• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // This file contains utility functions for dealing with the local
6 // filesystem.
7 
8 #ifndef BASE_FILE_UTIL_H_
9 #define BASE_FILE_UTIL_H_
10 
11 #include "build/build_config.h"
12 
13 #if defined(OS_WIN)
14 #include <windows.h>
15 #elif defined(OS_POSIX)
16 #include <sys/stat.h>
17 #endif
18 
19 #include <stdio.h>
20 
21 #include <stack>
22 #include <string>
23 #include <vector>
24 
25 #include "base/basictypes.h"
26 #include "base/file_path.h"
27 #include "base/platform_file.h"
28 #include "base/scoped_ptr.h"
29 #include "base/string16.h"
30 #include "base/time.h"
31 
32 #if defined(OS_POSIX)
33 #include "base/file_descriptor_posix.h"
34 #endif
35 
36 namespace base {
37 class Time;
38 }
39 
40 namespace file_util {
41 
42 //-----------------------------------------------------------------------------
43 // Functions that operate purely on a path string w/o touching the filesystem:
44 
45 // Returns true if the given path ends with a path separator character.
46 bool EndsWithSeparator(const FilePath& path);
47 // These two versions are both deprecated. TODO(estade): remove them.
48 bool EndsWithSeparator(std::wstring* path);
49 bool EndsWithSeparator(const std::wstring& path);
50 
51 // Makes sure that |path| ends with a separator IFF path is a directory that
52 // exists. Returns true if |path| is an existing directory, false otherwise.
53 bool EnsureEndsWithSeparator(FilePath* path);
54 
55 // Strips the topmost directory from the end of 'dir'.  Assumes 'dir' does not
56 // refer to a file.
57 // If 'dir' is a root directory, return without change.
58 // Deprecated. Use FilePath::DirName instead.
59 void UpOneDirectory(std::wstring* dir);
60 // Strips the topmost directory from the end of 'dir'.  Assumes 'dir' does not
61 // refer to a file.
62 // If 'dir' is a root directory, the result becomes empty string.
63 // Deprecated. Use FilePath::DirName instead.
64 void UpOneDirectoryOrEmpty(std::wstring* dir);
65 
66 // Returns the filename portion of 'path', without any leading \'s or /'s.
67 // Deprecated. Use FilePath::BaseName instead.
68 std::wstring GetFilenameFromPath(const std::wstring& path);
69 
70 // Deprecated compatibility function.  Use FilePath::Extension.
71 FilePath::StringType GetFileExtensionFromPath(const FilePath& path);
72 // Deprecated temporary compatibility function.
73 std::wstring GetFileExtensionFromPath(const std::wstring& path);
74 
75 // Returns the directory component of a path, without the trailing
76 // path separator, or an empty string on error. The function does not
77 // check for the existence of the path, so if it is passed a directory
78 // without the trailing \, it will interpret the last component of the
79 // path as a file and chomp it. This does not support relative paths.
80 // Examples:
81 // path == "C:\pics\jojo.jpg",     returns "C:\pics"
82 // path == "C:\Windows\system32\", returns "C:\Windows\system32"
83 // path == "C:\Windows\system32",  returns "C:\Windows"
84 std::wstring GetDirectoryFromPath(const std::wstring& path);
85 
86 // Appends new_ending to path, adding a separator between the two if necessary.
87 void AppendToPath(std::wstring* path, const std::wstring& new_ending);
88 
89 // Convert provided relative path into an absolute path.  Returns false on
90 // error. On POSIX, this function fails if the path does not exist.
91 bool AbsolutePath(FilePath* path);
92 // Deprecated temporary compatibility function.
93 bool AbsolutePath(std::wstring* path);
94 
95 // Returns true if |parent| contains |child|. Both paths are converted to
96 // absolute paths before doing the comparison.
97 bool ContainsPath(const FilePath& parent, const FilePath& child);
98 
99 // Deprecated compatibility function.  Use FilePath::InsertBeforeExtension.
100 void InsertBeforeExtension(FilePath* path, const FilePath::StringType& suffix);
101 
102 // Deprecated compatibility function.  Use FilePath::ReplaceExtension.
103 void ReplaceExtension(FilePath* file_name,
104                       const FilePath::StringType& extension);
105 
106 //-----------------------------------------------------------------------------
107 // Functions that involve filesystem access or modification:
108 
109 // created on or after the given |file_time|.  Doesn't count ".." or ".".
110 //
111 // Note for POSIX environments: a file created before |file_time|
112 // can be mis-detected as a newer file due to low precision of
113 // timestmap of file creation time. If you need to avoid such
114 // mis-detection perfectly, you should wait one second before
115 // obtaining |file_time|.
