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Searched defs:verts (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/utils/
DSkMeshUtils.cpp82 int rows, int cols, const SkPoint verts[], in Draw()
DSkNinePatch.cpp56 static void fillRow(SkPoint verts[], SkPoint texs[], in fillRow()
176 SkPoint* verts = (SkPoint*)storage.get(); in DrawMesh() local
DSkBoundaryPatch.cpp37 bool SkBoundaryPatch::evalPatch(SkPoint verts[], int rows, int cols) { in evalPatch()
/external/quake/quake/src/QW/client/
Dgl_warp.c36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) in BoundPoly()
54 void SubdividePolygon (int numverts, float *verts) in SubdividePolygon()
148 vec3_t verts[64]; in GL_SubdivideSurface() local
903 vec3_t verts[MAX_CLIP_VERTS]; in R_DrawSkyChain() local
Dgl_mesh.c289 trivertx_t *verts; in GL_MakeAliasModelDisplayLists() local
Dgl_rmain.c299 trivertx_t *verts; in GL_DrawAliasFrame() local
396 trivertx_t *verts; in GL_DrawAliasShadow() local
Dr_draw.c708 mvertex_t verts[2][100]; //FIXME: do real number in R_RenderPoly() local
Dgl_model.h125 float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2) member
/external/quake/quake/src/WinQuake/
Dgl_warp.cpp36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) in BoundPoly()
54 void SubdividePolygon (int numverts, float *verts) in SubdividePolygon()
148 vec3_t verts[64]; in GL_SubdivideSurface() local
952 vec3_t verts[MAX_CLIP_VERTS]; in R_DrawSkyChain() local
Dgl_mesh.cpp302 trivertx_t *verts; in GL_MakeAliasModelDisplayLists() local
Dgl_rmain.cpp329 trivertx_t *v, *verts; in GL_DrawAliasFrame() local
445 trivertx_t *v, *verts; in GL_DrawAliasShadow() local
596 trivertx_t *verts, *v; in R_DrawAliasModel() local
Dr_draw.cpp708 mvertex_t verts[2][100]; //FIXME: do real number in R_RenderPoly() local
Dgl_model.h121 float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2) member
/external/skia/src/gl/
DSkGLDevice_SWLayer.cpp79 const SkPoint verts[], const SkPoint textures[], in drawVertices()
DSkGLDevice.cpp268 const SkGLVertex* verts; in drawPoints() local
/external/skia/src/core/
DSkDevice.cpp103 const SkPoint verts[], const SkPoint textures[], in drawVertices()
DSkPicturePlayback.cpp694 const SkPoint* verts = (const SkPoint*)fReader.skip( in draw() local
DSkCanvas.cpp1256 const SkPoint verts[], const SkPoint texs[], in drawVertices()
DSkDraw.cpp2071 static bool texture_to_matrix(const VertState& state, const SkPoint verts[], in texture_to_matrix()
/external/webkit/WebCore/platform/graphics/android/
DGraphicsContextAndroid.cpp483 SkPoint* verts = (SkPoint*)storage.get(); in drawLine() local