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1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <asm/types.h>
5 
6 /* Definitions of frame buffers						*/
7 
8 #define FB_MAJOR		29
9 #define FB_MAX			32	/* sufficient for now */
10 
11 /* ioctls
12    0x46 is 'F'								*/
13 #define FBIOGET_VSCREENINFO	0x4600
14 #define FBIOPUT_VSCREENINFO	0x4601
15 #define FBIOGET_FSCREENINFO	0x4602
16 #define FBIOGETCMAP		0x4604
17 #define FBIOPUTCMAP		0x4605
18 #define FBIOPAN_DISPLAY		0x4606
19 #ifdef __KERNEL__
20 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
21 #else
22 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
23 #endif
24 /* 0x4607-0x460B are defined below */
25 /* #define FBIOGET_MONITORSPEC	0x460C */
26 /* #define FBIOPUT_MONITORSPEC	0x460D */
27 /* #define FBIOSWITCH_MONIBIT	0x460E */
28 #define FBIOGET_CON2FBMAP	0x460F
29 #define FBIOPUT_CON2FBMAP	0x4610
30 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
31 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
32 #define FBIO_ALLOC              0x4613
33 #define FBIO_FREE               0x4614
34 #define FBIOGET_GLYPH           0x4615
35 #define FBIOGET_HWCINFO         0x4616
36 #define FBIOPUT_MODEINFO        0x4617
37 #define FBIOGET_DISPINFO        0x4618
38 
39 
40 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
41 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
42 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
43 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
44 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
45 
46 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
47 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
48 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
49 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
50 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
51 
52 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
53 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
54 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
55 
56 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
57 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
58 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
59 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
60 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
61 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
62 
63 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
64 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
65 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
66 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
67 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
68 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
69 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
70 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
71 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
72 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
73 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
74 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
75 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
76 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
77 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
78 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
79 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
80 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
81 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
82 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
83 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
84 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
85 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
86 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
87 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
88 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
89 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
90 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
91 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
92 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
93 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
94 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
95 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
96 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
97 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
98 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
99 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
100 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
101 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
102 #define FB_ACCEL_I810           39      /* Intel 810/815                */
103 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
104 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
105 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
106 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
107 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
108 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
109 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
110 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
111 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
112 #define FB_ACCEL_OMAP1610       49	/* TI OMAP16xx                  */
113 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
114 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
115 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
116 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
117 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
118 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
119 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
120 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
121 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
122 
123 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
124 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
125 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
126 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
127 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
128 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
129 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
130 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
131 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
132 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
133 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
134 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
135 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
136 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
137 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
138 
139 struct fb_fix_screeninfo {
140 	char id[16];			/* identification string eg "TT Builtin" */
141 	unsigned long smem_start;	/* Start of frame buffer mem */
142 					/* (physical address) */
143 	__u32 smem_len;			/* Length of frame buffer mem */
144 	__u32 type;			/* see FB_TYPE_*		*/
145 	__u32 type_aux;			/* Interleave for interleaved Planes */
146 	__u32 visual;			/* see FB_VISUAL_*		*/
147 	__u16 xpanstep;			/* zero if no hardware panning  */
148 	__u16 ypanstep;			/* zero if no hardware panning  */
149 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
150 	__u32 line_length;		/* length of a line in bytes    */
151 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
152 					/* (physical address) */
153 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
154 	__u32 accel;			/* Indicate to driver which	*/
155 					/*  specific chip/card we have	*/
156 	__u16 reserved[3];		/* Reserved for future compatibility */
157 };
158 
159 /* Interpretation of offset for color fields: All offsets are from the right,
160  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
161  * can use the offset as right argument to <<). A pixel afterwards is a bit
162  * stream and is written to video memory as that unmodified. This implies
163  * big-endian byte order if bits_per_pixel is greater than 8.
