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1 /*
2  * (C) 1999 Lars Knoll (knoll@kde.org)
3  * (C) 2000 Dirk Mueller (mueller@kde.org)
4  * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "config.h"
24 #include "InlineTextBox.h"
25 
26 #include "Chrome.h"
27 #include "ChromeClient.h"
28 #include "Document.h"
29 #include "Editor.h"
30 #include "EllipsisBox.h"
31 #include "Frame.h"
32 #include "GraphicsContext.h"
33 #include "HitTestResult.h"
34 #include "Page.h"
35 #include "RenderArena.h"
36 #include "RenderBlock.h"
37 #include "RenderTheme.h"
38 #include "Text.h"
39 #include "break_lines.h"
40 #include <wtf/AlwaysInline.h>
41 
42 using namespace std;
43 
44 namespace WebCore {
45 
selectionTop()46 int InlineTextBox::selectionTop()
47 {
48     return root()->selectionTop();
49 }
50 
selectionHeight()51 int InlineTextBox::selectionHeight()
52 {
53     return root()->selectionHeight();
54 }
55 
isSelected(int startPos,int endPos) const56 bool InlineTextBox::isSelected(int startPos, int endPos) const
57 {
58     int sPos = max(startPos - m_start, 0);
59     int ePos = min(endPos - m_start, (int)m_len);
60     return (sPos < ePos);
61 }
62 
selectionState()63 RenderObject::SelectionState InlineTextBox::selectionState()
64 {
65     RenderObject::SelectionState state = renderer()->selectionState();
66     if (state == RenderObject::SelectionStart || state == RenderObject::SelectionEnd || state == RenderObject::SelectionBoth) {
67         int startPos, endPos;
68         renderer()->selectionStartEnd(startPos, endPos);
69         // The position after a hard line break is considered to be past its end.
70         int lastSelectable = start() + len() - (isLineBreak() ? 1 : 0);
71 
72         bool start = (state != RenderObject::SelectionEnd && startPos >= m_start && startPos < m_start + m_len);
73         bool end = (state != RenderObject::SelectionStart && endPos > m_start && endPos <= lastSelectable);
74         if (start && end)
75             state = RenderObject::SelectionBoth;
76         else if (start)
77             state = RenderObject::SelectionStart;
78         else if (end)
79             state = RenderObject::SelectionEnd;
80         else if ((state == RenderObject::SelectionEnd || startPos < m_start) &&
81                  (state == RenderObject::SelectionStart || endPos > lastSelectable))
82             state = RenderObject::SelectionInside;
83         else if (state == RenderObject::SelectionBoth)
84             state = RenderObject::SelectionNone;
85     }
86 
87     // If there are ellipsis following, make sure their selection is updated.
88     if (m_truncation != cNoTruncation && root()->ellipsisBox()) {
89         EllipsisBox* ellipsis = root()->ellipsisBox();
90         if (state != RenderObject::SelectionNone) {
91             int start, end;
92             selectionStartEnd(start, end);
93             // The ellipsis should be considered to be selected if the end of
94             // the selection is past the beginning of the truncation and the
95             // beginning of the selection is before or at the beginning of the
96             // truncation.
97             ellipsis->setSelectionState(end >= m_truncation && start <= m_truncation ?
98                 RenderObject::SelectionInside : RenderObject::SelectionNone);
99         } else
100             ellipsis->setSelectionState(RenderObject::SelectionNone);
101     }
102 
103     return state;
104 }
105 
selectionRect(int tx,int ty,int startPos,int endPos)106 IntRect InlineTextBox::selectionRect(int tx, int ty, int startPos, int endPos)
107 {
108     int sPos = max(startPos - m_start, 0);
109     int ePos = min(endPos - m_start, (int)m_len);
110 
111     if (sPos > ePos)
112         return IntRect();
113 
114     RenderText* textObj = textRenderer();
115     int selTop = selectionTop();
116     int selHeight = selectionHeight();
117     const Font& f = textObj->style(m_firstLine)->font();
118 
119     IntRect r = enclosingIntRect(f.selectionRectForText(TextRun(textObj->text()->characters() + m_start, m_len, textObj->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride),
120                                                         IntPoint(tx + m_x, ty + selTop), selHeight, sPos, ePos));
121     if (r.x() > tx + m_x + m_width)
122         r.setWidth(0);
123     else if (r.right() - 1 > tx + m_x + m_width)
124         r.setWidth(tx + m_x + m_width - r.x());
125     return r;
126 }
127 
deleteLine(RenderArena * arena)128 void InlineTextBox::deleteLine(RenderArena* arena)
129 {
130     toRenderText(renderer())->removeTextBox(this);
131     destroy(arena);
132 }
133 
extractLine()134 void InlineTextBox::extractLine()
135 {
136     if (m_extracted)
137         return;
138 
139     toRenderText(renderer())->extractTextBox(this);
140 }
141 
attachLine()142 void InlineTextBox::attachLine()
143 {
144     if (!m_extracted)
145         return;
146 
147     toRenderText(renderer())->attachTextBox(this);
148 }
149 
placeEllipsisBox(bool flowIsLTR,int visibleLeftEdge,int visibleRightEdge,int ellipsisWidth,bool & foundBox)150 int InlineTextBox::placeEllipsisBox(bool flowIsLTR, int visibleLeftEdge, int visibleRightEdge, int ellipsisWidth, bool& foundBox)
151 {
152     if (foundBox) {
153         m_truncation = cFullTruncation;
154         return -1;
155     }
156 
157     // For LTR this is the left edge of the box, for RTL, the right edge in parent coordinates.
158     int ellipsisX = flowIsLTR ? visibleRightEdge - ellipsisWidth : visibleLeftEdge + ellipsisWidth;
159 
160     // Criteria for full truncation:
161     // LTR: the left edge of the ellipsis is to the left of our text run.
162     // RTL: the right edge of the ellipsis is to the right of our text run.