116 int CountFilesCreatedAfter(const FilePath& path,
117                            const base::Time& file_time);
118 
119 // Deletes the given path, whether it's a file or a directory.
120 // If it's a directory, it's perfectly happy to delete all of the
121 // directory's contents.  Passing true to recursive deletes
122 // subdirectories and their contents as well.
123 // Returns true if successful, false otherwise.
124 //
125 // WARNING: USING THIS WITH recursive==true IS EQUIVALENT
126 //          TO "rm -rf", SO USE WITH CAUTION.
127 bool Delete(const FilePath& path, bool recursive);
128 // Deprecated temporary compatibility function.
129 bool Delete(const std::wstring& path, bool recursive);
130 
131 #if defined(OS_WIN)
132 // Schedules to delete the given path, whether it's a file or a directory, until
133 // the operating system is restarted.
134 // Note:
135 // 1) The file/directory to be deleted should exist in a temp folder.
136 // 2) The directory to be deleted must be empty.
137 bool DeleteAfterReboot(const FilePath& path);
138 #endif
139 
140 // Moves the given path, whether it's a file or a directory.
141 // If a simple rename is not possible, such as in the case where the paths are
142 // on different volumes, this will attempt to copy and delete. Returns
143 // true for success.
144 bool Move(const FilePath& from_path, const FilePath& to_path);
145 
146 // Renames file |from_path| to |to_path|. Both paths must be on the same
147 // volume, or the function will fail. Destination file will be created
148 // if it doesn't exist. Prefer this function over Move when dealing with
149 // temporary files. On Windows it preserves attributes of the target file.
150 // Returns true on success.
151 bool ReplaceFile(const FilePath& from_path, const FilePath& to_path);
152 
153 // Copies a single file. Use CopyDirectory to copy directories.
154 bool CopyFile(const FilePath& from_path, const FilePath& to_path);
155 
156 // Copies the given path, and optionally all subdirectories and their contents
157 // as well.
158 // If there are files existing under to_path, always overwrite.
159 // Returns true if successful, false otherwise.
160 // Don't use wildcards on the names, it may stop working without notice.
161 //
162 // If you only need to copy a file use CopyFile, it's faster.
163 bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
164                    bool recursive);
165 // Deprecated temporary compatibility function.
166 bool CopyDirectory(const std::wstring& from_path, const std::wstring& to_path,
167                    bool recursive);
168 
169 // Returns true if the given path exists on the local filesystem,
170 // false otherwise.
171 bool PathExists(const FilePath& path);
172 
173 // Returns true if the given path is writable by the user, false otherwise.
174 bool PathIsWritable(const FilePath& path);
175 
176 // Returns true if the given path exists and is a directory, false otherwise.
177 bool DirectoryExists(const FilePath& path);
178 
179 #if defined(OS_WIN)
180 // Gets the creation time of the given file (expressed in the local timezone),
181 // and returns it via the creation_time parameter.  Returns true if successful,
182 // false otherwise.
183 bool GetFileCreationLocalTime(const std::wstring& filename,
184                               LPSYSTEMTIME creation_time);
185 
186 // Same as above, but takes a previously-opened file handle instead of a name.
187 bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle,
188                                         LPSYSTEMTIME creation_time);
189 #endif  // defined(OS_WIN)
190 
191 // Returns true if the contents of the two files given are equal, false
192 // otherwise.  If either file can't be read, returns false.
193 bool ContentsEqual(const FilePath& filename1,
194                    const FilePath& filename2);
195 
196 // Returns true if the contents of the two text files given are equal, false
197 // otherwise.  This routine treats "\r\n" and "\n" as equivalent.
198 bool TextContentsEqual(const FilePath& filename1, const FilePath& filename2);
199 
200 // Read the file at |path| into |contents|, returning true on success.
201 // Useful for unit tests.
202 bool ReadFileToString(const FilePath& path, std::string* contents);
203 // Deprecated version.
204 bool ReadFileToString(const std::wstring& path, std::string* contents);
205 
206 #if defined(OS_POSIX)
207 // Read exactly |bytes| bytes from file descriptor |fd|, storing the result
208 // in |buffer|. This function is protected against EINTR and partial reads.
209 // Returns true iff |bytes| bytes have been successfuly read from |fd|.
210 bool ReadFromFD(int fd, char* buffer, size_t bytes);
211 #endif  // defined(OS_POSIX)
212 
213 #if defined(OS_WIN)
214 // Resolve Windows shortcut (.LNK file)
215 // This methods tries to resolve a shortcut .LNK file. If the |path| is valid
216 // returns true and puts the target into the |path|, otherwise returns
217 // false leaving the path as it is.
