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1 /**
2  * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20  */
21 
22 #include "config.h"
23 #include "RenderCounter.h"
24 
25 #include "CounterNode.h"
26 #include "Document.h"
27 #include "HTMLNames.h"
28 #include "HTMLOListElement.h"
29 #include "RenderListItem.h"
30 #include "RenderListMarker.h"
31 #include "RenderStyle.h"
32 #include <wtf/StdLibExtras.h>
33 
34 namespace WebCore {
35 
36 using namespace HTMLNames;
37 
38 typedef HashMap<RefPtr<AtomicStringImpl>, CounterNode*> CounterMap;
39 typedef HashMap<const RenderObject*, CounterMap*> CounterMaps;
40 
41 static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifier, bool alwaysCreateCounter);
42 
counterMaps()43 static CounterMaps& counterMaps()
44 {
45     DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
46     return staticCounterMaps;
47 }
48 
previousSiblingOrParent(RenderObject * object)49 static inline RenderObject* previousSiblingOrParent(RenderObject* object)
50 {
51     if (RenderObject* sibling = object->previousSibling())
52         return sibling;
53     return object->parent();
54 }
55 
planCounter(RenderObject * object,const AtomicString & identifier,bool & isReset,int & value)56 static bool planCounter(RenderObject* object, const AtomicString& identifier, bool& isReset, int& value)
57 {
58     ASSERT(object);
59 
60     // Real text nodes don't have their own style so they can't have counters.
61     // We can't even look at their styles or we'll see extra resets and increments!
62     if (object->isText() && !object->isBR())
63         return false;
64 
65     RenderStyle* style = object->style();
66     ASSERT(style);
67 
68     if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) {
69         CounterDirectives directives = directivesMap->get(identifier.impl());
70         if (directives.m_reset) {
71             value = directives.m_resetValue;
72             if (directives.m_increment)
73                 value += directives.m_incrementValue;
74             isReset = true;
75             return true;
76         }
77         if (directives.m_increment) {
78             value = directives.m_incrementValue;
79             isReset = false;
80             return true;
81         }
82     }
83 
84     if (identifier == "list-item") {
85         if (object->isListItem()) {
86             if (toRenderListItem(object)->hasExplicitValue()) {
87                 value = toRenderListItem(object)->explicitValue();
88                 isReset = true;
89                 return true;
90             }
91             value = 1;
92             isReset = false;
93             return true;
94         }
95         if (Node* e = object->node()) {
96             if (e->hasTagName(olTag)) {
97                 value = static_cast<HTMLOListElement*>(e)->start();
98                 isReset = true;
99                 return true;
100             }
101             if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) {
102                 value = 0;
103                 isReset = true;
104                 return true;
105             }
106         }
107     }
108 
109     return false;
110 }
111 
112 // - Finds the insertion point for the counter described by counterOwner, isReset and
113 // identifier in the CounterNode tree for identifier and sets parent and
114 // previousSibling accordingly.
115 // - The function returns true if the counter whose insertion point is searched is NOT
116 // the root of the tree.
117 // - The root of the tree is a counter reference that is not in the scope of any other
118 // counter with the same identifier.
119 // - All the counter references with the same identifier as this one that are in
120 // children or subsequent siblings of the renderer that owns the root of the tree
121 // form the rest of of the nodes of the tree.
122 // - The root of the tree is always a reset type reference.
123 // - A subtree rooted at any reset node in the tree is equivalent to all counter
124 // references that are in the scope of the counter or nested counter defined by that
125 // reset node.
126 // - Non-reset CounterNodes cannot have descendants.
127 
findPlaceForCounter(RenderObject * counterOwner,const AtomicString & identifier,bool isReset,CounterNode * & parent,CounterNode * & previousSibling)128 static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling)
129 {
130     // We cannot stop searching for counters with the same identifier before we also
131     // check this renderer, because it may affect the positioning in the tree of our counter.
132     RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
133     // We check renderers in preOrder from the renderer that our counter is attached to
134     // towards the begining of the document for counters with the same identifier as the one
135     // we are trying to find a place for. This is the next renderer to be checked.
136     RenderObject* currentRenderer = counterOwner->previousInPreOrder();
137     previousSibling = 0;
138     while (currentRenderer) {
139         // A sibling without a parent means that the counter node tree was not constructed correctly so we stop
140         // traversing. In the future RenderCounter should handle RenderObjects that are not connected to the
141         // render tree at counter node creation. See bug 43812.
