1 /*
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "Scrollbar.h"
28
29 #include "AccessibilityScrollbar.h"
30 #include "AXObjectCache.h"
31 #include "EventHandler.h"
32 #include "Frame.h"
33 #include "FrameView.h"
34 #include "GraphicsContext.h"
35 #include "PlatformMouseEvent.h"
36 #include "ScrollbarClient.h"
37 #include "ScrollbarTheme.h"
38
39 #include <algorithm>
40
41 using namespace std;
42
43 namespace WebCore {
44
45 #if !PLATFORM(GTK)
createNativeScrollbar(ScrollbarClient * client,ScrollbarOrientation orientation,ScrollbarControlSize size)46 PassRefPtr<Scrollbar> Scrollbar::createNativeScrollbar(ScrollbarClient* client, ScrollbarOrientation orientation, ScrollbarControlSize size)
47 {
48 return adoptRef(new Scrollbar(client, orientation, size));
49 }
50 #endif
51
maxOverlapBetweenPages()52 int Scrollbar::maxOverlapBetweenPages()
53 {
54 static int maxOverlapBetweenPages = ScrollbarTheme::nativeTheme()->maxOverlapBetweenPages();
55 return maxOverlapBetweenPages;
56 }
57
Scrollbar(ScrollbarClient * client,ScrollbarOrientation orientation,ScrollbarControlSize controlSize,ScrollbarTheme * theme)58 Scrollbar::Scrollbar(ScrollbarClient* client, ScrollbarOrientation orientation, ScrollbarControlSize controlSize,
59 ScrollbarTheme* theme)
60 : m_client(client)
61 , m_orientation(orientation)
62 , m_controlSize(controlSize)
63 , m_theme(theme)
64 , m_visibleSize(0)
65 , m_totalSize(0)
66 , m_currentPos(0)
67 , m_dragOrigin(0)
68 , m_lineStep(0)
69 , m_pageStep(0)
70 , m_pixelStep(1)
71 , m_hoveredPart(NoPart)
72 , m_pressedPart(NoPart)
73 , m_pressedPos(0)
74 , m_enabled(true)
75 , m_scrollTimer(this, &Scrollbar::autoscrollTimerFired)
76 , m_overlapsResizer(false)
77 , m_suppressInvalidation(false)
78 {
79 if (!m_theme)
80 m_theme = ScrollbarTheme::nativeTheme();
81
82 m_theme->registerScrollbar(this);
83
84 // FIXME: This is ugly and would not be necessary if we fix cross-platform code to actually query for
85 // scrollbar thickness and use it when sizing scrollbars (rather than leaving one dimension of the scrollbar
86 // alone when sizing).
87 int thickness = m_theme->scrollbarThickness(controlSize);
88 Widget::setFrameRect(IntRect(0, 0, thickness, thickness));
89 }
90
~Scrollbar()91 Scrollbar::~Scrollbar()
92 {
93 stopTimerIfNeeded();
94
95 m_theme->unregisterScrollbar(this);
96 }
97
setValue(int v)98 bool Scrollbar::setValue(int v)
99 {
100 v = max(min(v, m_totalSize - m_visibleSize), 0);
101 if (value() == v)
102 return false; // Our value stayed the same.
103 setCurrentPos(v);
104 return true;
105 }
106
setProportion(int visibleSize,int totalSize)107 void Scrollbar::setProportion(int visibleSize, int totalSize)
108 {
109 if (visibleSize == m_visibleSize && totalSize == m_totalSize)
110 return;
111
112 m_visibleSize = visibleSize;
113 m_totalSize = totalSize;
114
115 updateThumbProportion();
116 }
117
setSteps(int lineStep,int pageStep,int pixelsPerStep)118 void Scrollbar::setSteps(int lineStep, int pageStep, int pixelsPerStep)
119 {
120 m_lineStep = lineStep;
121 m_pageStep = pageStep;
122 m_pixelStep = 1.0f / pixelsPerStep;
123 }
124
scroll(ScrollDirection direction,ScrollGranularity granularity,float multiplier)125 bool Scrollbar::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier)
126 {
127 #if HAVE(ACCESSIBILITY)
128 if (AXObjectCache::accessibilityEnabled()) {
129 if (parent() && parent()->isFrameView()) {
130 Document* document = static_cast<FrameView*>(parent())->frame()->document();
131 AXObjectCache* cache = document->axObjectCache();
132 AccessibilityScrollbar* axObject = static_cast<AccessibilityScrollbar*>(cache->getOrCreate(ScrollBarRole));
133 axObject->setScrollbar(this);
134 cache->postNotification(axObject, document, AXObjectCache::AXValueChanged, true);
135 }
136 }
137 #endif
138
139 float step = 0;
140 if ((direction == ScrollUp && m_orientation == VerticalScrollbar) || (direction == ScrollLeft && m_orientation == HorizontalScrollbar))
141 step = -1;
142 else if ((direction == ScrollDown && m_orientation == VerticalScrollbar) || (direction == ScrollRight && m_orientation == HorizontalScrollbar))
