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Searched defs:sound_precache (Results 1 – 5 of 5) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_parse.cpp210 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
Dserver.h55 char *sound_precache[MAX_SOUNDS]; // NULL terminated member
Dclient.h211 struct sfx_s *sound_precache[MAX_SOUNDS]; member
/external/quake/quake/src/QW/server/
Dserver.h56 char *sound_precache[MAX_SOUNDS]; // NULL terminated member
/external/quake/quake/src/QW/client/
Dclient.h274 struct sfx_s *sound_precache[MAX_SOUNDS]; member