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1 /*
2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
3  * Copyright (C) 2009 Holger Hans Peter Freyther
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef ScrollView_h
28 #define ScrollView_h
29 
30 #include "IntRect.h"
31 #include "Scrollbar.h"
32 #include "ScrollbarClient.h"
33 #include "ScrollTypes.h"
34 #include "Widget.h"
35 
36 #include <wtf/HashSet.h>
37 
38 #if PLATFORM(MAC) && defined __OBJC__
39 @protocol WebCoreFrameScrollView;
40 #endif
41 
42 #if PLATFORM(GTK)
43 typedef struct _GtkAdjustment GtkAdjustment;
44 #endif
45 
46 #if PLATFORM(WX)
47 class wxScrollWinEvent;
48 #endif
49 
50 namespace WebCore {
51 
52 class HostWindow;
53 class PlatformWheelEvent;
54 class Scrollbar;
55 
56 class ScrollView : public Widget, public ScrollbarClient {
57 public:
58     ~ScrollView();
59 
60     // ScrollbarClient method.  FrameView overrides the other two.
61     virtual void valueChanged(Scrollbar*);
62 
63     // The window thats hosts the ScrollView.  The ScrollView will communicate scrolls and repaints to the
64     // host window in the window's coordinate space.
65     virtual HostWindow* hostWindow() const = 0;
66 
67     // Returns a clip rect in host window coordinates.  Used to clip the blit on a scroll.
68     virtual IntRect windowClipRect(bool clipToContents = true) const = 0;
69 
70     // Methods for child manipulation and inspection.
children()71     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
72     void addChild(PassRefPtr<Widget>);
73     void removeChild(Widget*);
74 
75     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars.  These methods
76     // can be used to obtain those scrollbars.
horizontalScrollbar()77     Scrollbar* horizontalScrollbar() const { return m_horizontalScrollbar.get(); }
verticalScrollbar()78     Scrollbar* verticalScrollbar() const { return m_verticalScrollbar.get(); }
isScrollViewScrollbar(const Widget * child)79     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
80 
81     // Methods for setting and retrieving the scrolling mode in each axis (horizontal/vertical).  The mode has values of
82     // AlwaysOff, AlwaysOn, and Auto.  AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
83     // Auto means show a scrollbar only when one is needed.
84     // Note that for platforms with native widgets, these modes are considered advisory.  In other words the underlying native
85     // widget may choose not to honor the requested modes.
86     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode);
setHorizontalScrollbarMode(ScrollbarMode mode)87     void setHorizontalScrollbarMode(ScrollbarMode mode) { setScrollbarModes(mode, verticalScrollbarMode()); }
setVerticalScrollbarMode(ScrollbarMode mode)88     void setVerticalScrollbarMode(ScrollbarMode mode) { setScrollbarModes(horizontalScrollbarMode(), mode); }
89     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
horizontalScrollbarMode()90     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
verticalScrollbarMode()91     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
92     virtual void setCanHaveScrollbars(bool);
canHaveScrollbars()93     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
94 
95     // By default you only receive paint events for the area that is visible. In the case of using a
96     // tiled backing store, this method can be set, so that the view paints the entire contents.
paintsEntireContents()97     bool paintsEntireContents() const { return m_paintsEntireContents; }
98     void setPaintsEntireContents(bool);
99 
100     // Overridden by FrameView to create custom CSS scrollbars if applicable.
101     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
102 
103     // If the prohibits scrolling flag is set, then all scrolling in the view (even programmatic scrolling) is turned off.
setProhibitsScrolling(bool b)104     void setProhibitsScrolling(bool b) { m_prohibitsScrolling = b; }
prohibitsScrolling()105     bool prohibitsScrolling() const { return m_prohibitsScrolling; }
106 
107     // Whether or not a scroll view will blit visible contents when it is scrolled.  Blitting is disabled in situations
108     // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent).
109     void setCanBlitOnScroll(bool);
110     bool canBlitOnScroll() const;
111 
112     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
113     // and height.  By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
114     // included.
115     IntRect visibleContentRect(bool includeScrollbars = false) const;
visibleWidth()116     int visibleWidth() const { return visibleContentRect().width(); }
visibleHeight()117     int visibleHeight() const { return visibleContentRect().height(); }
118 
119     // Methods for getting/setting the size webkit should use to layout the contents.  By default this is the same as the visible
120     // content size.  Explicitly setting a layout size value will cause webkit to layout the contents using this size instead.