163     bool ltrFullTruncation = flowIsLTR && ellipsisX <= m_x;
164     bool rtlFullTruncation = !flowIsLTR && ellipsisX >= (m_x + m_width);
165     if (ltrFullTruncation || rtlFullTruncation) {
166         // Too far.  Just set full truncation, but return -1 and let the ellipsis just be placed at the edge of the box.
167         m_truncation = cFullTruncation;
168         foundBox = true;
169         return -1;
170     }
171 
172     bool ltrEllipsisWithinBox = flowIsLTR && (ellipsisX < m_x + m_width);
173     bool rtlEllipsisWithinBox = !flowIsLTR && (ellipsisX > m_x);
174     if (ltrEllipsisWithinBox || rtlEllipsisWithinBox) {
175         foundBox = true;
176 
177         // The inline box may have different directionality than it's parent.  Since truncation
178         // behavior depends both on both the parent and the inline block's directionality, we
179         // must keep track of these separately.
180         bool ltr = direction() == LTR;
181         if (ltr != flowIsLTR) {
182           // Width in pixels of the visible portion of the box, excluding the ellipsis.
183           int visibleBoxWidth = visibleRightEdge - visibleLeftEdge  - ellipsisWidth;
184           ellipsisX = ltr ? m_x + visibleBoxWidth : m_x + m_width - visibleBoxWidth;
185         }
186 
187         int offset = offsetForPosition(ellipsisX, false);
188         if (offset == 0) {
189             // No characters should be rendered.  Set ourselves to full truncation and place the ellipsis at the min of our start
190             // and the ellipsis edge.
191             m_truncation = cFullTruncation;
192             return min(ellipsisX, m_x);
193         }
194 
195         // Set the truncation index on the text run.
196         m_truncation = offset;
197 
198         // If we got here that means that we were only partially truncated and we need to return the pixel offset at which
199         // to place the ellipsis.
200         int widthOfVisibleText = toRenderText(renderer())->width(m_start, offset, textPos(), m_firstLine);
201 
202         // The ellipsis needs to be placed just after the last visible character.
203         // Where "after" is defined by the flow directionality, not the inline
204         // box directionality.
205         // e.g. In the case of an LTR inline box truncated in an RTL flow then we can
206         // have a situation such as |Hello| -> |...He|
207         if (flowIsLTR)
208             return m_x + widthOfVisibleText;
209         else
210             return (m_x + m_width) - widthOfVisibleText - ellipsisWidth;
211     }
212     return -1;
213 }
214 
correctedTextColor(Color textColor,Color backgroundColor)215 Color correctedTextColor(Color textColor, Color backgroundColor)
216 {
217     // Adjust the text color if it is too close to the background color,
218     // by darkening or lightening it to move it further away.
219 
220     int d = differenceSquared(textColor, backgroundColor);
221     // semi-arbitrarily chose 65025 (255^2) value here after a few tests;
222     if (d > 65025) {
223         return textColor;
224     }
225 
226     int distanceFromWhite = differenceSquared(textColor, Color::white);
227     int distanceFromBlack = differenceSquared(textColor, Color::black);
228 
229     if (distanceFromWhite < distanceFromBlack) {
230         return textColor.dark();
231     }
232 
233     return textColor.light();
234 }
235 
updateGraphicsContext(GraphicsContext * context,const Color & fillColor,const Color & strokeColor,float strokeThickness,ColorSpace colorSpace)236 void updateGraphicsContext(GraphicsContext* context, const Color& fillColor, const Color& strokeColor, float strokeThickness, ColorSpace colorSpace)
237 {
238     int mode = context->textDrawingMode();
239     if (strokeThickness > 0) {
240         int newMode = mode | cTextStroke;
241         if (mode != newMode) {
242             context->setTextDrawingMode(newMode);
243             mode = newMode;
244         }
245     }
246 
247     if (mode & cTextFill && (fillColor != context->fillColor() || colorSpace != context->fillColorSpace()))
248         context->setFillColor(fillColor, colorSpace);
249 
250     if (mode & cTextStroke) {
251         if (strokeColor != context->strokeColor())
252             context->setStrokeColor(strokeColor, colorSpace);
253         if (strokeThickness != context->strokeThickness())
254             context->setStrokeThickness(strokeThickness);
255     }
256 }
257 
isLineBreak() const258 bool InlineTextBox::isLineBreak() const
259 {
260     return renderer()->isBR() || (renderer()->style()->preserveNewline() && len() == 1 && (*textRenderer()->text())[start()] == '\n');
261 }
262 
nodeAtPoint(const HitTestRequest &,HitTestResult & result,int x,int y,int tx,int ty)263 bool InlineTextBox::nodeAtPoint(const HitTestRequest&, HitTestResult& result, int x, int y, int tx, int ty)
264 {
265     if (isLineBreak())
266         return false;
267 
268     IntRect rect(tx + m_x, ty + m_y, m_width, height());
269     if (m_truncation != cFullTruncation && visibleToHitTesting() && rect.contains(x, y)) {
270         renderer()->updateHitTestResult(result, IntPoint(x - tx, y - ty));
271         return true;
272     }
273     return false;
274 }
275 
paintTextWithShadows(GraphicsContext * context,const Font & font,const TextRun & textRun,int startOffset,int endOffset,int truncationPoint,const IntPoint & textOrigin,int x,int y,int w,int h,ShadowData * shadow,bool stroked)276 static void paintTextWithShadows(GraphicsContext* context, const Font& font, const TextRun& textRun, int startOffset, int endOffset, int truncationPoint, const IntPoint& textOrigin, int x, int y, int w, int h, ShadowData* shadow, bool stroked)
277 {
278     Color fillColor = context->fillColor();
279     ColorSpace fillColorSpace = context->fillColorSpace();
280     bool opaque = fillColor.alpha() == 255;
281     if (!opaque)
282         context->setFillColor(Color::black, fillColorSpace);
283 
284     do {
285         IntSize extraOffset;
286 
287         if (shadow) {