164  */
165 struct fb_bitfield {
166 	__u32 offset;			/* beginning of bitfield	*/
167 	__u32 length;			/* length of bitfield		*/
168 	__u32 msb_right;		/* != 0 : Most significant bit is */
169 					/* right */
170 };
171 
172 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
173 
174 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
175 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
176 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
177 #define FB_ACTIVATE_MASK       15
178 					/* values			*/
179 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
180 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
181 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
182 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
183 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
184 
185 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
186 
187 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
188 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
189 #define FB_SYNC_EXT		4	/* external sync		*/
190 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
191 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
192 					/* vtotal = 144d/288n/576i => PAL  */
193 					/* vtotal = 121d/242n/484i => NTSC */
194 #define FB_SYNC_ON_GREEN	32	/* sync on green */
195 
196 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
197 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
198 #define FB_VMODE_DOUBLE		2	/* double scan */
199 #define FB_VMODE_MASK		255
200 
201 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
202 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
203 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
204 
205 /*
206  * Display rotation support
207  */
208 #define FB_ROTATE_UR      0
209 #define FB_ROTATE_CW      1
210 #define FB_ROTATE_UD      2
211 #define FB_ROTATE_CCW     3
212 
213 #define PICOS2KHZ(a) (1000000000UL/(a))
214 #define KHZ2PICOS(a) (1000000000UL/(a))
215 
216 struct fb_var_screeninfo {
217 	__u32 xres;			/* visible resolution		*/
218 	__u32 yres;
219 	__u32 xres_virtual;		/* virtual resolution		*/
220 	__u32 yres_virtual;
221 	__u32 xoffset;			/* offset from virtual to visible */
222 	__u32 yoffset;			/* resolution			*/
223 
224 	__u32 bits_per_pixel;		/* guess what			*/
225 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
226 
227 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
228 	struct fb_bitfield green;	/* else only length is significant */
229 	struct fb_bitfield blue;
230 	struct fb_bitfield transp;	/* transparency			*/
231 
232 	__u32 nonstd;			/* != 0 Non standard pixel format */
233 
234 	__u32 activate;			/* see FB_ACTIVATE_*		*/
235 
236 	__u32 height;			/* height of picture in mm    */
237 	__u32 width;			/* width of picture in mm     */
238 
239 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
240 
241 	/* Timing: All values in pixclocks, except pixclock (of course) */
242 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
243 	__u32 left_margin;		/* time from sync to picture	*/
244 	__u32 right_margin;		/* time from picture to sync	*/
245 	__u32 upper_margin;		/* time from sync to picture	*/
246 	__u32 lower_margin;
247 	__u32 hsync_len;		/* length of horizontal sync	*/
248 	__u32 vsync_len;		/* length of vertical sync	*/
249 	__u32 sync;			/* see FB_SYNC_*		*/
250 	__u32 vmode;			/* see FB_VMODE_*		*/
251 	__u32 rotate;			/* angle we rotate counter clockwise */
252 	__u32 reserved[5];		/* Reserved for future compatibility */
253 };
254 
255 struct fb_cmap {
256 	__u32 start;			/* First entry	*/
257 	__u32 len;			/* Number of entries */
258 	__u16 *red;			/* Red values	*/
259 	__u16 *green;
260 	__u16 *blue;
261 	__u16 *transp;			/* transparency, can be NULL */
262 };
263 
264 struct fb_con2fbmap {
265 	__u32 console;
266 	__u32 framebuffer;
267 };
268 
269 /* VESA Blanking Levels */
270 #define VESA_NO_BLANKING        0
271 #define VESA_VSYNC_SUSPEND      1
272 #define VESA_HSYNC_SUSPEND      2
273 #define VESA_POWERDOWN          3
274 
275 
276 enum {
277 	/* screen: unblanked, hsync: on,  vsync: on */
278 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
279 
