1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef SkView_DEFINED 18 #define SkView_DEFINED 19 20 #include "SkEventSink.h" 21 #include "SkRect.h" 22 #include "SkDOM.h" 23 #include "SkTDict.h" 24 25 class SkCanvas; 26 class SkLayerView; 27 28 /** \class SkView 29 30 SkView is the base class for screen management. All widgets and controls inherit 31 from SkView. 32 */ 33 class SkView : public SkEventSink { 34 public: 35 enum Flag_Shift { 36 kVisible_Shift, 37 kEnabled_Shift, 38 kFocusable_Shift, 39 kFlexH_Shift, 40 kFlexV_Shift, 41 42 kFlagShiftCount 43 }; 44 enum Flag_Mask { 45 kVisible_Mask = 1 << kVisible_Shift, //!< set if the view is visible 46 kEnabled_Mask = 1 << kEnabled_Shift, //!< set if the view is enabled 47 kFocusable_Mask = 1 << kFocusable_Shift, //!< set if the view can receive focus 48 kFlexH_Mask = 1 << kFlexH_Shift, //!< set if the view's width is stretchable 49 kFlexV_Mask = 1 << kFlexV_Shift, //!< set if the view's height is stretchable 50 51 kAllFlagMasks = (uint32_t)(0 - 1) >> (32 - kFlagShiftCount) 52 }; 53 54 SkView(uint32_t flags = 0); 55 virtual ~SkView(); 56 57 /** Return the flags associated with the view 58 */ getFlags()59 uint32_t getFlags() const { return fFlags; } 60 /** Set the flags associated with the view 61 */ 62 void setFlags(uint32_t flags); 63 64 /** Helper that returns non-zero if the kVisible_Mask bit is set in the view's flags 65 */ isVisible()66 int isVisible() const { return fFlags & kVisible_Mask; } isEnabled()67 int isEnabled() const { return fFlags & kEnabled_Mask; } isFocusable()68 int isFocusable() const { return fFlags & kFocusable_Mask; } 69 /** Helper to set/clear the view's kVisible_Mask flag */ 70 void setVisibleP(bool); 71 void setEnabledP(bool); 72 void setFocusableP(bool); 73 74 /** Return the view's width */ width()75 SkScalar width() const { return fWidth; } 76 /** Return the view's height */ height()77 SkScalar height() const { return fHeight; } 78 /** Set the view's width and height. These must both be >= 0. This does not affect the view's loc */ 79 void setSize(SkScalar width, SkScalar height); setSize(const SkPoint & size)80 void setSize(const SkPoint& size) { this->setSize(size.fX, size.fY); } setWidth(SkScalar width)81 void setWidth(SkScalar width) { this->setSize(width, fHeight); } setHeight(SkScalar height)82 void setHeight(SkScalar height) { this->setSize(fWidth, height); } 83 /** Return a rectangle set to [0, 0, width, height] */ 84 void getLocalBounds(SkRect* bounds) const; 85 86 /** Return the view's left edge */ locX()87 SkScalar locX() const { return fLoc.fX; } 88 /** Return the view's top edge */ locY()89 SkScalar locY() const { return fLoc.fY; } 90 /** Set the view's left and top edge. This does not affect the view's size */ 91 void setLoc(SkScalar x, SkScalar y); setLoc(const SkPoint & loc)92 void setLoc(const SkPoint& loc) { this->setLoc(loc.fX, loc.fY); } setLocX(SkScalar x)93 void setLocX(SkScalar x) { this->setLoc(x, fLoc.fY); } setLocY(SkScalar y)94 void setLocY(SkScalar y) { this->setLoc(fLoc.fX, y); } 95 /** Offset (move) the view by the specified dx and dy. This does not affect the view's size */ 96 void offset(SkScalar dx, SkScalar dy); 97 98 /** Call this to have the view draw into the specified canvas. */ 99 virtual void draw(SkCanvas* canvas); 100 101 /** Call this to invalidate part of all of a view, requesting that the view's 102 draw method be called. The rectangle parameter specifies the part of the view 103 that should be redrawn. If it is null, it specifies the entire view bounds. 104 */ 105 void inval(SkRect* rectOrNull); 106 107 // Focus management 108 109 SkView* getFocusView() const; 110 bool hasFocus() const; 111 112 enum FocusDirection { 113 kNext_FocusDirection, 114 kPrev_FocusDirection, 115 116 kFocusDirectionCount 117 }; 118 bool acceptFocus(); 119 SkView* moveFocus(FocusDirection); 120 121 // Click handling 122 123 class Click { 124 public: 125 Click(SkView* target); 126 virtual ~Click(); 127 getType()128 const char* getType() const { return fType; } 129 bool isType(const char type[]) const; 130 void setType(const char type[]); // does NOT make a copy of the string 131 void copyType(const char type[]); // makes a copy of the string 132 133 enum State { 134 kDown_State, 135 kMoved_State, 136 kUp_State 137 }; 138 SkPoint fOrig, fPrev, fCurr; 139 SkIPoint fIOrig, fIPrev, fICurr; 140 State fState; 141 private: 142 SkEventSinkID fTargetID; 143 char* fType; 144 bool fWeOwnTheType; 145 146 void resetType(); 147 148 friend class SkView; 149 }; 150 Click* findClickHandler(SkScalar x, SkScalar y); 151 152 static void DoClickDown(Click*, int x, int y); 153 static void DoClickMoved(Click*, int x, int y); 154 static void DoClickUp(Click*, int x, int y); 155 156 /** Send the event to the view's parent, and its parent etc. until one of them 157 returns true from its onEvent call. This view is returned. If no parent handles 158 the event, null is returned. 