288             IntSize shadowOffset(shadow->x, shadow->y);
289             int shadowBlur = shadow->blur;
290             const Color& shadowColor = shadow->color;
291 
292             if (shadow->next || stroked || !opaque) {
293                 IntRect shadowRect(x, y, w, h);
294                 shadowRect.inflate(shadowBlur);
295                 shadowRect.move(shadowOffset);
296                 context->save();
297                 context->clip(shadowRect);
298 
299                 extraOffset = IntSize(0, 2 * h + max(0, shadowOffset.height()) + shadowBlur);
300                 shadowOffset -= extraOffset;
301             }
302             context->setShadow(shadowOffset, shadowBlur, shadowColor, fillColorSpace);
303         } else if (!opaque)
304             context->setFillColor(fillColor, fillColorSpace);
305 
306         if (startOffset <= endOffset)
307             context->drawText(font, textRun, textOrigin + extraOffset, startOffset, endOffset);
308         else {
309             if (endOffset > 0)
310                 context->drawText(font, textRun, textOrigin + extraOffset,  0, endOffset);
311             if (startOffset < truncationPoint)
312                 context->drawText(font, textRun, textOrigin + extraOffset, startOffset, truncationPoint);
313         }
314 
315         if (!shadow)
316             break;
317 
318         if (shadow->next || stroked || !opaque)
319             context->restore();
320         else
321             context->clearShadow();
322 
323         shadow = shadow->next;
324     } while (shadow || stroked || !opaque);
325 }
326 
paint(RenderObject::PaintInfo & paintInfo,int tx,int ty)327 void InlineTextBox::paint(RenderObject::PaintInfo& paintInfo, int tx, int ty)
328 {
329     if (isLineBreak() || !renderer()->shouldPaintWithinRoot(paintInfo) || renderer()->style()->visibility() != VISIBLE ||
330         m_truncation == cFullTruncation || paintInfo.phase == PaintPhaseOutline)
331         return;
332 
333     ASSERT(paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines);
334 
335     // FIXME: Technically we're potentially incorporating other visual overflow that had nothing to do with us.
336     // Would it be simpler to just check our own shadow and stroke overflow by hand here?
337     int leftOverflow = parent()->x() - parent()->leftVisualOverflow();
338     int rightOverflow = parent()->rightVisualOverflow() - (parent()->x() + parent()->width());
339     int xPos = tx + m_x - leftOverflow;
340     int w = width() + leftOverflow + rightOverflow;
341     if (xPos >= paintInfo.rect.right() || xPos + w <= paintInfo.rect.x())
342         return;
343 
344     bool isPrinting = textRenderer()->document()->printing();
345 
346     // Determine whether or not we're selected.
347     bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && selectionState() != RenderObject::SelectionNone;
348     if (!haveSelection && paintInfo.phase == PaintPhaseSelection)
349         // When only painting the selection, don't bother to paint if there is none.
350         return;
351 
352     if (m_truncation != cNoTruncation) {
353         TextDirection flowDirection = renderer()->containingBlock()->style()->direction();
354         if (flowDirection != direction()) {
355             // Make the visible fragment of text hug the edge closest to the rest of the run by moving the origin
356             // at which we start drawing text.
357             // e.g. In the case of LTR text truncated in an RTL Context, the correct behavior is:
358             // |Hello|CBA| -> |...He|CBA|
359             // In order to draw the fragment "He" aligned to the right edge of it's box, we need to start drawing
360             // farther to the right.
361             // NOTE: WebKit's behavior differs from that of IE which appears to just overlay the ellipsis on top of the
362             // truncated string i.e.  |Hello|CBA| -> |...lo|CBA|
363             int widthOfVisibleText = toRenderText(renderer())->width(m_start, m_truncation, textPos(), m_firstLine);
364             int widthOfHiddenText = m_width - widthOfVisibleText;
365             // FIXME: The hit testing logic also needs to take this translation int account.
366             tx += direction() == LTR ? widthOfHiddenText : -widthOfHiddenText;
367         }
368     }
369 
370     GraphicsContext* context = paintInfo.context;
371 
372     // Determine whether or not we have composition underlines to draw.
373     bool containsComposition = renderer()->node() && renderer()->document()->frame()->editor()->compositionNode() == renderer()->node();
374     bool useCustomUnderlines = containsComposition && renderer()->document()->frame()->editor()->compositionUsesCustomUnderlines();
375 
376     // Set our font.
377     RenderStyle* styleToUse = renderer()->style(m_firstLine);
378     int d = styleToUse->textDecorationsInEffect();
379     const Font& font = styleToUse->font();
380 
381     // 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection
382     // and composition underlines.
383     if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseTextClip && !isPrinting) {
384 #if PLATFORM(MAC)
385         // Custom highlighters go behind everything else.
386         if (styleToUse->highlight() != nullAtom && !context->paintingDisabled())
387             paintCustomHighlight(tx, ty, styleToUse->highlight());
388 #endif
389 
390         if (containsComposition && !useCustomUnderlines)
391             paintCompositionBackground(context, tx, ty, styleToUse, font,
392                 renderer()->document()->frame()->editor()->compositionStart(),
393                 renderer()->document()->frame()->editor()->compositionEnd());
394 
395         paintDocumentMarkers(context, tx, ty, styleToUse, font, true);
396 
397         if (haveSelection && !useCustomUnderlines)
398             paintSelection(context, tx, ty, styleToUse, font);
399     }
400 
401     // 2. Now paint the foreground, including text and decorations like underline/overline (in quirks mode only).