280 	/* screen: blanked,   hsync: on,  vsync: on */
281 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
282 
283 	/* screen: blanked,   hsync: on,  vsync: off */
284 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
285 
286 	/* screen: blanked,   hsync: off, vsync: on */
287 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
288 
289 	/* screen: blanked,   hsync: off, vsync: off */
290 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
291 };
292 
293 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
294 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
295 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
296 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
297 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
298 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
299 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
300 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
301 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
302 
303 struct fb_vblank {
304 	__u32 flags;			/* FB_VBLANK flags */
305 	__u32 count;			/* counter of retraces since boot */
306 	__u32 vcount;			/* current scanline position */
307 	__u32 hcount;			/* current scandot position */
308 	__u32 reserved[4];		/* reserved for future compatibility */
309 };
310 
311 /* Internal HW accel */
312 #define ROP_COPY 0
313 #define ROP_XOR  1
314 
315 struct fb_copyarea {
316 	__u32 dx;
317 	__u32 dy;
318 	__u32 width;
319 	__u32 height;
320 	__u32 sx;
321 	__u32 sy;
322 };
323 
324 struct fb_fillrect {
325 	__u32 dx;	/* screen-relative */
326 	__u32 dy;
327 	__u32 width;
328 	__u32 height;
329 	__u32 color;
330 	__u32 rop;
331 };
332 
333 struct fb_image {
334 	__u32 dx;		/* Where to place image */
335 	__u32 dy;
336 	__u32 width;		/* Size of image */
337 	__u32 height;
338 	__u32 fg_color;		/* Only used when a mono bitmap */
339 	__u32 bg_color;
340 	__u8  depth;		/* Depth of the image */
341 	const char *data;	/* Pointer to image data */
342 	struct fb_cmap cmap;	/* color map info */
343 };
344 
345 /*
346  * hardware cursor control
347  */
348 
349 #define FB_CUR_SETIMAGE 0x01
350 #define FB_CUR_SETPOS   0x02
351 #define FB_CUR_SETHOT   0x04
352 #define FB_CUR_SETCMAP  0x08
353 #define FB_CUR_SETSHAPE 0x10
354 #define FB_CUR_SETSIZE	0x20
355 #define FB_CUR_SETALL   0xFF
356 
357 struct fbcurpos {
358 	__u16 x, y;
359 };
360 
361 struct fb_cursor {
362 	__u16 set;		/* what to set */
363 	__u16 enable;		/* cursor on/off */
364 	__u16 rop;		/* bitop operation */
365 	const char *mask;	/* cursor mask bits */
366 	struct fbcurpos hot;	/* cursor hot spot */
367 	struct fb_image	image;	/* Cursor image */
368 };
369 
370 #ifdef CONFIG_FB_BACKLIGHT
371 /* Settings for the generic backlight code */
372 #define FB_BACKLIGHT_LEVELS	128
373 #define FB_BACKLIGHT_MAX	0xFF
374 #endif
375 
376 #ifdef __KERNEL__
377 
378 #include <linux/fs.h>
379 #include <linux/init.h>
380 #include <linux/device.h>
381 #include <linux/workqueue.h>
382 #include <linux/notifier.h>
383 #include <linux/list.h>
384 #include <linux/backlight.h>
385 #include <asm/io.h>
386 
387 struct vm_area_struct;
388 struct fb_info;
389 struct device;
390 struct file;
391 
392 /* Definitions below are used in the parsed monitor specs */
393 #define FB_DPMS_ACTIVE_OFF	1
394 #define FB_DPMS_SUSPEND		2
395 #define FB_DPMS_STANDBY		4
396 
397 #define FB_DISP_DDI		1
398 #define FB_DISP_ANA_700_300	2
399 #define FB_DISP_ANA_714_286	4
400 #define FB_DISP_ANA_1000_400	8
401 #define FB_DISP_ANA_700_000	16
402 
403 #define FB_DISP_MONO		32
404 #define FB_DISP_RGB		64
405 #define FB_DISP_MULTI		128
406 #define FB_DISP_UNKNOWN		256
407 
408 #define FB_SIGNAL_NONE		0
409 #define FB_SIGNAL_BLANK_BLANK	1
410 #define FB_SIGNAL_SEPARATE	2
411 #define FB_SIGNAL_COMPOSITE	4
412 #define FB_SIGNAL_SYNC_ON_GREEN	8
413 #define FB_SIGNAL_SERRATION_ON	16
414 
415 #define FB_MISC_PRIM_COLOR	1
416 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
417 struct fb_chroma {
418 	__u32 redx;	/* in fraction of 1024 */
419 	__u32 greenx;
420 	__u32 bluex;
421 	__u32 whitex;
422 	__u32 redy;
423 	__u32 greeny;
424 	__u32 bluey;
425 	__u32 whitey;
426 };
427 