121     int layoutWidth() const;
122     int layoutHeight() const;
123     IntSize fixedLayoutSize() const;
124     void setFixedLayoutSize(const IntSize&);
125     bool useFixedLayout() const;
126     void setUseFixedLayout(bool enable);
127 
128     // Methods for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
129     // values).
130     IntSize contentsSize() const; // Always at least as big as the visibleWidth()/visibleHeight().
contentsWidth()131     int contentsWidth() const { return contentsSize().width(); }
contentsHeight()132     int contentsHeight() const { return contentsSize().height(); }
133     virtual void setContentsSize(const IntSize&);
134 
135     // Methods for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
scrollPosition()136     IntPoint scrollPosition() const { return visibleContentRect().location(); }
scrollOffset()137     IntSize scrollOffset() const { return visibleContentRect().location() - IntPoint(); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
138     IntPoint maximumScrollPosition() const; // The maximum position we can be scrolled to.
scrollX()139     int scrollX() const { return scrollPosition().x(); }
scrollY()140     int scrollY() const { return scrollPosition().y(); }
141 
142     // Methods for scrolling the view.  setScrollPosition is the only method that really scrolls the view.  The other two methods are helper functions
143     // that ultimately end up calling setScrollPosition.
144     void setScrollPosition(const IntPoint&);
scrollBy(const IntSize & s)145     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
146     void scrollRectIntoViewRecursively(const IntRect&);
147 
148     // This method scrolls by lines, pages or pixels.
149     bool scroll(ScrollDirection, ScrollGranularity);
150 
151     // Scroll the actual contents of the view (either blitting or invalidating as needed).
152     void scrollContents(const IntSize& scrollDelta);
153 
154     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
155     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
scrollbarsSuppressed()156     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
157 
158     // Event coordinates are assumed to be in the coordinate space of a window that contains
159     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
160     // of containing window is. (For example on Mac it is the containing NSWindow.)
161     IntPoint windowToContents(const IntPoint&) const;
162     IntPoint contentsToWindow(const IntPoint&) const;
163     IntRect windowToContents(const IntRect&) const;
164     IntRect contentsToWindow(const IntRect&) const;
165 
166     // Methods for converting to and from screen coordinates.
167     IntRect contentsToScreen(const IntRect&) const;
168     IntPoint screenToContents(const IntPoint&) const;
169 
170     // The purpose of this method is to answer whether or not the scroll view is currently visible.  Animations and painting updates can be suspended if
171     // we know that we are either not in a window right now or if that window is not visible.
172     bool isOffscreen() const;
173 
174     // These methods are used to enable scrollbars to avoid window resizer controls that overlap the scroll view.  This happens on Mac
175     // for example.
windowResizerRect()176     virtual IntRect windowResizerRect() const { return IntRect(); }
177     bool containsScrollbarsAvoidingResizer() const;
178     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
179     virtual void setParent(ScrollView*); // Overridden to update the overlapping scrollbar count.
180 
181     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
182     virtual void frameRectsChanged();
183 
184     // Widget override to update our scrollbars and notify our contents of the resize.
185     virtual void setFrameRect(const IntRect&);
186 
187     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
188     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
189 
190     // This method exists for scrollviews that need to handle wheel events manually.
191     // On Mac the underlying NSScrollView just does the scrolling, but on other platforms
192     // (like Windows), we need this method in order to do the scroll ourselves.
193     void wheelEvent(PlatformWheelEvent&);
194 
convertChildToSelf(const Widget * child,const IntPoint & point)195     IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const
196     {
197         IntPoint newPoint = point;
198         if (!isScrollViewScrollbar(child))
199             newPoint = point - scrollOffset();
200         newPoint.move(child->x(), child->y());
201         return newPoint;
202     }
203 
convertSelfToChild(const Widget * child,const IntPoint & point)204     IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const
205     {
206         IntPoint newPoint = point;
207         if (!isScrollViewScrollbar(child))
208             newPoint = point + scrollOffset();
209         newPoint.move(-child->x(), -child->y());
210         return newPoint;
211     }
212 
213     // Widget override.  Handles painting of the contents of the view as well as the scrollbars.
214     virtual void paint(GraphicsContext*, const IntRect&);
215     void paintScrollbars(GraphicsContext*, const IntRect&);
216 
217     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
218     virtual void show();
219     virtual void hide();
220     virtual void setParentVisible(bool);
221 
222     // Pan scrolling.