143 step = 1;
144
145 if (granularity == ScrollByLine)
146 step *= m_lineStep;
147 else if (granularity == ScrollByPage)
148 step *= m_pageStep;
149 else if (granularity == ScrollByDocument)
150 step *= m_totalSize;
151 else if (granularity == ScrollByPixel)
152 step *= m_pixelStep;
153
154 float newPos = m_currentPos + step * multiplier;
155 float maxPos = m_totalSize - m_visibleSize;
156 return setCurrentPos(max(min(newPos, maxPos), 0.0f));
157 }
158
updateThumbPosition()159 void Scrollbar::updateThumbPosition()
160 {
161 theme()->invalidateParts(this, ForwardTrackPart | BackTrackPart | ThumbPart);
162 }
163
updateThumbProportion()164 void Scrollbar::updateThumbProportion()
165 {
166 theme()->invalidateParts(this, ForwardTrackPart | BackTrackPart | ThumbPart);
167 }
168
paint(GraphicsContext * context,const IntRect & damageRect)169 void Scrollbar::paint(GraphicsContext* context, const IntRect& damageRect)
170 {
171 if (context->updatingControlTints() && theme()->supportsControlTints()) {
172 invalidate();
173 return;
174 }
175
176 if (context->paintingDisabled() || !frameRect().intersects(damageRect))
177 return;
178
179 if (!theme()->paint(this, context, damageRect))
180 Widget::paint(context, damageRect);
181 }
182
autoscrollTimerFired(Timer<Scrollbar> *)183 void Scrollbar::autoscrollTimerFired(Timer<Scrollbar>*)
184 {
185 autoscrollPressedPart(theme()->autoscrollTimerDelay());
186 }
187
thumbUnderMouse(Scrollbar * scrollbar)188 static bool thumbUnderMouse(Scrollbar* scrollbar)
189 {
190 int thumbPos = scrollbar->theme()->trackPosition(scrollbar) + scrollbar->theme()->thumbPosition(scrollbar);
191 int thumbLength = scrollbar->theme()->thumbLength(scrollbar);
192 return scrollbar->pressedPos() >= thumbPos && scrollbar->pressedPos() < thumbPos + thumbLength;
193 }
194
autoscrollPressedPart(double delay)195 void Scrollbar::autoscrollPressedPart(double delay)
196 {
197 // Don't do anything for the thumb or if nothing was pressed.
198 if (m_pressedPart == ThumbPart || m_pressedPart == NoPart)
199 return;
200
201 // Handle the track.
202 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
203 theme()->invalidatePart(this, m_pressedPart);
204 setHoveredPart(ThumbPart);
205 return;
206 }
207
208 // Handle the arrows and track.
209 if (scroll(pressedPartScrollDirection(), pressedPartScrollGranularity()))
210 startTimerIfNeeded(delay);
211 }
212
startTimerIfNeeded(double delay)213 void Scrollbar::startTimerIfNeeded(double delay)
214 {
215 // Don't do anything for the thumb.
216 if (m_pressedPart == ThumbPart)
217 return;
218
219 // Handle the track. We halt track scrolling once the thumb is level
220 // with us.
221 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
222 theme()->invalidatePart(this, m_pressedPart);
223 setHoveredPart(ThumbPart);
224 return;
225 }
226
227 // We can't scroll if we've hit the beginning or end.
228 ScrollDirection dir = pressedPartScrollDirection();
229 if (dir == ScrollUp || dir == ScrollLeft) {
230 if (m_currentPos == 0)
231 return;
232 } else {
233 if (m_currentPos == maximum())
234 return;
235 }
236
237 m_scrollTimer.startOneShot(delay);
238 }
239
stopTimerIfNeeded()240 void Scrollbar::stopTimerIfNeeded()
241 {
242 if (m_scrollTimer.isActive())
243 m_scrollTimer.stop();
244 }
245
pressedPartScrollDirection()246 ScrollDirection Scrollbar::pressedPartScrollDirection()
247 {
248 if (m_orientation == HorizontalScrollbar) {
249 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
250 return ScrollLeft;
251 return ScrollRight;
252 } else {
253 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
254 return ScrollUp;
255 return ScrollDown;
256 }
257 }
258
pressedPartScrollGranularity()259 ScrollGranularity Scrollbar::pressedPartScrollGranularity()
260 {
261 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == ForwardButtonStartPart || m_pressedPart == ForwardButtonEndPart)
262 return ScrollByLine;
263 return ScrollByPage;
264 }
265
moveThumb(int pos)266 void Scrollbar::moveThumb(int pos)
267 {
268 // Drag the thumb.