428 struct fb_monspecs {
429 	struct fb_chroma chroma;
430 	struct fb_videomode *modedb;	/* mode database */
431 	__u8  manufacturer[4];		/* Manufacturer */
432 	__u8  monitor[14];		/* Monitor String */
433 	__u8  serial_no[14];		/* Serial Number */
434 	__u8  ascii[14];		/* ? */
435 	__u32 modedb_len;		/* mode database length */
436 	__u32 model;			/* Monitor Model */
437 	__u32 serial;			/* Serial Number - Integer */
438 	__u32 year;			/* Year manufactured */
439 	__u32 week;			/* Week Manufactured */
440 	__u32 hfmin;			/* hfreq lower limit (Hz) */
441 	__u32 hfmax;			/* hfreq upper limit (Hz) */
442 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
443 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
444 	__u16 input;			/* display type - see FB_DISP_* */
445 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
446 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
447 	__u16 vfmin;			/* vfreq lower limit (Hz) */
448 	__u16 vfmax;			/* vfreq upper limit (Hz) */
449 	__u16 gamma;			/* Gamma - in fractions of 100 */
450 	__u16 gtf	: 1;		/* supports GTF */
451 	__u16 misc;			/* Misc flags - see FB_MISC_* */
452 	__u8  version;			/* EDID version... */
453 	__u8  revision;			/* ...and revision */
454 	__u8  max_x;			/* Maximum horizontal size (cm) */
455 	__u8  max_y;			/* Maximum vertical size (cm) */
456 };
457 
458 struct fb_cmap_user {
459 	__u32 start;			/* First entry	*/
460 	__u32 len;			/* Number of entries */
461 	__u16 __user *red;		/* Red values	*/
462 	__u16 __user *green;
463 	__u16 __user *blue;
464 	__u16 __user *transp;		/* transparency, can be NULL */
465 };
466 
467 struct fb_image_user {
468 	__u32 dx;			/* Where to place image */
469 	__u32 dy;
470 	__u32 width;			/* Size of image */
471 	__u32 height;
472 	__u32 fg_color;			/* Only used when a mono bitmap */
473 	__u32 bg_color;
474 	__u8  depth;			/* Depth of the image */
475 	const char __user *data;	/* Pointer to image data */
476 	struct fb_cmap_user cmap;	/* color map info */
477 };
478 
479 struct fb_cursor_user {
480 	__u16 set;			/* what to set */
481 	__u16 enable;			/* cursor on/off */
482 	__u16 rop;			/* bitop operation */
483 	const char __user *mask;	/* cursor mask bits */
484 	struct fbcurpos hot;		/* cursor hot spot */
485 	struct fb_image_user image;	/* Cursor image */
486 };
487 
488 /*
489  * Register/unregister for framebuffer events
490  */
491 
492 /*	The resolution of the passed in fb_info about to change */
493 #define FB_EVENT_MODE_CHANGE		0x01
494 /*	The display on this fb_info is beeing suspended, no access to the
495  *	framebuffer is allowed any more after that call returns
496  */
497 #define FB_EVENT_SUSPEND		0x02
498 /*	The display on this fb_info was resumed, you can restore the display
499  *	if you own it
500  */
501 #define FB_EVENT_RESUME			0x03
502 /*      An entry from the modelist was removed */
503 #define FB_EVENT_MODE_DELETE            0x04
504 /*      A driver registered itself */
505 #define FB_EVENT_FB_REGISTERED          0x05
506 /*      A driver unregistered itself */
507 #define FB_EVENT_FB_UNREGISTERED        0x06
508 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
509 #define FB_EVENT_GET_CONSOLE_MAP        0x07
510 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
511 #define FB_EVENT_SET_CONSOLE_MAP        0x08
512 /*      A display blank is requested       */
513 #define FB_EVENT_BLANK                  0x09
514 /*      Private modelist is to be replaced */
515 #define FB_EVENT_NEW_MODELIST           0x0A
516 /*	The resolution of the passed in fb_info about to change and
517         all vc's should be changed         */
518 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
519 
520 struct fb_event {
521 	struct fb_info *info;
522 	void *data;
523 };
524 
525 
526 extern int fb_register_client(struct notifier_block *nb);
527 extern int fb_unregister_client(struct notifier_block *nb);
528 extern int fb_notifier_call_chain(unsigned long val, void *v);
529 /*
530  * Pixmap structure definition
531  *
532  * The purpose of this structure is to translate data
533  * from the hardware independent format of fbdev to what
534  * format the hardware needs.
