Searched defs:lastRun (Results 1 – 5 of 5) sorted by relevance
102 RenderRubyRun* lastRun = lastRubyRun(this); in addChild() local172 RenderRubyRun* lastRun = lastRubyRun(this); in addChild() local
264 RootInlineBox* RenderBlock::constructLine(unsigned runCount, BidiRun* firstRun, BidiRun* lastRun, b… in constructLine()
1006 le_int32 lastRun = getCharRun(runEnd); in computeVisualRuns() local1172 const VisualRun *lastRun = getVisualRun(fRunCount - 1); in getWidth() local
431 bool lastRun = r + 1 == runCount; in adjustGlyphsAndAdvances() local
168 Run* lastRun() const { return m_lastRun; } in lastRun() function