142         if (previousSibling && !previousSibling->parent())
143             return false;
144         CounterNode* currentCounter = makeCounterNode(currentRenderer, identifier, false);
145         if (searchEndRenderer == currentRenderer) {
146             // We may be at the end of our search.
147             if (currentCounter) {
148                 // We have a suitable counter on the EndSearchRenderer.
149                 if (previousSibling) { // But we already found another counter that we come after.
150                     if (currentCounter->actsAsReset()) {
151                         // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
152                         if (isReset && currentRenderer->parent() == counterOwner->parent()) {
153                             // We are also a reset counter and the previous reset was on a sibling renderer
154                             // hence we are the next sibling of that counter if that reset is not a root or
155                             // we are a root node if that reset is a root.
156                             parent = currentCounter->parent();
157                             previousSibling = parent ? currentCounter : 0;
158                             return parent;
159                         }
160                         // We are not a reset node or the previous reset must be on an ancestor of our renderer
161                         // hence we must be a child of that reset counter.
162                         parent = currentCounter;
163                         ASSERT(previousSibling->parent() == currentCounter);
164                         return true;
165                     }
166                     // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
167                     if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
168                         // If the node we are placing is not reset or we have found a counter that is attached
169                         // to an ancestor of the placed counter's renderer we know we are a sibling of that node.
170                         ASSERT(currentCounter->parent() == previousSibling->parent());
171                         parent = currentCounter->parent();
172                         return true;
173                     }
174                 } else {
175                     // We are at the potential end of the search, but we had no previous sibling candidate
176                     // In this case we follow pretty much the same logic as above but no ASSERTs about
177                     // previousSibling, and when we are a sibling of the end counter we must set previousSibling
178                     // to currentCounter.
179                     if (currentCounter->actsAsReset()) {
180                         if (isReset && currentRenderer->parent() == counterOwner->parent()) {
181                             parent = currentCounter->parent();
182                             previousSibling = currentCounter;
183                             return parent;
184                         }
185                         parent = currentCounter;
186                         return true;
187                     }
188                     if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
189                         parent = currentCounter->parent();
190                         previousSibling = currentCounter;
191                         return true;
192                     }
193                     previousSibling = currentCounter;
194                 }
195             }
196             // We come here if the previous sibling or parent of our renderer had no
197             // good counter, or we are a reset node and the counter on the previous sibling
198             // of our renderer was not a reset counter.
199             // Set a new goal for the end of the search.
200             searchEndRenderer = previousSiblingOrParent(currentRenderer);
201         } else {
202             // We are searching descendants of a previous sibling of the renderer that the
203             // counter being placed is attached to.
204             if (currentCounter) {
205                 // We found a suitable counter.
206                 if (previousSibling) {
207                     // Since we had a suitable previous counter before, we should only consider this one as our
208                     // previousSibling if it is a reset counter and hence the current previousSibling is its child.
209                     if (currentCounter->actsAsReset()) {
210                         previousSibling = currentCounter;
211                         // We are no longer interested in previous siblings of the currentRenderer or their children
212                         // as counters they may have attached cannot be the previous sibling of the counter we are placing.
213                         currentRenderer = currentRenderer->parent();
214                         continue;
215                     }
216                 } else
217                     previousSibling = currentCounter;
218                 currentRenderer = previousSiblingOrParent(currentRenderer);
219                 continue;
220             }
221         }
222         // This function is designed so that the same test is not done twice in an iteration, except for this one
223         // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
224         // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
225         // impede the readability of this already complex algorithm.
226         if (previousSibling)
227             currentRenderer = previousSiblingOrParent(currentRenderer);
228         else
229             currentRenderer = currentRenderer->previousInPreOrder();
230     }
231     return false;
232 }
233 
makeCounterNode(RenderObject * object,const AtomicString & identifier,bool alwaysCreateCounter)234 static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& identifier, bool alwaysCreateCounter)
235 {
236     ASSERT(object);
237 
238     if (object->m_hasCounterNodeMap)
239         if (CounterMap* nodeMap = counterMaps().get(object))
240             if (CounterNode* node = nodeMap->get(identifier.impl()))
241                 return node;
242 
243     bool isReset = false;
244     int value = 0;
245     if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
246         return 0;
247 
248     CounterNode* newParent = 0;
249     CounterNode* newPreviousSibling = 0;
250     CounterNode* newNode = new CounterNode(object, isReset, value);
251     if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
252         newParent->insertAfter(newNode, newPreviousSibling, identifier);
253     CounterMap* nodeMap;
254     if (object->m_hasCounterNodeMap)
255         nodeMap = counterMaps().get(object);
256     else {
257         nodeMap = new CounterMap;
258         counterMaps().set(object, nodeMap);
259         object->m_hasCounterNodeMap = true;
260     }
261     nodeMap->set(identifier.impl(), newNode);
262     if (newNode->parent() || !object->nextInPreOrder(object->parent()))
263         return newNode;
264     // Checking if some nodes that were previously counter tree root nodes
265     // should become children of this node now.