402     if (m_len <= 0)
403         return;
404 
405     Color textFillColor;
406     Color textStrokeColor;
407     float textStrokeWidth = styleToUse->textStrokeWidth();
408     ShadowData* textShadow = paintInfo.forceBlackText ? 0 : styleToUse->textShadow();
409 
410     if (paintInfo.forceBlackText) {
411         textFillColor = Color::black;
412         textStrokeColor = Color::black;
413     } else {
414         textFillColor = styleToUse->textFillColor();
415         if (!textFillColor.isValid())
416             textFillColor = styleToUse->color();
417 
418         // Make the text fill color legible against a white background
419         if (styleToUse->forceBackgroundsToWhite())
420             textFillColor = correctedTextColor(textFillColor, Color::white);
421 
422         textStrokeColor = styleToUse->textStrokeColor();
423         if (!textStrokeColor.isValid())
424             textStrokeColor = styleToUse->color();
425 
426         // Make the text stroke color legible against a white background
427         if (styleToUse->forceBackgroundsToWhite())
428             textStrokeColor = correctedTextColor(textStrokeColor, Color::white);
429     }
430 
431     bool paintSelectedTextOnly = (paintInfo.phase == PaintPhaseSelection);
432     bool paintSelectedTextSeparately = false;
433 
434     Color selectionFillColor = textFillColor;
435     Color selectionStrokeColor = textStrokeColor;
436     float selectionStrokeWidth = textStrokeWidth;
437     ShadowData* selectionShadow = textShadow;
438     if (haveSelection) {
439         // Check foreground color first.
440         Color foreground = paintInfo.forceBlackText ? Color::black : renderer()->selectionForegroundColor();
441         if (foreground.isValid() && foreground != selectionFillColor) {
442             if (!paintSelectedTextOnly)
443                 paintSelectedTextSeparately = true;
444             selectionFillColor = foreground;
445         }
446 
447         if (RenderStyle* pseudoStyle = renderer()->getCachedPseudoStyle(SELECTION)) {
448             ShadowData* shadow = paintInfo.forceBlackText ? 0 : pseudoStyle->textShadow();
449             if (shadow != selectionShadow) {
450                 if (!paintSelectedTextOnly)
451                     paintSelectedTextSeparately = true;
452                 selectionShadow = shadow;
453             }
454 
455             float strokeWidth = pseudoStyle->textStrokeWidth();
456             if (strokeWidth != selectionStrokeWidth) {
457                 if (!paintSelectedTextOnly)
458                     paintSelectedTextSeparately = true;
459                 selectionStrokeWidth = strokeWidth;
460             }
461 
462             Color stroke = paintInfo.forceBlackText ? Color::black : pseudoStyle->textStrokeColor();
463             if (!stroke.isValid())
464                 stroke = pseudoStyle->color();
465             if (stroke != selectionStrokeColor) {
466                 if (!paintSelectedTextOnly)
467                     paintSelectedTextSeparately = true;
468                 selectionStrokeColor = stroke;
469             }
470         }
471     }
472 
473     int baseline = renderer()->style(m_firstLine)->font().ascent();
474     IntPoint textOrigin(m_x + tx, m_y + ty + baseline);
475     TextRun textRun(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride || styleToUse->visuallyOrdered());
476 
477     int sPos = 0;
478     int ePos = 0;
479     if (paintSelectedTextOnly || paintSelectedTextSeparately)
480         selectionStartEnd(sPos, ePos);
481 
482     int length = m_len;
483     if (m_truncation != cNoTruncation) {
484         sPos = min<int>(sPos, m_truncation);
485         ePos = min<int>(ePos, m_truncation);
486         length = m_truncation;
487     }
488 
489     if (!paintSelectedTextOnly) {
490         // For stroked painting, we have to change the text drawing mode.  It's probably dangerous to leave that mutated as a side
491         // effect, so only when we know we're stroking, do a save/restore.
492         if (textStrokeWidth > 0)
493             context->save();
494 
495         updateGraphicsContext(context, textFillColor, textStrokeColor, textStrokeWidth, styleToUse->colorSpace());
496         if (!paintSelectedTextSeparately || ePos <= sPos) {
497             // FIXME: Truncate right-to-left text correctly.
498             paintTextWithShadows(context, font, textRun, 0, length, length, textOrigin, m_x + tx, m_y + ty, width(), height(), textShadow, textStrokeWidth > 0);
499         } else
500             paintTextWithShadows(context, font, textRun, ePos, sPos, length, textOrigin, m_x + tx, m_y + ty, width(), height(), textShadow, textStrokeWidth > 0);
501 
502         if (textStrokeWidth > 0)
503             context->restore();
504     }
505 
506     if ((paintSelectedTextOnly || paintSelectedTextSeparately) && sPos < ePos) {
507         // paint only the text that is selected
508         if (selectionStrokeWidth > 0)
509             context->save();
510 
511         updateGraphicsContext(context, selectionFillColor, selectionStrokeColor, selectionStrokeWidth, styleToUse->colorSpace());
512         paintTextWithShadows(context, font, textRun, sPos, ePos, length, textOrigin, m_x + tx, m_y + ty, width(), height(), selectionShadow, selectionStrokeWidth > 0);
513 
514         if (selectionStrokeWidth > 0)
515             context->restore();
516     }
517 
518     // Paint decorations
519     if (d != TDNONE && paintInfo.phase != PaintPhaseSelection && styleToUse->htmlHacks()) {
520         context->setStrokeColor(styleToUse->color(), styleToUse->colorSpace());
521         paintDecoration(context, tx, ty, d, textShadow);
522     }
523 
524     if (paintInfo.phase == PaintPhaseForeground) {
525         paintDocumentMarkers(context, tx, ty, styleToUse, font, false);
526 
527         if (useCustomUnderlines) {
528             const Vector<CompositionUnderline>& underlines = renderer()->document()->frame()->editor()->customCompositionUnderlines();
529             size_t numUnderlines = underlines.size();
530 
531             for (size_t index = 0; index < numUnderlines; ++index) {
532                 const CompositionUnderline& underline = underlines[index];
533 
534                 if (underline.endOffset <= start())
535                     // underline is completely before this run.  This might be an underline that sits
536                     // before the first run we draw, or underlines that were within runs we skipped
537                     // due to truncation.