159 */ 160 SkView* sendEventToParents(const SkEvent&); 161 /** Send the query to the view's parent, and its parent etc. until one of them 162 returns true from its onQuery call. This view is returned. If no parent handles 163 the query, null is returned. 164 */ 165 SkView* sendQueryToParents(SkEvent*); 166 167 /** Depricated helper function. Just call event->post(sinkID, delay); 168 */ postEvent(SkEvent * evt,SkEventSinkID sinkID,SkMSec delay)169 bool postEvent(SkEvent* evt, SkEventSinkID sinkID, SkMSec delay) { return evt->post(sinkID, delay); } 170 171 // View hierarchy management 172 173 /** Return the view's parent, or null if it has none. This does not affect the parent's reference count. */ getParent()174 SkView* getParent() const { return fParent; } 175 SkView* attachChildToFront(SkView* child); 176 /** Attach the child view to this view, and increment the child's reference count. The child view is added 177 such that it will be drawn before all other child views. 178 The child view parameter is returned. 179 */ 180 SkView* attachChildToBack(SkView* child); 181 /** If the view has a parent, detach the view from its parent and decrement the view's reference count. 182 If the parent was the only owner of the view, this will cause the view to be deleted. 183 */ 184 void detachFromParent(); 185 /** Attach the child view to this view, and increment the child's reference count. The child view is added 186 such that it will be drawn after all other child views. 187 The child view parameter is returned. 188 */ 189 /** Detach all child views from this view. */ 190 void detachAllChildren(); 191 192 /** Convert the specified point from global coordinates into view-local coordinates 193 */ globalToLocal(SkPoint * pt)194 void globalToLocal(SkPoint* pt) const { if (pt) this->globalToLocal(pt->fX, pt->fY, pt); } 195 /** Convert the specified x,y from global coordinates into view-local coordinates, returning 196 the answer in the local parameter. 197 */ 198 void globalToLocal(SkScalar globalX, SkScalar globalY, SkPoint* local) const; 199 200 /** \class F2BIter 201 202 Iterator that will return each of this view's children, in 203 front-to-back order (the order used for clicking). The first 204 call to next() returns the front-most child view. When 205 next() returns null, there are no more child views. 206 */ 207 class F2BIter { 208 public: 209 F2BIter(const SkView* parent); 210 SkView* next(); 211 private: 212 SkView* fFirstChild, *fChild; 213 }; 214 215 /** \class B2FIter 216 217 Iterator that will return each of this view's children, in 218 back-to-front order (the order they are drawn). The first 219 call to next() returns the back-most child view. When 220 next() returns null, there are no more child views. 221 */ 222 class B2FIter { 223 public: 224 B2FIter(const SkView* parent); 225 SkView* next(); 226 private: 227 SkView* fFirstChild, *fChild; 228 }; 229 230 /** \class Artist 231 232 Install a subclass of this in a view (calling setArtist()), and then the 233 default implementation of that view's onDraw() will invoke this object 234 automatically. 235 */ 236 class Artist : public SkRefCnt { 237 public: 238 void draw(SkView*, SkCanvas*); 239 void inflate(const SkDOM&, const SkDOM::Node*); 240 protected: 241 virtual void onDraw(SkView*, SkCanvas*) = 0; 242 virtual void onInflate(const SkDOM&, const SkDOM::Node*); 243 }; 244 /** Return the artist attached to this view (or null). The artist's reference 245 count is not affected. 246 */ 247 Artist* getArtist() const; 248 /** Attach the specified artist (or null) to the view, replacing any existing 249 artist. If the new artist is not null, its reference count is incremented. 250 The artist parameter is returned. 251 */ 252 Artist* setArtist(Artist* artist); 253 254 /** \class Layout 255 256 Install a subclass of this in a view (calling setLayout()), and then the 257 default implementation of that view's onLayoutChildren() will invoke 258 this object automatically. 