266     CounterMaps& maps = counterMaps();
267     RenderObject* stayWithin = object->parent();
268     for (RenderObject* currentRenderer = object->nextInPreOrder(stayWithin); currentRenderer; currentRenderer = currentRenderer->nextInPreOrder(stayWithin)) {
269         if (!currentRenderer->m_hasCounterNodeMap)
270             continue;
271         CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier.impl());
272         if (!currentCounter)
273             continue;
274         if (currentCounter->parent()) {
275             ASSERT(newNode->firstChild());
276             if (currentRenderer->lastChild())
277                 currentRenderer = currentRenderer->lastChild();
278             continue;
279         }
280         if (stayWithin != currentRenderer->parent() || !currentCounter->hasResetType())
281             newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
282         if (currentRenderer->lastChild())
283             currentRenderer = currentRenderer->lastChild();
284     }
285     return newNode;
286 }
287 
RenderCounter(Document * node,const CounterContent & counter)288 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
289     : RenderText(node, StringImpl::empty())
290     , m_counter(counter)
291     , m_counterNode(0)
292 {
293 }
294 
renderName() const295 const char* RenderCounter::renderName() const
296 {
297     return "RenderCounter";
298 }
299 
isCounter() const300 bool RenderCounter::isCounter() const
301 {
302     return true;
303 }
304 
originalText() const305 PassRefPtr<StringImpl> RenderCounter::originalText() const
306 {
307     if (!parent())
308         return 0;
309 
310     if (!m_counterNode)
311         m_counterNode = makeCounterNode(parent(), m_counter.identifier(), true);
312 
313     CounterNode* child = m_counterNode;
314     int value = child->actsAsReset() ? child->value() : child->countInParent();
315 
316     String text = listMarkerText(m_counter.listStyle(), value);
317 
318     if (!m_counter.separator().isNull()) {
319         if (!child->actsAsReset())
320             child = child->parent();
321         while (CounterNode* parent = child->parent()) {
322             text = listMarkerText(m_counter.listStyle(), child->countInParent())
323                 + m_counter.separator() + text;
324             child = parent;
325         }
326     }
327 
328     return text.impl();
329 }
330 
calcPrefWidths(int lead)331 void RenderCounter::calcPrefWidths(int lead)
332 {
333     setTextInternal(originalText());
334     RenderText::calcPrefWidths(lead);
335 }
336 
invalidate(const AtomicString & identifier)337 void RenderCounter::invalidate(const AtomicString& identifier)
338 {
339     if (m_counter.identifier() != identifier)
340         return;
341     m_counterNode = 0;
342     setNeedsLayoutAndPrefWidthsRecalc();
343 }
344 
destroyCounterNodeWithoutMapRemoval(const AtomicString & identifier,CounterNode * node)345 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
346 {
347     CounterNode* previous;
348     for (CounterNode* child = node->lastDescendant(); child && child != node; child = previous) {
349         previous = child->previousInPreOrder();
350         child->parent()->removeChild(child, identifier);
351         ASSERT(counterMaps().get(child->renderer())->get(identifier.impl()) == child);
352         counterMaps().get(child->renderer())->remove(identifier.impl());
353         if (!child->renderer()->documentBeingDestroyed()) {
354             RenderObjectChildList* children = child->renderer()->virtualChildren();
355             if (children)
356                 children->invalidateCounters(child->renderer(), identifier);
357         }
358         delete child;
359     }
360     RenderObject* renderer = node->renderer();
361     if (!renderer->documentBeingDestroyed()) {
362         if (RenderObjectChildList* children = renderer->virtualChildren())
363             children->invalidateCounters(renderer, identifier);
364     }
365     if (CounterNode* parent = node->parent())
366         parent->removeChild(node, identifier);
367     delete node;
368 }
369 
destroyCounterNodes(RenderObject * renderer)370 void RenderCounter::destroyCounterNodes(RenderObject* renderer)
371 {
372     CounterMaps& maps = counterMaps();
373     CounterMaps::iterator mapsIterator = maps.find(renderer);
374     if (mapsIterator == maps.end())
375         return;
376     CounterMap* map = mapsIterator->second;
377     CounterMap::const_iterator end = map->end();
378     for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
379         AtomicString identifier(it->first.get());
380         destroyCounterNodeWithoutMapRemoval(identifier, it->second);
381     }
382     maps.remove(mapsIterator);
383     delete map;
384     renderer->m_hasCounterNodeMap = false;
385 }
386 
destroyCounterNode(RenderObject * renderer,const AtomicString & identifier)387 void RenderCounter::destroyCounterNode(RenderObject* renderer, const AtomicString& identifier)
388 {
389     CounterMap* map = counterMaps().get(renderer);
390     if (!map)
391         return;
392     CounterMap::iterator mapIterator = map->find(identifier.impl());
393     if (mapIterator == map->end())
394         return;
395     destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->second);
396     map->remove(mapIterator);
397     // We do not delete "map" here even if empty because we expect to reuse
398     // it soon. In order for a renderer to lose all its counters permanently,
399     // a style change for the renderer involving removal of all counter
400     // directives must occur, in which case, RenderCounter::destroyCounterNodes()
401     // must be called.