535  */
536 
537 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
538 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
539 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
540 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
541 
542 struct fb_pixmap {
543 	u8  *addr;		/* pointer to memory			*/
544 	u32 size;		/* size of buffer in bytes		*/
545 	u32 offset;		/* current offset to buffer		*/
546 	u32 buf_align;		/* byte alignment of each bitmap	*/
547 	u32 scan_align;		/* alignment per scanline		*/
548 	u32 access_align;	/* alignment per read/write (bits)	*/
549 	u32 flags;		/* see FB_PIXMAP_*			*/
550 	/* access methods */
551 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
552 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
553 };
554 
555 
556 /*
557  * Frame buffer operations
558  *
559  * LOCKING NOTE: those functions must _ALL_ be called with the console
560  * semaphore held, this is the only suitable locking mechanism we have
561  * in 2.6. Some may be called at interrupt time at this point though.
562  */
563 
564 struct fb_ops {
565 	/* open/release and usage marking */
566 	struct module *owner;
567 	int (*fb_open)(struct fb_info *info, int user);
568 	int (*fb_release)(struct fb_info *info, int user);
569 
570 	/* For framebuffers with strange non linear layouts or that do not
571 	 * work with normal memory mapped access
572 	 */
573 	ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
574 	ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
575 
576 	/* checks var and eventually tweaks it to something supported,
577 	 * DO NOT MODIFY PAR */
578 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
579 
580 	/* set the video mode according to info->var */
581 	int (*fb_set_par)(struct fb_info *info);
582 
583 	/* set color register */
584 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
585 			    unsigned blue, unsigned transp, struct fb_info *info);
586 
587 	/* set color registers in batch */
588 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
589 
590 	/* blank display */
591 	int (*fb_blank)(int blank, struct fb_info *info);
592 
593 	/* pan display */
594 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
595 
596 	/* Draws a rectangle */
597 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
598 	/* Copy data from area to another */
599 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
600 	/* Draws a image to the display */
601 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
602 
603 	/* Draws cursor */
604 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
605 
606 	/* Rotates the display */
607 	void (*fb_rotate)(struct fb_info *info, int angle);
608 
609 	/* wait for blit idle, optional */
610 	int (*fb_sync)(struct fb_info *info);
611 
612 	/* perform fb specific ioctl (optional) */
613 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
614 			unsigned long arg);
615 
616 	/* Handle 32bit compat ioctl (optional) */
617 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
618 			unsigned long arg);
619 
620 	/* perform fb specific mmap */
621 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
622 
623 	/* save current hardware state */
624 	void (*fb_save_state)(struct fb_info *info);
625 
626 	/* restore saved state */
627 	void (*fb_restore_state)(struct fb_info *info);
628 };
629 
630 #ifdef CONFIG_FB_TILEBLITTING
631 
632 #define FB_TILE_CURSOR_NONE        0
633 #define FB_TILE_CURSOR_UNDERLINE   1
634 #define FB_TILE_CURSOR_LOWER_THIRD 2
635 #define FB_TILE_CURSOR_LOWER_HALF  3
636 #define FB_TILE_CURSOR_TWO_THIRDS  4
637 #define FB_TILE_CURSOR_BLOCK       5
638 
639 struct fb_tilemap {
640 	__u32 width;                /* width of each tile in pixels */
641 	__u32 height;               /* height of each tile in scanlines */
642 	__u32 depth;                /* color depth of each tile */
643 	__u32 length;               /* number of tiles in the map */
644 	const __u8 *data;           /* actual tile map: a bitmap array, packed
645 				       to the nearest byte */
646 };
647 
648 struct fb_tilerect {
649 	__u32 sx;                   /* origin in the x-axis */
650 	__u32 sy;                   /* origin in the y-axis */
651 	__u32 width;                /* number of tiles in the x-axis */
652 	__u32 height;               /* number of tiles in the y-axis */
653 	__u32 index;                /* what tile to use: index to tile map */
