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1 /*
2  * Copyright (C) 1997 Martin Jones (mjones@kde.org)
3  *           (C) 1997 Torben Weis (weis@kde.org)
4  *           (C) 1998 Waldo Bastian (bastian@kde.org)
5  *           (C) 1999 Lars Knoll (knoll@kde.org)
6  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
7  * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  */
24 
25 #ifndef RenderTable_h
26 #define RenderTable_h
27 
28 #include "RenderBlock.h"
29 #include <wtf/Vector.h>
30 
31 namespace WebCore {
32 
33 class RenderTableCol;
34 class RenderTableCell;
35 class RenderTableSection;
36 class TableLayout;
37 
38 class RenderTable : public RenderBlock {
39 public:
40     RenderTable(Node*);
41 
getColumnPos(int col)42     int getColumnPos(int col) const { return m_columnPos[col]; }
43 
hBorderSpacing()44     int hBorderSpacing() const { return m_hSpacing; }
vBorderSpacing()45     int vBorderSpacing() const { return m_vSpacing; }
46 
collapseBorders()47     bool collapseBorders() const { return style()->borderCollapse(); }
borderLeft()48     int borderLeft() const { return m_borderLeft; }
borderRight()49     int borderRight() const { return m_borderRight; }
50     int borderTop() const;
51     int borderBottom() const;
52 
bgColor()53     const Color& bgColor() const { return style()->backgroundColor(); }
54 
55     int outerBorderTop() const;
56     int outerBorderBottom() const;
57     int outerBorderLeft() const;
58     int outerBorderRight() const;
59 
60     int calcBorderLeft() const;
61     int calcBorderRight() const;
62     void recalcHorizontalBorders();
63 
64     virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
65 
66     struct ColumnStruct {
67         enum {
68             WidthUndefined = 0xffff
69         };
70 
ColumnStructColumnStruct71         ColumnStruct()
72             : span(1)
73             , width(WidthUndefined)
74         {
75         }
76 
77         unsigned short span;
78         unsigned width; // the calculated position of the column
79     };
80 
columns()81     Vector<ColumnStruct>& columns() { return m_columns; }
columnPositions()82     Vector<int>& columnPositions() { return m_columnPos; }
header()83     RenderTableSection* header() const { return m_head; }
footer()84     RenderTableSection* footer() const { return m_foot; }
firstBody()85     RenderTableSection* firstBody() const { return m_firstBody; }
86 
87     void splitColumn(int pos, int firstSpan);
88     void appendColumn(int span);
numEffCols()89     int numEffCols() const { return m_columns.size(); }
spanOfEffCol(int effCol)90     int spanOfEffCol(int effCol) const { return m_columns[effCol].span; }
91 
colToEffCol(int col)92     int colToEffCol(int col) const
93     {
94         int i = 0;
95         int effCol = numEffCols();
96         for (int c = 0; c < col && i < effCol; ++i)
97             c += m_columns[i].span;
98         return i;
99     }
100 
effColToCol(int effCol)101     int effColToCol(int effCol) const
102     {
103         int c = 0;
104         for (int i = 0; i < effCol; i++)
105             c += m_columns[i].span;
106         return c;
107     }
108 
bordersPaddingAndSpacing()109     int bordersPaddingAndSpacing() const
110     {
111         return borderLeft() + borderRight() +
112                (collapseBorders() ? 0 : (paddingLeft() + paddingRight() + (numEffCols() + 1) * hBorderSpacing()));
113     }
114 
115     RenderTableCol* colElement(int col, bool* startEdge = 0, bool* endEdge = 0) const;
116 
needsSectionRecalc()117     bool needsSectionRecalc() const { return m_needsSectionRecalc; }
setNeedsSectionRecalc()118     void setNeedsSectionRecalc()
119     {
120         if (documentBeingDestroyed())
121             return;
122         m_needsSectionRecalc = true;
123         setNeedsLayout(true);
124     }
125 
126     RenderTableSection* sectionAbove(const RenderTableSection*, bool skipEmptySections = false) const;
127     RenderTableSection* sectionBelow(const RenderTableSection*, bool skipEmptySections = false) const;
128 
129     RenderTableCell* cellAbove(const RenderTableCell*) const;
130     RenderTableCell* cellBelow(const RenderTableCell*) const;
131     RenderTableCell* cellBefore(const RenderTableCell*) const;
132     RenderTableCell* cellAfter(const RenderTableCell*) const;
133 
currentBorderStyle()134     const CollapsedBorderValue* currentBorderStyle() const { return m_currentBorder; }
135 
hasSections()136     bool hasSections() const { return m_head || m_foot || m_firstBody; }
137 
recalcSectionsIfNeeded()138     void recalcSectionsIfNeeded() const
139     {
140         if (m_needsSectionRecalc)
141             recalcSections();
142     }
143 
144 #ifdef ANDROID_LAYOUT
clearSingleColumn()145     void clearSingleColumn() { m_singleColumn = false; }
isSingleColumn()146     bool isSingleColumn() const { return m_singleColumn; }
147 #endif
148 
149 protected:
150     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
151 
152 private:
renderName()153     virtual const char* renderName() const { return "RenderTable"; }
154 
isTable()155     virtual bool isTable() const { return true; }
156 
avoidsFloats()157     virtual bool avoidsFloats() const { return true; }
158 
159     virtual void removeChild(RenderObject* oldChild);
160 
161     virtual void paint(PaintInfo&, int tx, int ty);
162     virtual void paintObject(PaintInfo&, int tx, int ty);
163     virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
164     virtual void paintMask(PaintInfo&, int tx, int ty);
165     virtual void layout();
166     virtual void calcPrefWidths();
167     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int xPos, int yPos, int tx, int ty, HitTestAction);
168 
169     virtual int firstLineBoxBaseline() const;
170 
171     virtual RenderBlock* firstLineBlock() const;
172     virtual void updateFirstLetter();
173 
174     virtual void setCellWidths();
175 
176     virtual void calcWidth();
177 
178     virtual IntRect overflowClipRect(int tx, int ty);
179 
180     void recalcSections() const;
181 
182     mutable Vector<int> m_columnPos;
183     mutable Vector<ColumnStruct> m_columns;
184 
185     mutable RenderBlock* m_caption;
186     mutable RenderTableSection* m_head;
187     mutable RenderTableSection* m_foot;
188     mutable RenderTableSection* m_firstBody;
189 
190     OwnPtr<TableLayout> m_tableLayout;
191 
192     const CollapsedBorderValue* m_currentBorder;
193 
194     mutable bool m_hasColElements : 1;
195     mutable bool m_needsSectionRecalc : 1;
196 
197 #ifdef ANDROID_LAYOUT
198     bool m_singleColumn;        // BS(Grace): should I use compact version?
199 #endif
200     short m_hSpacing;
201     short m_vSpacing;
202     int m_borderLeft;
203     int m_borderRight;
204 };
205 
toRenderTable(RenderObject * object)206 inline RenderTable* toRenderTable(RenderObject* object)
207 {
208     ASSERT(!object || object->isTable());
209     return static_cast<RenderTable*>(object);
210 }
211 
toRenderTable(const RenderObject * object)212 inline const RenderTable* toRenderTable(const RenderObject* object)
213 {
214     ASSERT(!object || object->isTable());
215     return static_cast<const RenderTable*>(object);
216 }
217 
218 // This will catch anyone doing an unnecessary cast.
219 void toRenderTable(const RenderTable*);
220 
221 } // namespace WebCore
222 
223 #endif // RenderTable_h
224