538                     continue;
539 
540                 if (underline.startOffset <= end()) {
541                     // underline intersects this run.  Paint it.
542                     paintCompositionUnderline(context, tx, ty, underline);
543                     if (underline.endOffset > end() + 1)
544                         // underline also runs into the next run. Bail now, no more marker advancement.
545                         break;
546                 } else
547                     // underline is completely after this run, bail.  A later run will paint it.
548                     break;
549             }
550         }
551     }
552 }
553 
selectionStartEnd(int & sPos,int & ePos)554 void InlineTextBox::selectionStartEnd(int& sPos, int& ePos)
555 {
556     int startPos, endPos;
557     if (renderer()->selectionState() == RenderObject::SelectionInside) {
558         startPos = 0;
559         endPos = textRenderer()->textLength();
560     } else {
561         textRenderer()->selectionStartEnd(startPos, endPos);
562         if (renderer()->selectionState() == RenderObject::SelectionStart)
563             endPos = textRenderer()->textLength();
564         else if (renderer()->selectionState() == RenderObject::SelectionEnd)
565             startPos = 0;
566     }
567 
568     sPos = max(startPos - m_start, 0);
569     ePos = min(endPos - m_start, (int)m_len);
570 }
571 
paintSelection(GraphicsContext * context,int tx,int ty,RenderStyle * style,const Font & font)572 void InlineTextBox::paintSelection(GraphicsContext* context, int tx, int ty, RenderStyle* style, const Font& font)
573 {
574     // See if we have a selection to paint at all.
575     int sPos, ePos;
576     selectionStartEnd(sPos, ePos);
577     if (sPos >= ePos)
578         return;
579 
580     Color textColor = style->color();
581     Color c = renderer()->selectionBackgroundColor();
582     if (!c.isValid() || c.alpha() == 0)
583         return;
584 
585     // If the text color ends up being the same as the selection background, invert the selection
586     // background.  This should basically never happen, since the selection has transparency.
587     if (textColor == c)
588         c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
589 
590     context->save();
591     updateGraphicsContext(context, c, c, 0, style->colorSpace());  // Don't draw text at all!
592     int y = selectionTop();
593     int h = selectionHeight();
594     // If the text is truncated, let the thing being painted in the truncation
595     // draw its own highlight.
596     int length = m_truncation != cNoTruncation ? m_truncation : m_len;
597     context->clip(IntRect(m_x + tx, y + ty, m_width, h));
598     context->drawHighlightForText(font, TextRun(textRenderer()->text()->characters() + m_start, length, textRenderer()->allowTabs(), textPos(), m_toAdd,
599                                   direction() == RTL, m_dirOverride || style->visuallyOrdered()),
600                                   IntPoint(m_x + tx, y + ty), h, c, style->colorSpace(), sPos, ePos);
601     context->restore();
602 }
603 
paintCompositionBackground(GraphicsContext * context,int tx,int ty,RenderStyle * style,const Font & font,int startPos,int endPos)604 void InlineTextBox::paintCompositionBackground(GraphicsContext* context, int tx, int ty, RenderStyle* style, const Font& font, int startPos, int endPos)
605 {
606     int offset = m_start;
607     int sPos = max(startPos - offset, 0);
608     int ePos = min(endPos - offset, (int)m_len);
609 
610     if (sPos >= ePos)
611         return;
612 
613     context->save();
614 
615     Color c = Color(225, 221, 85);
616 
617     updateGraphicsContext(context, c, c, 0, style->colorSpace()); // Don't draw text at all!
618 
619     int y = selectionTop();
620     int h = selectionHeight();
621     context->drawHighlightForText(font, TextRun(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd,
622                                   direction() == RTL, m_dirOverride || style->visuallyOrdered()),
623                                   IntPoint(m_x + tx, y + ty), h, c, style->colorSpace(), sPos, ePos);
624     context->restore();
625 }
626 
627 #if PLATFORM(MAC)
628 
paintCustomHighlight(int tx,int ty,const AtomicString & type)629 void InlineTextBox::paintCustomHighlight(int tx, int ty, const AtomicString& type)
630 {
631     Frame* frame = renderer()->document()->frame();
632     if (!frame)
633         return;
634     Page* page = frame->page();
635     if (!page)
636         return;
637 
638     RootInlineBox* r = root();
639     FloatRect rootRect(tx + r->x(), ty + selectionTop(), r->width(), selectionHeight());
640     FloatRect textRect(tx + x(), rootRect.y(), width(), rootRect.height());
641 
642     page->chrome()->client()->paintCustomHighlight(renderer()->node(), type, textRect, rootRect, true, false);
643 }
644 
645 #endif
646 
paintDecoration(GraphicsContext * context,int tx,int ty,int deco,ShadowData * shadow)647 void InlineTextBox::paintDecoration(GraphicsContext* context, int tx, int ty, int deco, ShadowData* shadow)
648 {
649     tx += m_x;
650     ty += m_y;
651 
652     if (m_truncation == cFullTruncation)
653         return;
654 
655     int width = m_width;
656     if (m_truncation != cNoTruncation) {
657         width = toRenderText(renderer())->width(m_start, m_truncation, textPos(), m_firstLine);
658         if (direction() == RTL)
659             tx += (m_width - width);
660     }
661 
662     // Get the text decoration colors.
663     Color underline, overline, linethrough;
664     renderer()->getTextDecorationColors(deco, underline, overline, linethrough, true);
665 
666     // Use a special function for underlines to get the positioning exactly right.
667     bool isPrinting = textRenderer()->document()->printing();
668     context->setStrokeThickness(1.0f); // FIXME: We should improve this rule and not always just assume 1.