269 int thumbPos = theme()->thumbPosition(this);
270 int thumbLen = theme()->thumbLength(this);
271 int trackLen = theme()->trackLength(this);
272 int maxPos = trackLen - thumbLen;
273 int delta = pos - m_pressedPos;
274 if (delta > 0)
275 delta = min(maxPos - thumbPos, delta);
276 else if (delta < 0)
277 delta = max(-thumbPos, delta);
278 if (delta)
279 setCurrentPos(static_cast<float>(thumbPos + delta) * maximum() / (trackLen - thumbLen));
280 }
281
setCurrentPos(float pos)282 bool Scrollbar::setCurrentPos(float pos)
283 {
284 if (pos == m_currentPos)
285 return false;
286
287 int oldValue = value();
288 int oldThumbPos = theme()->thumbPosition(this);
289 m_currentPos = pos;
290 updateThumbPosition();
291 if (m_pressedPart == ThumbPart)
292 setPressedPos(m_pressedPos + theme()->thumbPosition(this) - oldThumbPos);
293
294 if (value() != oldValue && client())
295 client()->valueChanged(this);
296 return true;
297 }
298
setHoveredPart(ScrollbarPart part)299 void Scrollbar::setHoveredPart(ScrollbarPart part)
300 {
301 if (part == m_hoveredPart)
302 return;
303
304 if ((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMouseEnterExit())
305 invalidate(); // Just invalidate the whole scrollbar, since the buttons at either end change anyway.
306 else if (m_pressedPart == NoPart) { // When there's a pressed part, we don't draw a hovered state, so there's no reason to invalidate.
307 theme()->invalidatePart(this, part);
308 theme()->invalidatePart(this, m_hoveredPart);
309 }
310 m_hoveredPart = part;
311 }
312
setPressedPart(ScrollbarPart part)313 void Scrollbar::setPressedPart(ScrollbarPart part)
314 {
315 if (m_pressedPart != NoPart)
316 theme()->invalidatePart(this, m_pressedPart);
317 m_pressedPart = part;
318 if (m_pressedPart != NoPart)
319 theme()->invalidatePart(this, m_pressedPart);
320 else if (m_hoveredPart != NoPart) // When we no longer have a pressed part, we can start drawing a hovered state on the hovered part.
321 theme()->invalidatePart(this, m_hoveredPart);
322 }
323
mouseMoved(const PlatformMouseEvent & evt)324 bool Scrollbar::mouseMoved(const PlatformMouseEvent& evt)
325 {
326 if (m_pressedPart == ThumbPart) {
327 if (theme()->shouldSnapBackToDragOrigin(this, evt))
328 setCurrentPos(m_dragOrigin);
329 else {
330 moveThumb(m_orientation == HorizontalScrollbar ?
331 convertFromContainingWindow(evt.pos()).x() :
332 convertFromContainingWindow(evt.pos()).y());
333 }
334 return true;
335 }
336
337 if (m_pressedPart != NoPart)
338 m_pressedPos = (orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.pos()).x() : convertFromContainingWindow(evt.pos()).y());
339
340 ScrollbarPart part = theme()->hitTest(this, evt);
341 if (part != m_hoveredPart) {
342 if (m_pressedPart != NoPart) {
343 if (part == m_pressedPart) {
344 // The mouse is moving back over the pressed part. We
345 // need to start up the timer action again.
346 startTimerIfNeeded(theme()->autoscrollTimerDelay());
347 theme()->invalidatePart(this, m_pressedPart);
348 } else if (m_hoveredPart == m_pressedPart) {
349 // The mouse is leaving the pressed part. Kill our timer
350 // if needed.
351 stopTimerIfNeeded();
352 theme()->invalidatePart(this, m_pressedPart);
353 }
354 }
355
356 setHoveredPart(part);
357 }
358
359 return true;
360 }
361
mouseExited()362 bool Scrollbar::mouseExited()
363 {
364 setHoveredPart(NoPart);
365 return true;
366 }
367
mouseUp()368 bool Scrollbar::mouseUp()
369 {
370 setPressedPart(NoPart);
371 m_pressedPos = 0;
372 stopTimerIfNeeded();
373
374 if (parent() && parent()->isFrameView())
375 static_cast<FrameView*>(parent())->frame()->eventHandler()->setMousePressed(false);
376
377 return true;
378 }
379
mouseDown(const PlatformMouseEvent & evt)380 bool Scrollbar::mouseDown(const PlatformMouseEvent& evt)
381 {
382 // Early exit for right click
383 if (evt.button() == RightButton)
384 return true; // FIXME: Handled as context menu by Qt right now. Should just avoid even calling this method on a right click though.
