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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderBox_h
24 #define RenderBox_h
25 
26 #include "RenderBoxModelObject.h"
27 #include "RenderOverflow.h"
28 #include "ScrollTypes.h"
29 
30 namespace WebCore {
31 
32 enum WidthType { Width, MinWidth, MaxWidth };
33 
34 class RenderBox : public RenderBoxModelObject {
35 public:
36     RenderBox(Node*);
37     virtual ~RenderBox();
38 
39     // Use this with caution! No type checking is done!
40     RenderBox* firstChildBox() const;
41     RenderBox* lastChildBox() const;
42 
x()43     int x() const { return m_frameRect.x(); }
y()44     int y() const { return m_frameRect.y(); }
width()45     int width() const { return m_frameRect.width(); }
height()46     int height() const { return m_frameRect.height(); }
47 
setX(int x)48     void setX(int x) { m_frameRect.setX(x); }
setY(int y)49     void setY(int y) { m_frameRect.setY(y); }
setWidth(int width)50     void setWidth(int width) { m_frameRect.setWidth(width); }
setHeight(int height)51     void setHeight(int height) { m_frameRect.setHeight(height); }
52 
location()53     IntPoint location() const { return m_frameRect.location(); }
size()54     IntSize size() const { return m_frameRect.size(); }
55 
setLocation(const IntPoint & location)56     void setLocation(const IntPoint& location) { m_frameRect.setLocation(location); }
setLocation(int x,int y)57     void setLocation(int x, int y) { setLocation(IntPoint(x, y)); }
58 
setSize(const IntSize & size)59     void setSize(const IntSize& size) { m_frameRect.setSize(size); }
move(int dx,int dy)60     void move(int dx, int dy) { m_frameRect.move(dx, dy); }
61 
frameRect()62     IntRect frameRect() const { return m_frameRect; }
setFrameRect(const IntRect & rect)63     void setFrameRect(const IntRect& rect) { m_frameRect = rect; }
64 
borderBoxRect()65     IntRect borderBoxRect() const { return IntRect(0, 0, width(), height()); }
borderBoundingBox()66     virtual IntRect borderBoundingBox() const { return borderBoxRect(); }
67 
68     // The content area of the box (excludes padding and border).
contentBoxRect()69     IntRect contentBoxRect() const { return IntRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
70     // The content box in absolute coords. Ignores transforms.
71     IntRect absoluteContentBox() const;
72     // The content box converted to absolute coords (taking transforms into account).
73     FloatQuad absoluteContentQuad() const;
74 
75     // Bounds of the outline box in absolute coords. Respects transforms
76     virtual IntRect outlineBoundsForRepaint(RenderBoxModelObject* /*repaintContainer*/) const;
77     virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
78 
79     // Use this with caution! No type checking is done!
80     RenderBox* previousSiblingBox() const;
81     RenderBox* nextSiblingBox() const;
82     RenderBox* parentBox() const;
83 
visibleOverflowRect()84     IntRect visibleOverflowRect() const { return hasOverflowClip() ? visualOverflowRect() : (m_overflow ? m_overflow->visibleOverflowRect() : borderBoxRect()); }
topVisibleOverflow()85     int topVisibleOverflow() const { return hasOverflowClip() ? topVisualOverflow() : std::min(topLayoutOverflow(), topVisualOverflow()); }
bottomVisibleOverflow()86     int bottomVisibleOverflow() const { return hasOverflowClip() ? bottomVisualOverflow() : std::max(bottomLayoutOverflow(), bottomVisualOverflow()); }
leftVisibleOverflow()87     int leftVisibleOverflow() const { return hasOverflowClip() ? leftVisualOverflow() : std::min(leftLayoutOverflow(), leftVisualOverflow()); }
rightVisibleOverflow()88     int rightVisibleOverflow() const { return hasOverflowClip() ? rightVisualOverflow() :  std::max(rightLayoutOverflow(), rightVisualOverflow()); }
89 
layoutOverflowRect()90     IntRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : borderBoxRect(); }
topLayoutOverflow()91     int topLayoutOverflow() const { return m_overflow? m_overflow->topLayoutOverflow() : 0; }
bottomLayoutOverflow()92     int bottomLayoutOverflow() const { return m_overflow ? m_overflow->bottomLayoutOverflow() : height(); }
leftLayoutOverflow()93     int leftLayoutOverflow() const { return m_overflow ? m_overflow->leftLayoutOverflow() : 0; }
rightLayoutOverflow()94     int rightLayoutOverflow() const { return m_overflow ? m_overflow->rightLayoutOverflow() : width(); }
95 
visualOverflowRect()96     IntRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); }
topVisualOverflow()97     int topVisualOverflow() const { return m_overflow? m_overflow->topVisualOverflow() : 0; }
bottomVisualOverflow()98     int bottomVisualOverflow() const { return m_overflow ? m_overflow->bottomVisualOverflow() : height(); }
leftVisualOverflow()99     int leftVisualOverflow() const { return m_overflow ? m_overflow->leftVisualOverflow() : 0; }
rightVisualOverflow()100     int rightVisualOverflow() const { return m_overflow ? m_overflow->rightVisualOverflow() : width(); }
101 
102     void addLayoutOverflow(const IntRect&);
103     void addVisualOverflow(const IntRect&);
104 
105     void addShadowOverflow();
addOverflowFromChild(RenderBox * child)106     void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, IntSize(child->x(), child->y())); }
107     void addOverflowFromChild(RenderBox* child, const IntSize& delta);
108     void clearLayoutOverflow();
109 
contentWidth()110     int contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
contentHeight()111     int contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
112 
113     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
114     // to return the remaining width on a given line (and the height of a single line).