402     // The destruction of the Renderer (possibly caused by the removal of its
403     // associated DOM node) is the other case that leads to the permanent
404     // destruction of all counters attached to a Renderer. In this case
405     // RenderCounter::destroyCounterNodes() must be and is now called, too.
406     // RenderCounter::destroyCounterNodes() handles destruction of the counter
407     // map associated with a renderer, so there is no risk in leaking the map.
408 }
409 
updateCounters(RenderObject * renderer)410 static void updateCounters(RenderObject* renderer)
411 {
412     ASSERT(renderer->style());
413     const CounterDirectiveMap* directiveMap = renderer->style()->counterDirectives();
414     if (!directiveMap)
415         return;
416     CounterDirectiveMap::const_iterator end = directiveMap->end();
417     if (!renderer->m_hasCounterNodeMap) {
418         for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
419             makeCounterNode(renderer, AtomicString(it->first.get()), false);
420         return;
421     }
422     CounterMap* counterMap = counterMaps().get(renderer);
423     ASSERT(counterMap);
424     for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
425         CounterNode* node = counterMap->get(it->first.get());
426         if (!node) {
427             makeCounterNode(renderer, AtomicString(it->first.get()), false);
428             continue;
429         }
430         CounterNode* newParent = 0;
431         CounterNode* newPreviousSibling;
432         findPlaceForCounter(renderer, AtomicString(it->first.get()), node->hasResetType(), newParent, newPreviousSibling);
433         CounterNode* parent = node->parent();
434         if (newParent == parent && newPreviousSibling == node->previousSibling())
435             continue;
436         if (parent)
437             parent->removeChild(node, it->first.get());
438         if (newParent)
439             newParent->insertAfter(node, newPreviousSibling, it->first.get());
440     }
441 }
442 
rendererSubtreeAttached(RenderObject * renderer)443 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
444 {
445     for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
446         updateCounters(descendant);
447 }
448 
rendererStyleChanged(RenderObject * renderer,const RenderStyle * oldStyle,const RenderStyle * newStyle)449 void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
450 {
451     const CounterDirectiveMap* newCounterDirectives;
452     const CounterDirectiveMap* oldCounterDirectives;
453     if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
454         if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
455             CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
456             CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
457             for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
458                 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->first);
459                 if (oldMapIt != oldMapEnd) {
460                     if (oldMapIt->second == it->second)
461                         continue;
462                     RenderCounter::destroyCounterNode(renderer, it->first.get());
463                 }
464                 // We must create this node here, because the changed node may be a node with no display such as
465                 // as those created by the increment or reset directives and the re-layout that will happen will
466                 // not catch the change if the node had no children.
467                 makeCounterNode(renderer, it->first.get(), false);
468             }
469             // Destroying old counters that do not exist in the new counterDirective map.
470             for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
471                 if (!newCounterDirectives->contains(it->first))
472                     RenderCounter::destroyCounterNode(renderer, it->first.get());
473             }
474         } else {
475             if (renderer->m_hasCounterNodeMap)
476                 RenderCounter::destroyCounterNodes(renderer);
477         }
478     } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
479         CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
480         for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
481             // We must create this node here, because the added node may be a node with no display such as
482             // as those created by the increment or reset directives and the re-layout that will happen will
483             // not catch the change if the node had no children.
484             makeCounterNode(renderer, it->first.get(), false);
485         }
486     }
487 }
488 
489 } // namespace WebCore
490