654 	__u32 fg;                   /* foreground color */
655 	__u32 bg;                   /* background color */
656 	__u32 rop;                  /* raster operation */
657 };
658 
659 struct fb_tilearea {
660 	__u32 sx;                   /* source origin in the x-axis */
661 	__u32 sy;                   /* source origin in the y-axis */
662 	__u32 dx;                   /* destination origin in the x-axis */
663 	__u32 dy;                   /* destination origin in the y-axis */
664 	__u32 width;                /* number of tiles in the x-axis */
665 	__u32 height;               /* number of tiles in the y-axis */
666 };
667 
668 struct fb_tileblit {
669 	__u32 sx;                   /* origin in the x-axis */
670 	__u32 sy;                   /* origin in the y-axis */
671 	__u32 width;                /* number of tiles in the x-axis */
672 	__u32 height;               /* number of tiles in the y-axis */
673 	__u32 fg;                   /* foreground color */
674 	__u32 bg;                   /* background color */
675 	__u32 length;               /* number of tiles to draw */
676 	__u32 *indices;             /* array of indices to tile map */
677 };
678 
679 struct fb_tilecursor {
680 	__u32 sx;                   /* cursor position in the x-axis */
681 	__u32 sy;                   /* cursor position in the y-axis */
682 	__u32 mode;                 /* 0 = erase, 1 = draw */
683 	__u32 shape;                /* see FB_TILE_CURSOR_* */
684 	__u32 fg;                   /* foreground color */
685 	__u32 bg;                   /* background color */
686 };
687 
688 struct fb_tile_ops {
689 	/* set tile characteristics */
690 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
691 
692 	/* all dimensions from hereon are in terms of tiles */
693 
694 	/* move a rectangular region of tiles from one area to another*/
695 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
696 	/* fill a rectangular region with a tile */
697 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
698 	/* copy an array of tiles */
699 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
700 	/* cursor */
701 	void (*fb_tilecursor)(struct fb_info *info,
702 			      struct fb_tilecursor *cursor);
703 };
704 #endif /* CONFIG_FB_TILEBLITTING */
705 
706 /* FBINFO_* = fb_info.flags bit flags */
707 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
708 #define FBINFO_HWACCEL_DISABLED	0x0002
709 	/* When FBINFO_HWACCEL_DISABLED is set:
710 	 *  Hardware acceleration is turned off.  Software implementations
711 	 *  of required functions (copyarea(), fillrect(), and imageblit())
712 	 *  takes over; acceleration engine should be in a quiescent state */
713 
714 /* hints */
715 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
716 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
717 
718 /* hardware supported ops */
719 /*  semantics: when a bit is set, it indicates that the operation is
720  *   accelerated by hardware.
721  *  required functions will still work even if the bit is not set.
722  *  optional functions may not even exist if the flag bit is not set.
723  */
724 #define FBINFO_HWACCEL_NONE		0x0000
725 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
726 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
727 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
728 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
729 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
730 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
731 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
732 
733 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
734 						  from userspace */
735 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
736 
737 /* A driver may set this flag to indicate that it does want a set_par to be
738  * called every time when fbcon_switch is executed. The advantage is that with
739  * this flag set you can really be sure that set_par is always called before
740  * any of the functions dependant on the correct hardware state or altering
741  * that state, even if you are using some broken X releases. The disadvantage
742  * is that it introduces unwanted delays to every console switch if set_par
743  * is slow. It is a good idea to try this flag in the drivers initialization
744  * code whenever there is a bug report related to switching between X and the
745  * framebuffer console.