offsetWidth()115     virtual int offsetWidth() const { return width(); }
offsetHeight()116     virtual int offsetHeight() const { return height(); }
117 
118     // More IE extensions.  clientWidth and clientHeight represent the interior of an object
119     // excluding border and scrollbar.  clientLeft/Top are just the borderLeftWidth and borderTopWidth.
clientLeft()120     int clientLeft() const { return borderLeft(); }
clientTop()121     int clientTop() const { return borderTop(); }
122     int clientWidth() const;
123     int clientHeight() const;
124 
125     // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
126     // object has overflow:hidden/scroll/auto specified and also has overflow.
127     // scrollLeft/Top return the current scroll position.  These methods are virtual so that objects like
128     // textareas can scroll shadow content (but pretend that they are the objects that are
129     // scrolling).
130     virtual int scrollLeft() const;
131     virtual int scrollTop() const;
132     virtual int scrollWidth() const;
133     virtual int scrollHeight() const;
134     virtual void setScrollLeft(int);
135     virtual void setScrollTop(int);
136 
marginTop()137     virtual int marginTop() const { return m_marginTop; }
marginBottom()138     virtual int marginBottom() const { return m_marginBottom; }
marginLeft()139     virtual int marginLeft() const { return m_marginLeft; }
marginRight()140     virtual int marginRight() const { return m_marginRight; }
141 
142     // The following five functions are used to implement collapsing margins.
143     // All objects know their maximal positive and negative margins.  The
144     // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
145     // For a non-collapsing box, such as a leaf element, this formula will simply return
146     // the margin of the element.  Blocks override the maxTopMargin and maxBottomMargin
147     // methods.
isSelfCollapsingBlock()148     virtual bool isSelfCollapsingBlock() const { return false; }
collapsedMarginTop()149     int collapsedMarginTop() const { return maxTopMargin(true) - maxTopMargin(false); }
collapsedMarginBottom()150     int collapsedMarginBottom() const { return maxBottomMargin(true) - maxBottomMargin(false); }
maxTopMargin(bool positive)151     virtual int maxTopMargin(bool positive) const { return positive ? std::max(0, marginTop()) : -std::min(0, marginTop()); }
maxBottomMargin(bool positive)152     virtual int maxBottomMargin(bool positive) const { return positive ? std::max(0, marginBottom()) : -std::min(0, marginBottom()); }
153 
154     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
155     virtual void absoluteQuads(Vector<FloatQuad>&);
156 
157     IntRect reflectionBox() const;
158     int reflectionOffset() const;
159     // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
160     IntRect reflectedRect(const IntRect&) const;
161 
162     virtual void layout();
163     virtual void paint(PaintInfo&, int tx, int ty);
164     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
165 
166     virtual void destroy();
167 
168     virtual int minPrefWidth() const;
169     virtual int maxPrefWidth() const;
170 
171     int overrideSize() const;
172     int overrideWidth() const;
173     int overrideHeight() const;
174     virtual void setOverrideSize(int);
175 
176     virtual IntSize offsetFromContainer(RenderObject*) const;
177 
178     int calcBorderBoxWidth(int width) const;
179     int calcBorderBoxHeight(int height) const;
180     int calcContentBoxWidth(int width) const;
181     int calcContentBoxHeight(int height) const;
182 
borderFitAdjust(int &,int &)183     virtual void borderFitAdjust(int& /*x*/, int& /*w*/) const { } // Shrink the box in which the border paints if border-fit is set.