669 
670     bool linesAreOpaque = !isPrinting && (!(deco & UNDERLINE) || underline.alpha() == 255) && (!(deco & OVERLINE) || overline.alpha() == 255) && (!(deco & LINE_THROUGH) || linethrough.alpha() == 255);
671 
672     int baseline = renderer()->style(m_firstLine)->font().ascent();
673 
674     bool setClip = false;
675     int extraOffset = 0;
676     if (!linesAreOpaque && shadow && shadow->next) {
677         context->save();
678         IntRect clipRect(tx, ty, width, baseline + 2);
679         for (ShadowData* s = shadow; s; s = s->next) {
680             IntRect shadowRect(tx, ty, width, baseline + 2);
681             shadowRect.inflate(s->blur);
682             shadowRect.move(s->x, s->y);
683             clipRect.unite(shadowRect);
684             extraOffset = max(extraOffset, max(0, s->y) + s->blur);
685         }
686         context->save();
687         context->clip(clipRect);
688         extraOffset += baseline + 2;
689         ty += extraOffset;
690         setClip = true;
691     }
692 
693     ColorSpace colorSpace = renderer()->style()->colorSpace();
694     bool setShadow = false;
695 
696     do {
697         if (shadow) {
698             if (!shadow->next) {
699                 // The last set of lines paints normally inside the clip.
700                 ty -= extraOffset;
701                 extraOffset = 0;
702             }
703             context->setShadow(IntSize(shadow->x, shadow->y - extraOffset), shadow->blur, shadow->color, colorSpace);
704             setShadow = true;
705             shadow = shadow->next;
706         }
707 
708         if (deco & UNDERLINE) {
709             context->setStrokeColor(underline, colorSpace);
710             context->setStrokeStyle(SolidStroke);
711             // Leave one pixel of white between the baseline and the underline.
712             context->drawLineForText(IntPoint(tx, ty + baseline + 1), width, isPrinting);
713         }
714         if (deco & OVERLINE) {
715             context->setStrokeColor(overline, colorSpace);
716             context->setStrokeStyle(SolidStroke);
717             context->drawLineForText(IntPoint(tx, ty), width, isPrinting);
718         }
719         if (deco & LINE_THROUGH) {
720             context->setStrokeColor(linethrough, colorSpace);
721             context->setStrokeStyle(SolidStroke);
722             context->drawLineForText(IntPoint(tx, ty + 2 * baseline / 3), width, isPrinting);
723         }
724     } while (shadow);
725 
726     if (setClip)
727         context->restore();
728     else if (setShadow)
729         context->clearShadow();
730 }
731 
paintSpellingOrGrammarMarker(GraphicsContext * pt,int tx,int ty,const DocumentMarker & marker,RenderStyle * style,const Font & font,bool grammar)732 void InlineTextBox::paintSpellingOrGrammarMarker(GraphicsContext* pt, int tx, int ty, const DocumentMarker& marker, RenderStyle* style, const Font& font, bool grammar)
733 {
734     // Never print spelling/grammar markers (5327887)
735     if (textRenderer()->document()->printing())
736         return;
737 
738     if (m_truncation == cFullTruncation)
739         return;
740 
741     int start = 0;                  // start of line to draw, relative to tx
742     int width = m_width;            // how much line to draw
743 
744     // Determine whether we need to measure text
745     bool markerSpansWholeBox = true;
746     if (m_start <= (int)marker.startOffset)
747         markerSpansWholeBox = false;
748     if ((end() + 1) != marker.endOffset)      // end points at the last char, not past it
749         markerSpansWholeBox = false;
750     if (m_truncation != cNoTruncation)
751         markerSpansWholeBox = false;
752 
753     if (!markerSpansWholeBox || grammar) {
754         int startPosition = max<int>(marker.startOffset - m_start, 0);
755         int endPosition = min<int>(marker.endOffset - m_start, m_len);
756 
757         if (m_truncation != cNoTruncation)
758             endPosition = min<int>(endPosition, m_truncation);
759 
760         // Calculate start & width
761         IntPoint startPoint(tx + m_x, ty + selectionTop());
762         TextRun run(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride || style->visuallyOrdered());
763         int h = selectionHeight();
764 
765         IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, startPoint, h, startPosition, endPosition));
766         start = markerRect.x() - startPoint.x();
767         width = markerRect.width();
768 
769         // Store rendered rects for bad grammar markers, so we can hit-test against it elsewhere in order to
770         // display a toolTip. We don't do this for misspelling markers.
771         if (grammar) {
772             markerRect.move(-tx, -ty);
773             markerRect = renderer()->localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox();
774             renderer()->document()->setRenderedRectForMarker(renderer()->node(), marker, markerRect);
775         }
776     }
777 
778     // IMPORTANT: The misspelling underline is not considered when calculating the text bounds, so we have to
779     // make sure to fit within those bounds.  This means the top pixel(s) of the underline will overlap the
780     // bottom pixel(s) of the glyphs in smaller font sizes.  The alternatives are to increase the line spacing (bad!!)
781     // or decrease the underline thickness.  The overlap is actually the most useful, and matches what AppKit does.
782     // So, we generally place the underline at the bottom of the text, but in larger fonts that's not so good so
783     // we pin to two pixels under the baseline.
784     int lineThickness = cMisspellingLineThickness;
785     int baseline = renderer()->style(m_firstLine)->font().ascent();
786     int descent = height() - baseline;
787     int underlineOffset;
788     if (descent <= (2 + lineThickness)) {
789         // Place the underline at the very bottom of the text in small/medium fonts.
790         underlineOffset = height() - lineThickness;
791     } else {
792         // In larger fonts, though, place the underline up near the baseline to prevent a big gap.