746  */
747 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
748 
749 struct fb_info {
750 	int node;
751 	int flags;
752 	struct fb_var_screeninfo var;	/* Current var */
753 	struct fb_fix_screeninfo fix;	/* Current fix */
754 	struct fb_monspecs monspecs;	/* Current Monitor specs */
755 	struct work_struct queue;	/* Framebuffer event queue */
756 	struct fb_pixmap pixmap;	/* Image hardware mapper */
757 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
758 	struct fb_cmap cmap;		/* Current cmap */
759 	struct list_head modelist;      /* mode list */
760 	struct fb_videomode *mode;	/* current mode */
761 
762 #ifdef CONFIG_FB_BACKLIGHT
763 	/* Lock ordering:
764 	 * bl_mutex (protects bl_dev and bl_curve)
765 	 *   bl_dev->sem (backlight class)
766 	 */
767 	struct mutex bl_mutex;
768 
769 	/* assigned backlight device */
770 	struct backlight_device *bl_dev;
771 
772 	/* Backlight level curve */
773 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
774 #endif
775 
776 	struct fb_ops *fbops;
777 	struct device *device;
778 	struct class_device *class_device; /* sysfs per device attrs */
779 #ifdef CONFIG_FB_TILEBLITTING
780 	struct fb_tile_ops *tileops;    /* Tile Blitting */
781 #endif
782 	char __iomem *screen_base;	/* Virtual address */
783 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
784 	void *pseudo_palette;		/* Fake palette of 16 colors */
785 #define FBINFO_STATE_RUNNING	0
786 #define FBINFO_STATE_SUSPENDED	1
787 	u32 state;			/* Hardware state i.e suspend */
788 	void *fbcon_par;                /* fbcon use-only private area */
789 	/* From here on everything is device dependent */
790 	void *par;
791 };
792 
793 #ifdef MODULE
794 #define FBINFO_DEFAULT	FBINFO_MODULE
795 #else
796 #define FBINFO_DEFAULT	0
797 #endif
798 
799 // This will go away
800 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
801 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
802 
803 /* This will go away
804  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
805  * when it wants to turn the acceleration engine on.  This is
806  * really a separate operation, and should be modified via sysfs.
807  *  But for now, we leave it broken with the following define
808  */
809 #define STUPID_ACCELF_TEXT_SHIT
810 
811 // This will go away
812 #if defined(__sparc__)
813 
814 /* We map all of our framebuffers such that big-endian accesses
815  * are what we want, so the following is sufficient.
816  */
817 
818 // This will go away
819 #define fb_readb sbus_readb
820 #define fb_readw sbus_readw
821 #define fb_readl sbus_readl
822 #define fb_readq sbus_readq
823 #define fb_writeb sbus_writeb
824 #define fb_writew sbus_writew
825 #define fb_writel sbus_writel
826 #define fb_writeq sbus_writeq
827 #define fb_memset sbus_memset_io
828 
829 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
830 
831 #define fb_readb __raw_readb
832 #define fb_readw __raw_readw
833 #define fb_readl __raw_readl
834 #define fb_readq __raw_readq
835 #define fb_writeb __raw_writeb
836 #define fb_writew __raw_writew
837 #define fb_writel __raw_writel
838 #define fb_writeq __raw_writeq
839 #define fb_memset memset_io
840 
841 #else
842 
843 #define fb_readb(addr) (*(volatile u8 *) (addr))
844 #define fb_readw(addr) (*(volatile u16 *) (addr))
845 #define fb_readl(addr) (*(volatile u32 *) (addr))
846 #define fb_readq(addr) (*(volatile u64 *) (addr))
847 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
848 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
849 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
850 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
851 #define fb_memset memset
852 
853 #endif
854 
855 #if defined (__BIG_ENDIAN)
856 #define FB_LEFT_POS(bpp)          (32 - bpp)
857 #define FB_SHIFT_HIGH(val, bits)  ((val) >> (bits))
858 #define FB_SHIFT_LOW(val, bits)   ((val) << (bits))
859 #else
860 #define FB_LEFT_POS(bpp)          (0)
861 #define FB_SHIFT_HIGH(val, bits)  ((val) << (bits))
862 #define FB_SHIFT_LOW(val, bits)   ((val) >> (bits))
863 #endif
864 
865     /*
866      *  `Generic' versions of the frame buffer device operations
867      */
868 
869 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
870 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
871 extern int fb_blank(struct fb_info *info, int blank);
872 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
873 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
874 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
875 
876 /* drivers/video/fbmem.c */
877 extern int register_framebuffer(struct fb_info *fb_info);
878 extern int unregister_framebuffer(struct fb_info *fb_info);
879 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
880 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
881 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