223     static const int noPanScrollRadius = 15;
224     void addPanScrollIcon(const IntPoint&);
225     void removePanScrollIcon();
226     void paintPanScrollIcon(GraphicsContext*);
227 
228     virtual bool isPointInScrollbarCorner(const IntPoint&);
229     virtual bool scrollbarCornerPresent() const;
230 
231     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const;
232     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const;
233     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const;
234     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const;
235 
236 protected:
237     ScrollView();
238 
239     virtual void repaintContentRectangle(const IntRect&, bool now = false);
240     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
241 
242     virtual void contentsResized() = 0;
243     virtual void visibleContentsResized() = 0;
244 
245     // These methods are used to create/destroy scrollbars.
246     void setHasHorizontalScrollbar(bool);
247     void setHasVerticalScrollbar(bool);
248 
249     IntRect scrollCornerRect() const;
250     virtual void updateScrollCorner();
251     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
252 
253 private:
254     RefPtr<Scrollbar> m_horizontalScrollbar;
255     RefPtr<Scrollbar> m_verticalScrollbar;
256     ScrollbarMode m_horizontalScrollbarMode;
257     ScrollbarMode m_verticalScrollbarMode;
258     bool m_prohibitsScrolling;
259 
260     HashSet<RefPtr<Widget> > m_children;
261 
262     // This bool is unused on Mac OS because we directly ask the platform widget
263     // whether it is safe to blit on scroll.
264     bool m_canBlitOnScroll;
265 
266     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
267     IntSize m_fixedLayoutSize;
268     IntSize m_contentsSize;
269 
270     int m_scrollbarsAvoidingResizer;
271     bool m_scrollbarsSuppressed;
272 
273     bool m_inUpdateScrollbars;
274     unsigned m_updateScrollbarsPass;
275 
276     IntPoint m_panScrollIconPoint;
277     bool m_drawPanScrollIcon;
278     bool m_useFixedLayout;
279 
280     bool m_paintsEntireContents;
281 
282     void init();
283     void destroy();
284 
285     // Called to update the scrollbars to accurately reflect the state of the view.
286     void updateScrollbars(const IntSize& desiredOffset);
287 
288     void platformInit();
289     void platformDestroy();
290     void platformAddChild(Widget*);
291     void platformRemoveChild(Widget*);
292     void platformSetScrollbarModes();
293     void platformScrollbarModes(ScrollbarMode& horizontal, ScrollbarMode& vertical) const;
294     void platformSetCanBlitOnScroll(bool);
295     bool platformCanBlitOnScroll() const;
296     IntRect platformVisibleContentRect(bool includeScrollbars) const;
297     IntSize platformContentsSize() const;
298     void platformSetContentsSize();
299     IntRect platformContentsToScreen(const IntRect&) const;
300     IntPoint platformScreenToContents(const IntPoint&) const;
301     void platformSetScrollPosition(const IntPoint&);
302     bool platformScroll(ScrollDirection, ScrollGranularity);
303     void platformSetScrollbarsSuppressed(bool repaintOnUnsuppress);
304     void platformRepaintContentRectangle(const IntRect&, bool now);
305     bool platformIsOffscreen() const;
306 
307 #if PLATFORM(MAC) && defined __OBJC__
308 public:
309     NSView* documentView() const;
310 
311 private:
312     NSScrollView<WebCoreFrameScrollView>* scrollView() const;
313 #endif
314 
315 #if PLATFORM(GTK)
316 public:
317     void setGtkAdjustments(GtkAdjustment* hadj, GtkAdjustment* vadj, bool resetValues = true);
318     GtkAdjustment* m_horizontalAdjustment;
319     GtkAdjustment* m_verticalAdjustment;
setScrollOffset(const IntSize & offset)320     void setScrollOffset(const IntSize& offset) { m_scrollOffset = offset; }
321 #endif
322 
323 #if PLATFORM(WX)
324 public:
325     virtual void setPlatformWidget(wxWindow*);
326     void adjustScrollbars(int x = -1, int y = -1, bool refresh = true);
327 private:
328     class ScrollViewPrivate;
329     ScrollViewPrivate* m_data;
330 #endif
331 
332 #if PLATFORM(ANDROID)
333 public:
334     bool platformProhibitsScrolling();
335 #ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS
336     // capture parts of rect not contained by vis
337     void platformOffscreenContentRectangle(const IntRect& vis,
338         const IntRect& rect);
339 #endif
340 #endif
341 }; // class ScrollView
342 
343 } // namespace WebCore
344 
345 #endif // ScrollView_h
346