385
386 setPressedPart(theme()->hitTest(this, evt));
387 int pressedPos = (orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.pos()).x() : convertFromContainingWindow(evt.pos()).y());
388
389 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && theme()->shouldCenterOnThumb(this, evt)) {
390 setHoveredPart(ThumbPart);
391 setPressedPart(ThumbPart);
392 m_dragOrigin = m_currentPos;
393 int thumbLen = theme()->thumbLength(this);
394 int desiredPos = pressedPos;
395 // Set the pressed position to the middle of the thumb so that when we do the move, the delta
396 // will be from the current pixel position of the thumb to the new desired position for the thumb.
397 m_pressedPos = theme()->trackPosition(this) + theme()->thumbPosition(this) + thumbLen / 2;
398 moveThumb(desiredPos);
399 return true;
400 } else if (m_pressedPart == ThumbPart)
401 m_dragOrigin = m_currentPos;
402
403 m_pressedPos = pressedPos;
404
405 autoscrollPressedPart(theme()->initialAutoscrollTimerDelay());
406 return true;
407 }
408
setFrameRect(const IntRect & rect)409 void Scrollbar::setFrameRect(const IntRect& rect)
410 {
411 // Get our window resizer rect and see if we overlap. Adjust to avoid the overlap
412 // if necessary.
413 IntRect adjustedRect(rect);
414 bool overlapsResizer = false;
415 ScrollView* view = parent();
416 if (view && !rect.isEmpty() && !view->windowResizerRect().isEmpty()) {
417 IntRect resizerRect = view->convertFromContainingWindow(view->windowResizerRect());
418 if (rect.intersects(resizerRect)) {
419 if (orientation() == HorizontalScrollbar) {
420 int overlap = rect.right() - resizerRect.x();
421 if (overlap > 0 && resizerRect.right() >= rect.right()) {
422 adjustedRect.setWidth(rect.width() - overlap);
423 overlapsResizer = true;
424 }
425 } else {
426 int overlap = rect.bottom() - resizerRect.y();
427 if (overlap > 0 && resizerRect.bottom() >= rect.bottom()) {
428 adjustedRect.setHeight(rect.height() - overlap);
429 overlapsResizer = true;
430 }
431 }
432 }
433 }
434 if (overlapsResizer != m_overlapsResizer) {
435 m_overlapsResizer = overlapsResizer;
436 if (view)
437 view->adjustScrollbarsAvoidingResizerCount(m_overlapsResizer ? 1 : -1);
438 }
439
440 Widget::setFrameRect(adjustedRect);
441 }
442
setParent(ScrollView * parentView)443 void Scrollbar::setParent(ScrollView* parentView)
444 {
445 if (!parentView && m_overlapsResizer && parent())
446 parent()->adjustScrollbarsAvoidingResizerCount(-1);
447 Widget::setParent(parentView);
448 }
449
setEnabled(bool e)450 void Scrollbar::setEnabled(bool e)
451 {
452 if (m_enabled == e)
453 return;
454 m_enabled = e;
455 invalidate();
456 }
457
isWindowActive() const458 bool Scrollbar::isWindowActive() const
459 {
460 return m_client && m_client->isActive();
461 }
462
invalidateRect(const IntRect & rect)463 void Scrollbar::invalidateRect(const IntRect& rect)
464 {
465 if (suppressInvalidation())
466 return;
467 if (m_client)
468 m_client->invalidateScrollbarRect(this, rect);
469 }
470
convertToContainingView(const IntRect & localRect) const471 IntRect Scrollbar::convertToContainingView(const IntRect& localRect) const
472 {
473 if (m_client)
474 return m_client->convertFromScrollbarToContainingView(this, localRect);
475
476 return Widget::convertToContainingView(localRect);
477 }
478
convertFromContainingView(const IntRect & parentRect) const479 IntRect Scrollbar::convertFromContainingView(const IntRect& parentRect) const
480 {
481 if (m_client)
482 return m_client->convertFromContainingViewToScrollbar(this, parentRect);
483
484 return Widget::convertFromContainingView(parentRect);
485 }
486
convertToContainingView(const IntPoint & localPoint) const487 IntPoint Scrollbar::convertToContainingView(const IntPoint& localPoint) const
488 {
489 if (m_client)
490 return m_client->convertFromScrollbarToContainingView(this, localPoint);
491
492 return Widget::convertToContainingView(localPoint);
493 }
494
convertFromContainingView(const IntPoint & parentPoint) const495 IntPoint Scrollbar::convertFromContainingView(const IntPoint& parentPoint) const
496 {
497 if (m_client)
498 return m_client->convertFromContainingViewToScrollbar(this, parentPoint);
499
500 return Widget::convertFromContainingView(parentPoint);
501 }
502
503 }
504