218 bool ResolveShortcut(FilePath* path);
219 
220 // Create a Windows shortcut (.LNK file)
221 // This method creates a shortcut link using the information given. Ensure
222 // you have initialized COM before calling into this function. 'source'
223 // and 'destination' parameters are required, everything else can be NULL.
224 // 'source' is the existing file, 'destination' is the new link file to be
225 // created; for best results pass the filename with the .lnk extension.
226 // The 'icon' can specify a dll or exe in which case the icon index is the
227 // resource id. 'app_id' is the app model id for the shortcut on Win7.
228 // Note that if the shortcut exists it will overwrite it.
229 bool CreateShortcutLink(const wchar_t *source, const wchar_t *destination,
230                         const wchar_t *working_dir, const wchar_t *arguments,
231                         const wchar_t *description, const wchar_t *icon,
232                         int icon_index, const wchar_t* app_id);
233 
234 // Update a Windows shortcut (.LNK file). This method assumes the shortcut
235 // link already exists (otherwise false is returned). Ensure you have
236 // initialized COM before calling into this function. Only 'destination'
237 // parameter is required, everything else can be NULL (but if everything else
238 // is NULL no changes are made to the shortcut). 'destination' is the link
239 // file to be updated. 'app_id' is the app model id for the shortcut on Win7.
240 // For best results pass the filename with the .lnk extension.
241 bool UpdateShortcutLink(const wchar_t *source, const wchar_t *destination,
242                         const wchar_t *working_dir, const wchar_t *arguments,
243                         const wchar_t *description, const wchar_t *icon,
244                         int icon_index, const wchar_t* app_id);
245 
246 // Pins a shortcut to the Windows 7 taskbar. The shortcut file must already
247 // exist and be a shortcut that points to an executable.
248 bool TaskbarPinShortcutLink(const wchar_t* shortcut);
249 
250 // Unpins a shortcut from the Windows 7 taskbar. The shortcut must exist and
251 // already be pinned to the taskbar.
252 bool TaskbarUnpinShortcutLink(const wchar_t* shortcut);
253 
254 // Return true if the given directory is empty
255 bool IsDirectoryEmpty(const std::wstring& dir_path);
256 
257 // Copy from_path to to_path recursively and then delete from_path recursively.
258 // Returns true if all operations succeed.
259 // This function simulates Move(), but unlike Move() it works across volumes.
260 // This fuction is not transactional.
261 bool CopyAndDeleteDirectory(const FilePath& from_path,
262                             const FilePath& to_path);
263 #endif
264 
265 // Get the temporary directory provided by the system.
266 bool GetTempDir(FilePath* path);
267 // Deprecated temporary compatibility function.
268 bool GetTempDir(std::wstring* path);
269 // Get a temporary directory for shared memory files.
270 // Only useful on POSIX; redirects to GetTempDir() on Windows.
271 bool GetShmemTempDir(FilePath* path);
272 
273 // Creates a temporary file. The full path is placed in |path|, and the
274 // function returns true if was successful in creating the file. The file will
275 // be empty and all handles closed after this function returns.
276 bool CreateTemporaryFile(FilePath* path);
277 
278 // Create and open a temporary file.  File is opened for read/write.
279 // The full path is placed in |path|, and the function returns true if
280 // was successful in creating and opening the file.
281 FILE* CreateAndOpenTemporaryFile(FilePath* path);
282 // Like above but for shmem files.  Only useful for POSIX.
283 FILE* CreateAndOpenTemporaryShmemFile(FilePath* path);
284 
285 // Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
286 FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path);
287 
288 // Same as CreateTemporaryFile but the file is created in |dir|.
289 bool CreateTemporaryFileInDir(const FilePath& dir,
290                               FilePath* temp_file);
291 
292 // Create a new directory under TempPath. If prefix is provided, the new
293 // directory name is in the format of prefixyyyy.
294 // NOTE: prefix is ignored in the POSIX implementation.
295 // TODO(erikkay): is this OK?
296 // If success, return true and output the full path of the directory created.
297 bool CreateNewTempDirectory(const FilePath::StringType& prefix,
298                             FilePath* new_temp_path);
299 
300 // Creates a directory, as well as creating any parent directories, if they
301 // don't exist. Returns 'true' on successful creation, or if the directory
302 // already exists.  The directory is only readable by the current user.
303 bool CreateDirectory(const FilePath& full_path);
304 
305 // Returns the file size. Returns true on success.
306 bool GetFileSize(const FilePath& file_path, int64* file_size);
307 // Deprecated temporary compatibility function.
