Searched defs:attenuation (Results 1 – 10 of 10) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | snd_null.cpp | 53 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) in S_StaticSound() 57 …_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) in S_StartSound()
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D | cl_parse.cpp | 108 float attenuation; in CL_ParseStartSoundPacket() local
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D | snd_dma.cpp | 458 … S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) in S_StartSound() 627 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) in S_StaticSound()
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D | sv_main.cpp | 119 float attenuation) in SV_StartSound()
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D | pr_cmds.cpp | 511 float vol, attenuation; in PF_ambientsound() local 564 float attenuation; in PF_sound() local
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/external/quake/quake/src/QW/client/ |
D | snd_dma.c | 454 … S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) in S_StartSound() 623 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) in S_StaticSound()
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D | cl_parse.c | 794 float attenuation; in CL_ParseStartSoundPacket() local
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/external/speex/libspeex/ |
D | nb_celp.c | 1014 const spx_word16_t attenuation[10] = {32767, 31483, 27923, 22861, 17278, 12055, 7764, 4616, 2533, 1… variable 1016 const spx_word16_t attenuation[10] = {1., 0.961, 0.852, 0.698, 0.527, 0.368, 0.237, 0.141, 0.077, 0… variable
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/external/quake/quake/src/QW/server/ |
D | sv_send.c | 350 float attenuation) in SV_StartSound()
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D | pr_cmds.c | 428 float vol, attenuation; in PF_ambientsound() local 481 float attenuation; in PF_sound() local
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