882 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
883 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
884 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
885 extern void fb_set_suspend(struct fb_info *info, int state);
886 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
887 			      struct fb_fix_screeninfo *fix);
888 extern int fb_get_options(char *name, char **option);
889 extern int fb_new_modelist(struct fb_info *info);
890 
891 extern struct fb_info *registered_fb[FB_MAX];
892 extern int num_registered_fb;
893 
__fb_pad_aligned_buffer(u8 * dst,u32 d_pitch,u8 * src,u32 s_pitch,u32 height)894 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
895 					   u8 *src, u32 s_pitch, u32 height)
896 {
897 	int i, j;
898 
899 	d_pitch -= s_pitch;
900 
901 	for (i = height; i--; ) {
902 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
903 		for (j = 0; j < s_pitch; j++)
904 			*dst++ = *src++;
905 		dst += d_pitch;
906 	}
907 }
908 
909 /* drivers/video/fbsysfs.c */
910 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
911 extern void framebuffer_release(struct fb_info *info);
912 extern int fb_init_class_device(struct fb_info *fb_info);
913 extern void fb_cleanup_class_device(struct fb_info *head);
914 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
915 
916 /* drivers/video/fbmon.c */
917 #define FB_MAXTIMINGS		0
918 #define FB_VSYNCTIMINGS		1
919 #define FB_HSYNCTIMINGS		2
920 #define FB_DCLKTIMINGS		3
921 #define FB_IGNOREMON		0x100
922 
923 #define FB_MODE_IS_UNKNOWN	0
924 #define FB_MODE_IS_DETAILED	1
925 #define FB_MODE_IS_STANDARD	2
926 #define FB_MODE_IS_VESA		4
927 #define FB_MODE_IS_CALCULATED	8
928 #define FB_MODE_IS_FIRST	16
929 #define FB_MODE_IS_FROM_VAR     32
930 
931 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
932 			       const struct fb_info *fb_info);
933 extern int fbmon_dpms(const struct fb_info *fb_info);
934 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
935 		       struct fb_info *info);
936 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
937 			    struct fb_info *info);
938 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
939 extern const unsigned char *fb_firmware_edid(struct device *device);
940 extern void fb_edid_to_monspecs(unsigned char *edid,
941 				struct fb_monspecs *specs);
942 extern void fb_destroy_modedb(struct fb_videomode *modedb);
943 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
944 
945 /* drivers/video/modedb.c */
946 #define VESA_MODEDB_SIZE 34
947 extern void fb_var_to_videomode(struct fb_videomode *mode,
948 				struct fb_var_screeninfo *var);
949 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
950 				struct fb_videomode *mode);
951 extern int fb_mode_is_equal(struct fb_videomode *mode1,
952 			    struct fb_videomode *mode2);
953 extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
954 extern void fb_delete_videomode(struct fb_videomode *mode,
955 				struct list_head *head);
956 extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
957 					  struct list_head *head);
958 extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
959 					      struct list_head *head);
960 extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
961 						 struct list_head *head);
962 extern void fb_destroy_modelist(struct list_head *head);
963 extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
964 				     struct list_head *head);
965 extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
966 						 struct list_head *head);
967 
968 /* drivers/video/fbcmap.c */
969 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
970 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
971 extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
972 extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
973 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
974 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
975 extern struct fb_cmap *fb_default_cmap(int len);
976 extern void fb_invert_cmaps(void);
977 
978 struct fb_videomode {
979 	const char *name;	/* optional */
980 	u32 refresh;		/* optional */
981 	u32 xres;
982 	u32 yres;
983 	u32 pixclock;
984 	u32 left_margin;
985 	u32 right_margin;
986 	u32 upper_margin;
987 	u32 lower_margin;
988 	u32 hsync_len;
989 	u32 vsync_len;
990 	u32 sync;
991 	u32 vmode;
992 	u32 flag;
993 };
994 
995 extern const struct fb_videomode vesa_modes[];
996 
997 struct fb_modelist {
998 	struct list_head list;
999 	struct fb_videomode mode;
1000 };
1001 
1002 extern int fb_find_mode(struct fb_var_screeninfo *var,
1003 			struct fb_info *info, const char *mode_option,
1004 			const struct fb_videomode *db,
1005 			unsigned int dbsize,
1006 			const struct fb_videomode *default_mode,
1007 			unsigned int default_bpp);
1008 
1009 #endif /* __KERNEL__ */
1010 
1011 #endif /* _LINUX_FB_H */
1012