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1 /*
2  * This file is part of the WebKit project.
3  *
4  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
5  * Copyright (C) 2009 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  *
22  */
23 
24 #ifndef RenderSVGTextPath_h
25 #define RenderSVGTextPath_h
26 
27 #if ENABLE(SVG)
28 #include "RenderSVGInline.h"
29 
30 namespace WebCore {
31 
32     class RenderSVGTextPath : public RenderSVGInline {
33     public:
34         RenderSVGTextPath(Node*);
35 
36         Path layoutPath() const;
37         float startOffset() const;
38         bool exactAlignment() const;
39         bool stretchMethod() const;
40 
41     private:
renderName()42         virtual const char* renderName() const { return "RenderSVGTextPath"; }
43 
44         float m_startOffset;
45 
46         bool m_exactAlignment : 1;
47         bool m_stretchMethod : 1;
48 
49         Path m_layoutPath;
50     };
51 
toRenderSVGTextPath(RenderObject * object)52     inline RenderSVGTextPath* toRenderSVGTextPath(RenderObject* object)
53     {
54         ASSERT(!object || !strcmp(object->renderName(), "RenderSVGTextPath"));
55         return static_cast<RenderSVGTextPath*>(object);
56     }
57 
58     // This will catch anyone doing an unnecessary cast.
59     void toRenderSVGTextPath(const RenderSVGTextPath*);
60 
61 }
62 
63 #endif // ENABLE(SVG)
64 #endif // RenderSVGTextPath_h
65