793         underlineOffset = baseline + 2;
794     }
795     pt->drawLineForMisspellingOrBadGrammar(IntPoint(tx + m_x + start, ty + m_y + underlineOffset), width, grammar);
796 }
797 
paintTextMatchMarker(GraphicsContext * pt,int tx,int ty,const DocumentMarker & marker,RenderStyle * style,const Font & font)798 void InlineTextBox::paintTextMatchMarker(GraphicsContext* pt, int tx, int ty, const DocumentMarker& marker, RenderStyle* style, const Font& font)
799 {
800     // Use same y positioning and height as for selection, so that when the selection and this highlight are on
801     // the same word there are no pieces sticking out.
802     int y = selectionTop();
803     int h = selectionHeight();
804 
805     int sPos = max(marker.startOffset - m_start, (unsigned)0);
806     int ePos = min(marker.endOffset - m_start, (unsigned)m_len);
807     TextRun run(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride || style->visuallyOrdered());
808 
809     // Always compute and store the rect associated with this marker. The computed rect is in absolute coordinates.
810     IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, IntPoint(m_x, y), h, sPos, ePos));
811     markerRect = root()->block()->localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox();
812     renderer()->document()->setRenderedRectForMarker(renderer()->node(), marker, markerRect);
813 
814     // Optionally highlight the text
815     if (renderer()->document()->frame()->markedTextMatchesAreHighlighted()) {
816         Color color = marker.activeMatch ?
817             renderer()->theme()->platformActiveTextSearchHighlightColor() :
818             renderer()->theme()->platformInactiveTextSearchHighlightColor();
819         pt->save();
820         updateGraphicsContext(pt, color, color, 0, style->colorSpace());  // Don't draw text at all!
821         pt->clip(IntRect(tx + m_x, ty + y, m_width, h));
822         pt->drawHighlightForText(font, run, IntPoint(m_x + tx, y + ty), h, color, style->colorSpace(), sPos, ePos);
823         pt->restore();
824     }
825 }
826 
computeRectForReplacementMarker(int,int,const DocumentMarker & marker,RenderStyle * style,const Font & font)827 void InlineTextBox::computeRectForReplacementMarker(int /*tx*/, int /*ty*/, const DocumentMarker& marker, RenderStyle* style, const Font& font)
828 {
829     // Replacement markers are not actually drawn, but their rects need to be computed for hit testing.
830     int y = selectionTop();
831     int h = selectionHeight();
832 
833     int sPos = max(marker.startOffset - m_start, (unsigned)0);
834     int ePos = min(marker.endOffset - m_start, (unsigned)m_len);
835     TextRun run(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride || style->visuallyOrdered());
836     IntPoint startPoint = IntPoint(m_x, y);
837 
838     // Compute and store the rect associated with this marker.
839     IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, startPoint, h, sPos, ePos));
840     markerRect = root()->block()->localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox();
841     renderer()->document()->setRenderedRectForMarker(renderer()->node(), marker, markerRect);
842 }
843 
paintDocumentMarkers(GraphicsContext * pt,int tx,int ty,RenderStyle * style,const Font & font,bool background)844 void InlineTextBox::paintDocumentMarkers(GraphicsContext* pt, int tx, int ty, RenderStyle* style, const Font& font, bool background)
845 {
846     if (!renderer()->node())
847         return;
848 
849     Vector<DocumentMarker> markers = renderer()->document()->markersForNode(renderer()->node());
850     Vector<DocumentMarker>::iterator markerIt = markers.begin();
851 
852     // Give any document markers that touch this run a chance to draw before the text has been drawn.
853     // Note end() points at the last char, not one past it like endOffset and ranges do.
854     for ( ; markerIt != markers.end(); markerIt++) {
855         const DocumentMarker& marker = *markerIt;
856 
857         // Paint either the background markers or the foreground markers, but not both
858         switch (marker.type) {
859             case DocumentMarker::Grammar:
860             case DocumentMarker::Spelling:
861             case DocumentMarker::Replacement:
862                 if (background)
863                     continue;
864                 break;
865 
866             case DocumentMarker::TextMatch:
867                 if (!background)
868                     continue;
869                 break;
870 
871             default:
872                 ASSERT_NOT_REACHED();
873         }
874 
875         if (marker.endOffset <= start())
876             // marker is completely before this run.  This might be a marker that sits before the
877             // first run we draw, or markers that were within runs we skipped due to truncation.
878             continue;
879 
880         if (marker.startOffset > end())
881             // marker is completely after this run, bail.  A later run will paint it.
882             break;
883 
884         // marker intersects this run.  Paint it.
885         switch (marker.type) {
886             case DocumentMarker::Spelling:
887                 paintSpellingOrGrammarMarker(pt, tx, ty, marker, style, font, false);
888                 break;
889             case DocumentMarker::Grammar:
890                 paintSpellingOrGrammarMarker(pt, tx, ty, marker, style, font, true);
891                 break;
892             case DocumentMarker::TextMatch:
893                 paintTextMatchMarker(pt, tx, ty, marker, style, font);
894                 break;
895             case DocumentMarker::Replacement:
896                 computeRectForReplacementMarker(tx, ty, marker, style, font);
897                 break;
898             default:
899                 ASSERT_NOT_REACHED();
900         }
901 
902     }
903 }
904 
905 
paintCompositionUnderline(GraphicsContext * ctx,int tx,int ty,const CompositionUnderline & underline)906 void InlineTextBox::paintCompositionUnderline(GraphicsContext* ctx, int tx, int ty, const CompositionUnderline& underline)
907 {
908     tx += m_x;
909     ty += m_y;
910 
911     if (m_truncation == cFullTruncation)
912         return;
913 
914     int start = 0;                 // start of line to draw, relative to tx
915     int width = m_width;           // how much line to draw
916     bool useWholeWidth = true;
917     unsigned paintStart = m_start;
918     unsigned paintEnd = end() + 1; // end points at the last char, not past it
919     if (paintStart <= underline.startOffset) {
920         paintStart = underline.startOffset;
921         useWholeWidth = false;
922         start = toRenderText(renderer())->width(m_start, paintStart - m_start, textPos(), m_firstLine);
923     }
924     if (paintEnd != underline.endOffset) {      // end points at the last char, not past it
925         paintEnd = min(paintEnd, (unsigned)underline.endOffset);
926         useWholeWidth = false;
927     }
928     if (m_truncation != cNoTruncation) {
929         paintEnd = min(paintEnd, (unsigned)m_start + m_truncation);
930         useWholeWidth = false;
931     }
932     if (!useWholeWidth) {
933         width = toRenderText(renderer())->width(paintStart, paintEnd - paintStart, textPos() + start, m_firstLine);
934     }
935 
936     // Thick marked text underlines are 2px thick as long as there is room for the 2px line under the baseline.