259 */ 260 class Layout : public SkRefCnt { 261 public: 262 void layoutChildren(SkView* parent); 263 void inflate(const SkDOM&, const SkDOM::Node*); 264 protected: 265 virtual void onLayoutChildren(SkView* parent) = 0; 266 virtual void onInflate(const SkDOM&, const SkDOM::Node*); 267 }; 268 269 /** Return the layout attached to this view (or null). The layout's reference 270 count is not affected. 271 */ 272 Layout* getLayout() const; 273 /** Attach the specified layout (or null) to the view, replacing any existing 274 layout. If the new layout is not null, its reference count is incremented. 275 The layout parameter is returned. 276 */ 277 Layout* setLayout(Layout*, bool invokeLayoutNow = true); 278 /** If a layout is attached to this view, call its layoutChildren() method 279 */ 280 void invokeLayout(); 281 282 /** Call this to initialize this view based on the specified XML node 283 */ 284 void inflate(const SkDOM& dom, const SkDOM::Node* node); 285 /** After a view hierarchy is inflated, this may be called with a dictionary 286 containing pairs of <name, view*>, where the name string was the view's 287 "id" attribute when it was inflated. 288 289 This will call the virtual onPostInflate for this view, and the recursively 290 call postInflate on all of the view's children. 291 */ 292 void postInflate(const SkTDict<SkView*>& ids); 293 294 SkDEBUGCODE(void dump(bool recurse) const;) 295 296 protected: 297 /** Override this to draw inside the view. Be sure to call the inherited version too */ 298 virtual void onDraw(SkCanvas*); 299 /** Override this to be notified when the view's size changes. Be sure to call the inherited version too */ 300 virtual void onSizeChange(); 301 /** Override this if you want to handle an inval request from this view or one of its children. 302 Tyically this is only overridden by the by the "window". If your subclass does handle the 303 request, return true so the request will not continue to propogate to the parent. 304 */ 305 virtual bool handleInval(const SkRect&); 306 //! called once before all of the children are drawn (or clipped/translated) beforeChildren(SkCanvas * c)307 virtual SkCanvas* beforeChildren(SkCanvas* c) { return c; } 308 //! called once after all of the children are drawn (or clipped/translated) afterChildren(SkCanvas * orig)309 virtual void afterChildren(SkCanvas* orig) {} 310 311 //! called right before this child's onDraw is called beforeChild(SkView * child,SkCanvas * canvas)312 virtual void beforeChild(SkView* child, SkCanvas* canvas) {} 313 //! called right after this child's onDraw is called afterChild(SkView * child,SkCanvas * canvas)314 virtual void afterChild(SkView* child, SkCanvas* canvas) {} 315 316 /** Override this if you might handle the click 317 */ 318 virtual Click* onFindClickHandler(SkScalar x, SkScalar y); 319 /** Override this to decide if your children are targets for a click. 320 The default returns true, in which case your children views will be 321 candidates for onFindClickHandler. Returning false wil skip the children 322 and just call your onFindClickHandler. 323 */ 324 virtual bool onSendClickToChildren(SkScalar x, SkScalar y); 325 /** Override this to track clicks, returning true as long as you want to track 326 the pen/mouse. 327 */ 328 virtual bool onClick(Click*); 329 /** Override this to initialize your subclass from the XML node. Be sure to call the inherited version too */ 330 virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node); 331 /** Override this if you want to perform post initialization work based on the ID dictionary built 332 during XML parsing. Be sure to call the inherited version too. 333 */ 334 virtual void onPostInflate(const SkTDict<SkView*>&); 335 336 public: 337 // default action is to inval the view 338 virtual void onFocusChange(bool gainFocusP); 339 protected: 340 341 // override these if you're acting as a layer/host onGetFocusView(SkView **)342 virtual bool onGetFocusView(SkView**) const { return false; } onSetFocusView(SkView *)343 virtual bool onSetFocusView(SkView*) { return false; } 344 345 private: 346 SkScalar fWidth, fHeight; 347 SkPoint fLoc; 348 SkView* fParent; 349 SkView* fFirstChild; 350 SkView* fNextSibling; 351 SkView* fPrevSibling; 352 uint8_t fFlags; 353 uint8_t fContainsFocus; 354 355 friend class B2FIter; 356 friend class F2BIter; 357 358 friend class SkLayerView; 359 360 bool setFocusView(SkView* fvOrNull); 361 SkView* acceptFocus(FocusDirection); 362 void detachFromParent_NoLayout(); 363 }; 364 365 #endif 366 367