m_alpha);
154             currentPen.setColor(clr);
155             context->platformContext()->setPen(currentPen);
156 #else
157             context->setStrokeColor(Color(m_cyan, m_magenta, m_yellow, m_black, m_alpha), DeviceColorSpace);
158 #endif
159             break;
160         }
161         case Gradient:
162             context->setStrokeGradient(canvasGradient()->gradient());
163             break;
164         case ImagePattern:
165             context->setStrokePattern(canvasPattern()->pattern());
166             break;
167     }
168 }
169 
applyFillColor(GraphicsContext * context)170 void CanvasStyle::applyFillColor(GraphicsContext* context)
171 {
172     if (!context)
173         return;
174     switch (m_type) {
175         case ColorString: {
176             Color c = Color(m_color);
177             if (c.isValid()) {
178                 context->setFillColor(c.rgb(), DeviceColorSpace);
179                 break;
180             }
181             RGBA32 rgba = 0; // default is transparent black
182             if (CSSParser::parseColor(rgba, m_color))
183                 context->setFillColor(rgba, DeviceColorSpace);
184             break;
185         }
186         case ColorStringWithAlpha: {
187             Color c = Color(m_color);
188             if (c.isValid()) {
189                 context->setFillColor(colorWithOverrideAlpha(c.rgb(), m_alpha), DeviceColorSpace);
190                 break;
191             }
192             RGBA32 color = 0; // default is transparent black
193             if (CSSParser::parseColor(color, m_color))
194                 context->setFillColor(colorWithOverrideAlpha(color, m_alpha), DeviceColorSpace);
195             break;
196         }
197         case GrayLevel:
198             // We're only supporting 255 levels of gray here.  Since this isn't
199             // even part of HTML5, I don't expect anyone will care.  If they do
200             // we'll make a fancier Color abstraction.
201             context->setFillColor(Color(m_grayLevel, m_grayLevel, m_grayLevel, m_alpha), DeviceColorSpace);
202             break;
203         case RGBA:
204             context->setFillColor(Color(m_red, m_green, m_blue, m_alpha), DeviceColorSpace);
205             break;
206         case CMYKA: {
207             // FIXME: Do this through platform-independent GraphicsContext API.
208             // We'll need a fancier Color abstraction to support CYMKA correctly
209 #if PLATFORM(CG)
210             CGContextSetCMYKFillColor(context->platformContext(), m_cyan, m_magenta, m_yellow, m_black, m_alpha);
211 #elif PLATFORM(QT)
212             QBrush currentBrush = context->platformContext()->brush();
213             QColor clr;
214             clr.setCmykF(m_cyan, m_magenta, m_yellow, m_black, m_alpha);
215             currentBrush.setColor(clr);
216             context->platformContext()->setBrush(currentBrush);
217 #else
218             context->setFillColor(Color(m_cyan, m_magenta, m_yellow, m_black, m_alpha), DeviceColorSpace);
219 #endif
220             break;
221         }
222         case Gradient:
223             context->setFillGradient(canvasGradient()->gradient());
224             break;
225         case ImagePattern:
226             context->setFillPattern(canvasPattern()->pattern());
227             break;
228     }
229 }
230 
231 }
232