308 bool GetFileSize(const std::wstring& file_path, int64* file_size);
309 
310 // Used to hold information about a given file path.  See GetFileInfo below.
311 struct FileInfo {
312   // The size of the file in bytes.  Undefined when is_directory is true.
313   int64 size;
314 
315   // True if the file corresponds to a directory.
316   bool is_directory;
317 
318   // The last modified time of a file.
319   base::Time last_modified;
320 
321   // Add additional fields here as needed.
322 };
323 
324 // Returns information about the given file path.
325 bool GetFileInfo(const FilePath& file_path, FileInfo* info);
326 // Deprecated temporary compatibility function.
327 bool GetFileInfo(const std::wstring& file_path, FileInfo* info);
328 
329 #if defined(OS_POSIX)
330 // Store inode number of |path| in |inode|. Return true on success.
331 bool GetInode(const FilePath& path, ino_t* inode);
332 #endif
333 
334 // Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
335 FILE* OpenFile(const FilePath& filename, const char* mode);
336 // Deprecated temporary compatibility functions.
337 FILE* OpenFile(const std::string& filename, const char* mode);
338 FILE* OpenFile(const std::wstring& filename, const char* mode);
339 
340 // Closes file opened by OpenFile. Returns true on success.
341 bool CloseFile(FILE* file);
342 
343 // Truncates an open file to end at the location of the current file pointer.
344 // This is a cross-platform analog to Windows' SetEndOfFile() function.
345 bool TruncateFile(FILE* file);
346 
347 // Reads the given number of bytes from the file into the buffer.  Returns
348 // the number of read bytes, or -1 on error.
349 int ReadFile(const FilePath& filename, char* data, int size);
350 // Deprecated temporary compatibility function.
351 int ReadFile(const std::wstring& filename, char* data, int size);
352 
353 // Writes the given buffer into the file, overwriting any data that was
354 // previously there.  Returns the number of bytes written, or -1 on error.
355 int WriteFile(const FilePath& filename, const char* data, int size);
356 // Deprecated temporary compatibility function.
357 int WriteFile(const std::wstring& filename, const char* data, int size);
358 #if defined(OS_POSIX)
359 // Append the data to |fd|. Does not close |fd| when done.
360 int WriteFileDescriptor(const int fd, const char* data, int size);
361 #endif
362 
363 // Gets the current working directory for the process.
364 bool GetCurrentDirectory(FilePath* path);
365 // Deprecated temporary compatibility function.
366 bool GetCurrentDirectory(std::wstring* path);
367 
368 // Sets the current working directory for the process.
369 bool SetCurrentDirectory(const FilePath& path);
370 
371 // A class to handle auto-closing of FILE*'s.
372 class ScopedFILEClose {
373  public:
operator()374   inline void operator()(FILE* x) const {
375     if (x) {
376       fclose(x);
377     }
378   }
379 };
380 
381 typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
382 
383 #if defined(OS_POSIX)
384 // A class to handle auto-closing of FDs.
385 class ScopedFDClose {
386  public:
operator()387   inline void operator()(int* x) const {
388     if (x) {
389       close(*x);
390     }
391   }
392 };
393 
394 typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
395 #endif  // OS_POSIX
396 
397 // A class for enumerating the files in a provided path. The order of the
398 // results is not guaranteed.
399 //
400 // DO NOT USE FROM THE MAIN THREAD of your application unless it is a test
401 // program where latency does not matter. This class is blocking.
402 class FileEnumerator {
403  public:
404 #if defined(OS_WIN)
405   typedef WIN32_FIND_DATA FindInfo;
406 #elif defined(OS_POSIX)
407   typedef struct {
408     struct stat stat;
409     std::string filename;
410   } FindInfo;
411 #endif
412 
413   enum FILE_TYPE {
414     FILES                 = 1 << 0,
415     DIRECTORIES           = 1 << 1,
416     INCLUDE_DOT_DOT       = 1 << 2,
417 #if defined(OS_POSIX)
418     SHOW_SYM_LINKS        = 1 << 4,
419 #endif
420   };
421 
422   // |root_path| is the starting directory to search for. It may or may not end
423   // in a slash.
424   //
425   // If |recursive| is true, this will enumerate all matches in any
426   // subdirectories matched as well. It does a breadth-first search, so all
427   // files in one directory will be returned before any files in a
428   // subdirectory.
429   //
430   // |file_type| specifies whether the enumerator should match files,
431   // directories, or both.
432   //
433   // |pattern| is an optional pattern for which files to match. This
434   // works like shell globbing. For example, "*.txt" or "Foo???.doc".