937     // All other marked text underlines are 1px thick.
938     // If there's not enough space the underline will touch or overlap characters.
939     int lineThickness = 1;
940     int baseline = renderer()->style(m_firstLine)->font().ascent();
941     if (underline.thick && height() - baseline >= 2)
942         lineThickness = 2;
943 
944     // We need to have some space between underlines of subsequent clauses, because some input methods do not use different underline styles for those.
945     // We make each line shorter, which has a harmless side effect of shortening the first and last clauses, too.
946     start += 1;
947     width -= 2;
948 
949     ctx->setStrokeColor(underline.color, renderer()->style()->colorSpace());
950     ctx->setStrokeThickness(lineThickness);
951     ctx->drawLineForText(IntPoint(tx + start, ty + height() - lineThickness), width, textRenderer()->document()->printing());
952 }
953 
caretMinOffset() const954 int InlineTextBox::caretMinOffset() const
955 {
956     return m_start;
957 }
958 
caretMaxOffset() const959 int InlineTextBox::caretMaxOffset() const
960 {
961     return m_start + m_len;
962 }
963 
caretMaxRenderedOffset() const964 unsigned InlineTextBox::caretMaxRenderedOffset() const
965 {
966     return m_start + m_len;
967 }
968 
textPos() const969 int InlineTextBox::textPos() const
970 {
971     if (x() == 0)
972         return 0;
973 
974     RenderBlock* blockElement = renderer()->containingBlock();
975     return direction() == RTL ? x() - blockElement->borderRight() - blockElement->paddingRight()
976                       : x() - blockElement->borderLeft() - blockElement->paddingLeft();
977 }
978 
offsetForPosition(int _x,bool includePartialGlyphs) const979 int InlineTextBox::offsetForPosition(int _x, bool includePartialGlyphs) const
980 {
981     if (isLineBreak())
982         return 0;
983 
984     RenderText* text = toRenderText(renderer());
985     RenderStyle* style = text->style(m_firstLine);
986     const Font* f = &style->font();
987     return f->offsetForPosition(TextRun(textRenderer()->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride || style->visuallyOrdered()),
988                                 _x - m_x, includePartialGlyphs);
989 }
990 
positionForOffset(int offset) const991 int InlineTextBox::positionForOffset(int offset) const
992 {
993     ASSERT(offset >= m_start);
994     ASSERT(offset <= m_start + m_len);
995 
996     if (isLineBreak())
997         return m_x;
998 
999     RenderText* text = toRenderText(renderer());
1000     const Font& f = text->style(m_firstLine)->font();
1001     int from = direction() == RTL ? offset - m_start : 0;
1002     int to = direction() == RTL ? m_len : offset - m_start;
1003     // FIXME: Do we need to add rightBearing here?
1004     return enclosingIntRect(f.selectionRectForText(TextRun(text->text()->characters() + m_start, m_len, textRenderer()->allowTabs(), textPos(), m_toAdd, direction() == RTL, m_dirOverride),
1005                                                    IntPoint(m_x, 0), 0, from, to)).right();
1006 }
1007 
containsCaretOffset(int offset) const1008 bool InlineTextBox::containsCaretOffset(int offset) const
1009 {
1010     // Offsets before the box are never "in".
1011     if (offset < m_start)
1012         return false;
1013 
1014     int pastEnd = m_start + m_len;
1015 
1016     // Offsets inside the box (not at either edge) are always "in".
1017     if (offset < pastEnd)
1018         return true;
1019 
1020     // Offsets outside the box are always "out".
1021     if (offset > pastEnd)
1022         return false;
1023 
1024     // Offsets at the end are "out" for line breaks (they are on the next line).
1025     if (isLineBreak())
1026         return false;
1027 
1028     // Offsets at the end are "in" for normal boxes (but the caller has to check affinity).
1029     return true;
1030 }
1031 
1032 typedef HashMap<InlineTextBox*, Vector<const SimpleFontData*> > FallbackFontsMap;
1033 static FallbackFontsMap* gFallbackFontsMap;
1034 
setFallbackFonts(const HashSet<const SimpleFontData * > & fallbackFonts)1035 void InlineTextBox::setFallbackFonts(const HashSet<const SimpleFontData*>& fallbackFonts)
1036 {
1037     if (!gFallbackFontsMap)
1038         gFallbackFontsMap = new FallbackFontsMap;
1039 
1040     FallbackFontsMap::iterator it = gFallbackFontsMap->set(this, Vector<const SimpleFontData*>()).first;
1041     ASSERT(it->second.isEmpty());
1042     copyToVector(fallbackFonts, it->second);
1043 }
1044 
takeFallbackFonts(Vector<const SimpleFontData * > & fallbackFonts)1045 void InlineTextBox::takeFallbackFonts(Vector<const SimpleFontData*>& fallbackFonts)
1046 {
1047     if (!gFallbackFontsMap)
1048         return;
1049 
1050     FallbackFontsMap::iterator it = gFallbackFontsMap->find(this);
1051     if (it == gFallbackFontsMap->end())
1052         return;
1053 
1054     fallbackFonts.swap(it->second);
1055     gFallbackFontsMap->remove(it);
1056 }
1057 
1058 } // namespace WebCore
1059