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1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_GLOBAL_HANDLES_H_
29 #define V8_GLOBAL_HANDLES_H_
30 
31 #include "list-inl.h"
32 
33 namespace v8 {
34 namespace internal {
35 
36 // Structure for tracking global handles.
37 // A single list keeps all the allocated global handles.
38 // Destroyed handles stay in the list but is added to the free list.
39 // At GC the destroyed global handles are removed from the free list
40 // and deallocated.
41 
42 // Callback function on handling weak global handles.
43 // typedef bool (*WeakSlotCallback)(Object** pointer);
44 
45 // An object group is treated like a single JS object: if one of object in
46 // the group is alive, all objects in the same group are considered alive.
47 // An object group is used to simulate object relationship in a DOM tree.
48 class ObjectGroup : public Malloced {
49  public:
ObjectGroup()50   ObjectGroup() : objects_(4) {}
ObjectGroup(size_t capacity)51   explicit ObjectGroup(size_t capacity)
52       : objects_(static_cast<int>(capacity)) { }
53 
54   List<Object**> objects_;
55 };
56 
57 
58 typedef void (*WeakReferenceGuest)(Object* object, void* parameter);
59 
60 class GlobalHandles : public AllStatic {
61  public:
62   // Creates a new global handle that is alive until Destroy is called.
63   static Handle<Object> Create(Object* value);
64 
65   // Destroy a global handle.
66   static void Destroy(Object** location);
67 
68   // Make the global handle weak and set the callback parameter for the
69   // handle.  When the garbage collector recognizes that only weak global
70   // handles point to an object the handles are cleared and the callback
71   // function is invoked (for each handle) with the handle and corresponding
72   // parameter as arguments.  Note: cleared means set to Smi::FromInt(0). The
73   // reason is that Smi::FromInt(0) does not change during garage collection.
74   static void MakeWeak(Object** location,
75                        void* parameter,
76                        WeakReferenceCallback callback);
77 
78   // Returns the current number of weak handles.
NumberOfWeakHandles()79   static int NumberOfWeakHandles() { return number_of_weak_handles_; }
80 
81   static void RecordStats(HeapStats* stats);
82 
83   // Returns the current number of weak handles to global objects.
84   // These handles are also included in NumberOfWeakHandles().
NumberOfGlobalObjectWeakHandles()85   static int NumberOfGlobalObjectWeakHandles() {
86     return number_of_global_object_weak_handles_;
87   }
88 
89   // Clear the weakness of a global handle.
90   static void ClearWeakness(Object** location);
91 
92   // Tells whether global handle is near death.
93   static bool IsNearDeath(Object** location);
94 
95   // Tells whether global handle is weak.
96   static bool IsWeak(Object** location);
97 
98   // Process pending weak handles.
99   static void PostGarbageCollectionProcessing();
100 
101   // Iterates over all strong handles.
102   static void IterateStrongRoots(ObjectVisitor* v);
103 
104   // Iterates over all handles.
105   static void IterateAllRoots(ObjectVisitor* v);
106 
107   // Iterates over all weak roots in heap.
108   static void IterateWeakRoots(ObjectVisitor* v);
109 
110   // Iterates over weak roots that are bound to a given callback.
111   static void IterateWeakRoots(WeakReferenceGuest f,
112                                WeakReferenceCallback callback);
113 
114   // Find all weak handles satisfying the callback predicate, mark
115   // them as pending.
116   static void IdentifyWeakHandles(WeakSlotCallback f);
117 
118   // Add an object group.
119   // Should only used in GC callback function before a collection.
120   // All groups are destroyed after a mark-compact collection.
121   static void AddGroup(Object*** handles, size_t length);
122 
123   // Returns the object groups.
124   static List<ObjectGroup*>* ObjectGroups();
125 
126   // Remove bags, this should only happen after GC.
127   static void RemoveObjectGroups();
128 
129   // Tear down the global handle structure.
130   static void TearDown();
131 
132 #ifdef DEBUG
133   static void PrintStats();
134   static void Print();
135 #endif
136   class Pool;
137  private:
138   // Internal node structure, one for each global handle.
139   class Node;
140 
141   // Field always containing the number of weak and near-death handles.
142   static int number_of_weak_handles_;
143 
144   // Field always containing the number of weak and near-death handles
145   // to global objects.  These objects are also included in
146   // number_of_weak_handles_.
147   static int number_of_global_object_weak_handles_;
148 
149   // Global handles are kept in a single linked list pointed to by head_.
150   static Node* head_;
head()151   static Node* head() { return head_; }
set_head(Node * value)152   static void set_head(Node* value) { head_ = value; }
153 
154   // Free list for DESTROYED global handles not yet deallocated.
155   static Node* first_free_;
first_free()156   static Node* first_free() { return first_free_; }
set_first_free(Node * value)157   static void set_first_free(Node* value) { first_free_ = value; }
158 
159   // List of deallocated nodes.
160   // Deallocated nodes form a prefix of all the nodes and
161   // |first_deallocated| points to last deallocated node before
162   // |head|.  Those deallocated nodes are additionally linked
163   // by |next_free|:
164   //                                    1st deallocated  head
165   //                                           |          |
166   //                                           V          V
167   //    node          node        ...         node       node
168   //      .next      -> .next ->                .next ->
169   //   <- .next_free <- .next_free           <- .next_free
170   static Node* first_deallocated_;
first_deallocated()171   static Node* first_deallocated() { return first_deallocated_; }
set_first_deallocated(Node * value)172   static void set_first_deallocated(Node* value) {
173     first_deallocated_ = value;
174   }
175 };
176 
177 
178 } }  // namespace v8::internal
179 
180 #endif  // V8_GLOBAL_HANDLES_H_
181