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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2004 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Library General Public
7     License as published by the Free Software Foundation; either
8     version 2 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Library General Public License for more details.
14 
15     You should have received a copy of the GNU Library General Public
16     License along with this library; if not, write to the Free
17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* Atari OSMesa.ldg implementation of SDL OpenGL support */
25 
26 #ifndef _SDL_ATARIGL_H_
27 #define _SDL_ATARIGL_H_
28 
29 #if SDL_VIDEO_OPENGL
30 #include <GL/osmesa.h>
31 #endif
32 
33 #include "../SDL_sysvideo.h"
34 
35 /* Hidden "this" pointer for the video functions */
36 #define _THIS   SDL_VideoDevice *this
37 
38 struct SDL_PrivateGLData {
39 
40     int gl_active; 	/* to stop switching drivers while we have a valid context */
41 
42 	int gl_oldmesa;	/* Old OpenGL support ? */
43 
44 	int	gl_pixelsize;	/* for CopyShadow functions */
45 
46 	SDL_bool gl_upsidedown; /* Some implementations draw upside down */
47 
48 	Uint8 *gl_shadow;	/* Shadow buffer for old implementations */
49 
50 	/* for unsupported OSMesa buffer formats */
51 	void (*ConvertSurface)(_THIS, SDL_Surface *surface);
52 
53 	/* to convert the shadow buffer to the screen format */
54 	void (*CopyShadow)(_THIS, SDL_Surface *surface);
55 
56 #if SDL_VIDEO_OPENGL
57 	OSMesaContext	ctx;
58 
59 	/* OpenGL functions */
60 	void (*glGetIntegerv)( GLenum pname, GLint *value );
61 	void (*glFinish)(void);
62 	void (*glFlush)(void);
63 
64 	/* osmesa.ldg */
65 	OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist);
66 	void (*OSMesaDestroyContext)( OSMesaContext ctx );
67 	GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height );
68 	void (*OSMesaPixelStore)( GLint pname, GLint value );
69 	void * (*OSMesaGetProcAddress)( const char *funcName );
70 
71 	/* mesa_gl.ldg, tiny_gl.ldg */
72 	void *(*OSMesaCreateLDG)( long format, long type, long width, long height );
73 	void (*OSMesaDestroyLDG)(void);
74 
75 	/* Info needed to compare existing context with new asked one */
76 	int width, height;
77 	GLenum format;
78 	GLint depth,stencil,accum;
79 #endif
80 };
81 
82 /* Variable names */
83 #define gl_active		(this->gl_data->gl_active)
84 #define gl_ctx			(this->gl_data->ctx)
85 #define gl_oldmesa		(this->gl_data->gl_oldmesa)
86 #define gl_pixelsize	(this->gl_data->gl_pixelsize)
87 #define gl_upsidedown	(this->gl_data->gl_upsidedown)
88 #define gl_shadow		(this->gl_data->gl_shadow)
89 #define gl_convert		(this->gl_data->ConvertSurface)
90 #define gl_copyshadow	(this->gl_data->CopyShadow)
91 #define gl_curformat	(this->gl_data->format)
92 #define gl_curdepth		(this->gl_data->depth)
93 #define gl_curstencil	(this->gl_data->stencil)
94 #define gl_curaccum		(this->gl_data->accum)
95 #define gl_curwidth		(this->gl_data->width)
96 #define gl_curheight	(this->gl_data->height)
97 
98 /* OpenGL functions */
99 extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current);
100 extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload);
101 extern void SDL_AtariGL_InitPointers(_THIS);
102 
103 extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path);
104 extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc);
105 extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
106 extern int SDL_AtariGL_MakeCurrent(_THIS);
107 extern void SDL_AtariGL_SwapBuffers(_THIS);
108 
109 #endif /* _SDL_ATARIGL_H_ */
110