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Searched defs:client_s (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/server/
Dserver.h117 typedef struct client_s struct
119 client_state_t state; argument
121 int spectator; // non-interactive
123 qboolean sendinfo; // at end of frame, send info to all
125 float lastnametime; // time of last name change
126 int lastnamecount; // time of last name change
127 unsigned checksum; // checksum for calcs
128 qboolean drop; // lose this guy next opportunity
129 int lossage; // loss percentage
131 int userid; // identifying number
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/external/quake/quake/src/WinQuake/
Dserver.h78 typedef struct client_s struct
80 qboolean active; // false = client is free
81 qboolean spawned; // false = don't send datagrams
82 qboolean dropasap; // has been told to go to another level
83 qboolean privileged; // can execute any host command
84 qboolean sendsignon; // only valid before spawned
86 double last_message; // reliable messages must be sent
89 struct qsocket_s *netconnection; // communications handle
91 usercmd_t cmd; // movement
92 vec3_t wishdir; // intended motion calced from cmd
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