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Searched defs:model_s (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
Dmodel.h311 typedef struct model_s struct
313 char name[MAX_QPATH];
314 qboolean needload; // bmodels and sprites don't cache normally
316 modtype_t type;
317 int numframes;
318 synctype_t synctype;
320 int flags;
325 vec3_t mins, maxs;
326 float radius;
331 qboolean clipbox;
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Dgl_model.h345 typedef struct model_s struct
347 char name[MAX_QPATH];
348 qboolean needload; // bmodels and sprites don't cache normally
350 modtype_t type;
351 int numframes;
352 synctype_t synctype;
354 int flags;
359 vec3_t mins, maxs;
360 float radius;
365 qboolean clipbox;
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/external/quake/quake/src/WinQuake/
Dmodel.h300 typedef struct model_s struct
302 char name[MAX_QPATH];
303 qboolean needload; // bmodels and sprites don't cache normally
305 modtype_t type;
306 int numframes;
307 synctype_t synctype;
309 int flags;
314 vec3_t mins, maxs;
315 float radius;
320 int firstmodelsurface, nummodelsurfaces;
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Dgl_model.h342 typedef struct model_s struct
344 char name[MAX_QPATH];
345 qboolean needload; // bmodels and sprites don't cache normally
347 modtype_t type;
348 int numframes;
349 synctype_t synctype;
351 int flags;
356 vec3_t mins, maxs;
357 float radius;
362 qboolean clipbox;
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