184 
185     // This method is now public so that centered objects like tables that are
186     // shifted right by left-aligned floats can recompute their left and
187     // right margins (so that they can remain centered after being
188     // shifted. -dwh
189     void calcHorizontalMargins(const Length& marginLeft, const Length& marginRight, int containerWidth);
190 
191     void positionLineBox(InlineBox*);
192 
193     virtual InlineBox* createInlineBox();
194     void dirtyLineBoxes(bool fullLayout);
195 
196     // For inline replaced elements, this function returns the inline box that owns us.  Enables
197     // the replaced RenderObject to quickly determine what line it is contained on and to easily
198     // iterate over structures on the line.
inlineBoxWrapper()199     InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; }
setInlineBoxWrapper(InlineBox * boxWrapper)200     void setInlineBoxWrapper(InlineBox* boxWrapper) { m_inlineBoxWrapper = boxWrapper; }
201     void deleteLineBoxWrapper();
202 
203     virtual int lowestPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
204     virtual int rightmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
205     virtual int leftmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
206 
207     virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
208     virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
209 
210     virtual void repaintDuringLayoutIfMoved(const IntRect&);
211 
212     virtual int containingBlockWidthForContent() const;
213 
214     virtual void calcWidth();
215     virtual void calcHeight();
216 
stretchesToViewHeight()217     bool stretchesToViewHeight() const
218     {
219         return style()->htmlHacks() && style()->height().isAuto() && !isFloatingOrPositioned() && (isRoot() || isBody());
220     }
221 
intrinsicSize()222     virtual IntSize intrinsicSize() const { return IntSize(); }
223 
224     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
225     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
226     bool sizesToIntrinsicWidth(WidthType) const;
stretchesToMinIntrinsicWidth()227     virtual bool stretchesToMinIntrinsicWidth() const { return false; }
228 
229     int calcWidthUsing(WidthType, int containerWidth);
230     int calcHeightUsing(const Length& height);
231     int calcReplacedWidthUsing(Length width) const;
232     int calcReplacedHeightUsing(Length height) const;
233 
234     virtual int calcReplacedWidth(bool includeMaxWidth = true) const;
235     virtual int calcReplacedHeight() const;
236 
237     int calcPercentageHeight(const Length& height);
238 
239     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
availableWidth()240     virtual int availableWidth() const { return contentWidth(); }
241     virtual int availableHeight() const;
242     int availableHeightUsing(const Length&) const;
243 
244     void calcVerticalMargins();
245 
246     virtual int verticalScrollbarWidth() const;
247     int horizontalScrollbarHeight() const;
248     virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f, Node** stopNode = 0);
249     bool canBeScrolledAndHasScrollableArea() const;
250     virtual bool canBeProgramaticallyScrolled(bool) const;
251     virtual void autoscroll();
stopAutoscroll()252     virtual void stopAutoscroll() { }
253     virtual void panScroll(const IntPoint&);
hasAutoVerticalScrollbar()254     bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); }
hasAutoHorizontalScrollbar()255     bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
scrollsOverflow()256     bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
scrollsOverflowX()257     bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
scrollsOverflowY()258     bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
259 
260     virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
261 
262     virtual IntRect overflowClipRect(int tx, int ty);
263     IntRect clipRect(int tx, int ty);
hasControlClip()264     virtual bool hasControlClip() const { return false; }
controlClipRect(int,int)265     virtual IntRect controlClipRect(int /*tx*/, int /*ty*/) const { return IntRect(); }
266     bool pushContentsClip(PaintInfo&, int tx, int ty);
267     void popContentsClip(PaintInfo&, PaintPhase originalPhase, int tx, int ty);
268 
paintObject(PaintInfo &,int,int)269     virtual void paintObject(PaintInfo&, int /*tx*/, int /*ty*/) { ASSERT_NOT_REACHED(); }
270     virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
271     virtual void paintMask(PaintInfo&, int tx, int ty);
272     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
273 
274     // Called when a positioned object moves but doesn't change size.  A simplified layout is done
275     // that just updates the object's position.
tryLayoutDoingPositionedMovementOnly()276     virtual void tryLayoutDoingPositionedMovementOnly()
277     {
278         int oldWidth = width();
279         calcWidth();
280         // If we shrink to fit our width may have changed, so we still need full layout.