435   // However, be careful in specifying patterns that aren't cross platform
436   // since the underlying code uses OS-specific matching routines.  In general,
437   // Windows matching is less featureful than others, so test there first.
438   // If unspecified, this will match all files.
439   // NOTE: the pattern only matches the contents of root_path, not files in
440   // recursive subdirectories.
441   // TODO(erikkay): Fix the pattern matching to work at all levels.
442   FileEnumerator(const FilePath& root_path,
443                  bool recursive,
444                  FileEnumerator::FILE_TYPE file_type);
445   FileEnumerator(const FilePath& root_path,
446                  bool recursive,
447                  FileEnumerator::FILE_TYPE file_type,
448                  const FilePath::StringType& pattern);
449   ~FileEnumerator();
450 
451   // Returns an empty string if there are no more results.
452   FilePath Next();
453 
454   // Write the file info into |info|.
455   void GetFindInfo(FindInfo* info);
456 
457   // Looks inside a FindInfo and determines if it's a directory.
458   static bool IsDirectory(const FindInfo& info);
459 
460  private:
461   // Returns true if the given path should be skipped in enumeration.
462   bool ShouldSkip(const FilePath& path);
463 
464   // Returns true if the given path's base name is ".".
465   bool IsDot(const FilePath& path);
466 
467   // Returns true if the given path's base name is "..".
468   bool IsDotDot(const FilePath& path);
469 
470 #if defined(OS_WIN)
471   WIN32_FIND_DATA find_data_;
472   HANDLE find_handle_;
473 #elif defined(OS_POSIX)
474   typedef struct {
475     FilePath filename;
476     struct stat stat;
477   } DirectoryEntryInfo;
478 
479   // Read the filenames in source into the vector of DirectoryEntryInfo's
480   static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
481                             const FilePath& source, bool show_links);
482 
483   // The files in the current directory
484   std::vector<DirectoryEntryInfo> directory_entries_;
485 
486   // The next entry to use from the directory_entries_ vector
487   size_t current_directory_entry_;
488 #endif
489 
490   FilePath root_path_;
491   bool recursive_;
492   FILE_TYPE file_type_;
493   FilePath::StringType pattern_;  // Empty when we want to find everything.
494 
495   // Set to true when there is a find operation open. This way, we can lazily
496   // start the operations when the caller calls Next().
497   bool is_in_find_op_;
498 
499   // A stack that keeps track of which subdirectories we still need to
500   // enumerate in the breadth-first search.
501   std::stack<FilePath> pending_paths_;
502 
503   DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
504 };
505 
506 class MemoryMappedFile {
507  public:
508   // The default constructor sets all members to invalid/null values.
509   MemoryMappedFile();
510   ~MemoryMappedFile();
511 
512   // Opens an existing file and maps it into memory. Access is restricted to
513   // read only. If this object already points to a valid memory mapped file
514   // then this method will fail and return false. If it cannot open the file,
515   // the file does not exist, or the memory mapping fails, it will return false.
516   // Later we may want to allow the user to specify access.
517   bool Initialize(const FilePath& file_name);
518   // As above, but works with an already-opened file. MemoryMappedFile will take
519   // ownership of |file| and close it when done.
520   bool Initialize(base::PlatformFile file);
521 
data()522   const uint8* data() const { return data_; }
length()523   size_t length() const { return length_; }
524 
525   // Is file_ a valid file handle that points to an open, memory mapped file?
526   bool IsValid();
527 
528  private:
529   // Open the given file and pass it to MapFileToMemoryInternal().
530   bool MapFileToMemory(const FilePath& file_name);
531 
532   // Map the file to memory, set data_ to that memory address. Return true on
533   // success, false on any kind of failure. This is a helper for Initialize().
534   bool MapFileToMemoryInternal();
535 
536   // Closes all open handles. Later we may want to make this public.
537   void CloseHandles();
538 
539   base::PlatformFile file_;
540 #if defined(OS_WIN)
541   HANDLE file_mapping_;
542 #endif
543   uint8* data_;
544   size_t length_;
545 
546   DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
547 };
548 
549 // Renames a file using the SHFileOperation API to ensure that the target file
550 // gets the correct default security descriptor in the new path.
551 bool RenameFileAndResetSecurityDescriptor(
552     const FilePath& source_file_path,
553     const FilePath& target_file_path);
554 
555 // Returns whether the file has been modified since a particular date.
556 bool HasFileBeenModifiedSince(const FileEnumerator::FindInfo& find_info,
557                               const base::Time& cutoff_time);
558 
559 }  // namespace file_util
560 
561 #endif  // BASE_FILE_UTIL_H_
562