281         if (oldWidth != width())
282             return;
283         calcHeight();
284         setNeedsLayout(false);
285     }
286 
287     IntRect maskClipRect();
288 
289     virtual VisiblePosition positionForPoint(const IntPoint&);
290 
291     void removeFloatingOrPositionedChildFromBlockLists();
292 
firstLineBoxBaseline()293     virtual int firstLineBoxBaseline() const { return -1; }
lastLineBoxBaseline()294     virtual int lastLineBoxBaseline() const { return -1; }
295 
296     bool shrinkToAvoidFloats() const;
297     virtual bool avoidsFloats() const;
298 
299 #if ENABLE(SVG)
300     virtual AffineTransform localTransform() const;
301 #endif
302 
303 protected:
304     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
305     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
306     virtual void updateBoxModelInfoFromStyle();
307 
308     void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject);
309     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
310 
311     void paintMaskImages(const PaintInfo&, int tx, int ty, int width, int height);
312 
313 #if PLATFORM(MAC)
314     void paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText);
315 #endif
316 
317     void calcAbsoluteHorizontal();
318 
shouldCalculateSizeAsReplaced()319     virtual bool shouldCalculateSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
320 
321     virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const;
322     virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
323 
324 private:
includeVerticalScrollbarSize()325     bool includeVerticalScrollbarSize() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); }
includeHorizontalScrollbarSize()326     bool includeHorizontalScrollbarSize() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); }
327 
328     void paintRootBoxDecorations(PaintInfo&, int tx, int ty);
329     // Returns true if we did a full repaint
330     bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground);
331 
332     int containingBlockWidthForPositioned(const RenderBoxModelObject* containingBlock) const;
333     int containingBlockHeightForPositioned(const RenderBoxModelObject* containingBlock) const;
334 
335     void calcAbsoluteVertical();
336     void calcAbsoluteHorizontalValues(Length width, const RenderBoxModelObject* cb, TextDirection containerDirection,
337                                       int containerWidth, int bordersPlusPadding,
338                                       Length left, Length right, Length marginLeft, Length marginRight,
339                                       int& widthValue, int& marginLeftValue, int& marginRightValue, int& xPos);
340     void calcAbsoluteVerticalValues(Length height, const RenderBoxModelObject* cb,
341                                     int containerHeight, int bordersPlusPadding,
342                                     Length top, Length bottom, Length marginTop, Length marginBottom,
343                                     int& heightValue, int& marginTopValue, int& marginBottomValue, int& yPos);
344 
345     void calcAbsoluteVerticalReplaced();
346     void calcAbsoluteHorizontalReplaced();
347 
348     // This function calculates the minimum and maximum preferred widths for an object.
349     // These values are used in shrink-to-fit layout systems.
350     // These include tables, positioned objects, floats and flexible boxes.
calcPrefWidths()351     virtual void calcPrefWidths() { setPrefWidthsDirty(false); }
352 
353 private:
354     // The width/height of the contents + borders + padding.  The x/y location is relative to our container (which is not always our parent).
355     IntRect m_frameRect;
356 
357 protected:
358 
359 #ifdef ANDROID_LAYOUT
360     int m_visibleWidth;
361 #endif
362 
363     int m_marginLeft;
364     int m_marginRight;
365     int m_marginTop;
366     int m_marginBottom;
367 
368     // The preferred width of the element if it were to break its lines at every possible opportunity.
369     int m_minPrefWidth;
370 
371     // The preferred width of the element if it never breaks any lines at all.
372     int m_maxPrefWidth;
373 
374     // For inline replaced elements, the inline box that owns us.
375     InlineBox* m_inlineBoxWrapper;
376 
377     // Our overflow information.
378     OwnPtr<RenderOverflow> m_overflow;
379 
380 private:
381     // Used to store state between styleWillChange and styleDidChange
382     static bool s_hadOverflowClip;
383 };
384 
toRenderBox(RenderObject * object)385 inline RenderBox* toRenderBox(RenderObject* object)
386 {
387     ASSERT(!object || object->isBox());
388     return static_cast<RenderBox*>(object);
389 }
390 
toRenderBox(const RenderObject * object)391 inline const RenderBox* toRenderBox(const RenderObject* object)
392 {
393     ASSERT(!object || object->isBox());
394     return static_cast<const RenderBox*>(object);
395 }
396 
397 // This will catch anyone doing an unnecessary cast.
398 void toRenderBox(const RenderBox*);
399 
previousSiblingBox()400 inline RenderBox* RenderBox::previousSiblingBox() const
401 {
402     return toRenderBox(previousSibling());
403 }
404 
nextSiblingBox()405 inline RenderBox* RenderBox::nextSiblingBox() const
406 {
407     return toRenderBox(nextSibling());
408 }
409 
parentBox()410 inline RenderBox* RenderBox::parentBox() const
411 {
412     return toRenderBox(parent());
413 }
414 
firstChildBox()415 inline RenderBox* RenderBox::firstChildBox() const
416 {
417     return toRenderBox(firstChild());
418 }
419 
lastChildBox()420 inline RenderBox* RenderBox::lastChildBox() const
421 {
422     return toRenderBox(lastChild());
423 }
424 
425 } // namespace WebCore
426 
427 #endif // RenderBox_h
428