/external/neven/Embedded/common/src/b_TensorEm/ |
D | Flt16Vec2D.c | 90 int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL; in bts_Flt16Vec2D_equal() local 102 int32 yL = ( int32 ) ptrA->yE << -bbpDiffL; in bts_Flt16Vec2D_equal() local 227 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL; in bts_Flt16Vec2D_normalize() local 253 int32 yL = ( int32 ) vec1PtrA->yE * vec2PtrA->xE - ( int32 ) vec1PtrA->xE * vec2PtrA->yE; in bts_Flt16Vec2D_enclosedAngle() local 261 int32 xL, yL, bbpL; in bts_Flt16Vec2D_add() local 284 int32 xL, yL, bbpL; in bts_Flt16Vec2D_sub() local 308 int32 yL = ( int32 ) vecA.yE * factorA; in bts_Flt16Vec2D_mul() local
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D | Flt16Vec3D.c | 84 int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL; in bts_Flt16Vec3D_equal() local 95 int32 yL = ( int32 ) ptrA->yE << -bbpDiffL; in bts_Flt16Vec3D_equal() local 240 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL; in bts_Flt16Vec3D_normalize() local 258 int32 xL, yL, zL, bbpL; in bts_Flt16Vec3D_add() local 283 int32 xL, yL, zL, bbpL; in bts_Flt16Vec3D_sub() local 309 int32 yL = ( int32 ) vecA.yE * factorA; in bts_Flt16Vec3D_mul() local
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D | Int16Vec2D.c | 155 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL; in bts_Int16Vec2D_normalize() local 182 int32 yL = ( int32 ) vec1PtrA->yE * vec2PtrA->xE - ( int32 ) vec1PtrA->xE * vec2PtrA->yE; in bts_Int16Vec2D_enclosedAngle() local
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D | Int16Vec3D.c | 140 int32 yL = ( ( int32 )ptrA->yE << 16 ) / normL; in bts_Int16Vec3D_normalize() local
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D | Flt16Mat3D.c | 266 …int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE + ( int32 )… in bts_Flt16Mat3D_map() local 297 int32 yL = ( ( ( ( int32 ) matPtrA->yxE * vecPtrA->xE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt() local
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D | Flt16Mat2D.c | 302 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; in bts_Flt16Mat2D_map() local 326 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; in bts_Flt16Mat2D_mapFlt() local
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D | Cluster3D.c | 134 int32 yL = 0; in bts_Cluster3D_center() local 357 int32 yL = vecPtrL->yE; in bts_Cluster3D_transform() local
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D | RBFMap2D.c | 483 int32 yL = vecA.yE; in bts_RBFMap2D_mapVector() local
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D | Cluster2D.c | 176 int32 yL = 0; in bts_Cluster2D_center() local 291 int32 yL = ptrA->vecArrE[ indexA ].yE; in bts_Cluster2D_int32Y() local
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/external/neven/Embedded/common/src/b_ImageEm/ |
D | Functions.c | 176 int32 xL, yL; in bim_filterWarpInterpolation() local 272 int32 xL, yL; in bim_filterWarpInterpolation() local 300 int32 yL = tyL + myyL * jL; in bim_filterWarpInterpolation() local 329 int32 yL = tyL + myyL * jL; in bim_filterWarpInterpolation() local 508 int32 xL, yL; in bim_filterWarpPixelReplication() local 604 int32 xL, yL; in bim_filterWarpPixelReplication() local 632 int32 yL = tyL + myyL * jL; in bim_filterWarpPixelReplication() local 649 int32 yL = tyL + myyL * jL; in bim_filterWarpPixelReplication() local
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D | HistoEq16.c | 70 uint32 xL, yL; in bim_createHistoOfSection16() local
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D | HistoEq.c | 69 uint32 xL, yL; in bim_createHistoOfSection() local
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D | UInt16ByteImage.c | 367 int32 yL; in bim_UInt16ByteImage_warp() local 667 int32 yL; in bim_UInt16ByteImage_warp8() local
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D | UInt8Image.c | 553 int32 yL; in bim_UInt8Image_warpOffs() local
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/external/neven/Embedded/common/src/b_BasicEm/ |
D | Phase.c | 274 uint32 yL = ( yA > 0 ) ? yA : -yA; in bbs_phase16() local
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/external/neven/Embedded/common/src/b_BitFeatureEm/ |
D | ScanDetector.c | 406 int32 xL, yL; in bbf_ScanDetector_process() local 432 int32 xL, yL; in bbf_ScanDetector_process() local
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D | Scanner.c | 607 int32 yL = scanIndexA / ptrA->currentWidthE; in bbf_Scanner_idxPos() local 979 int32 yL = scanIndexA / ptrA->currentWidthE; in bbf_Scanner_goToIndex() local 990 int32 yL = ( yA / ( int32 )( ptrA->scaleE >> 4 ) ) + ptrA->borderHeightE; in bbf_Scanner_goToUls() local
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D | LocalScanDetector.c | 619 int32 xL, yL; /* 16.16 */ in bbf_LocalScanDetector_process() local
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D | LocalScanner.c | 471 int32 yL = ( scanIndexA / wL ) + ptrA->workScanRegionE.y1E; in bbf_LocalScanner_idxPos() local
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/external/neven/Embedded/common/src/b_APIEm/ |
D | BFFaceFinder.c | 243 int32 yL = 0; /* 16.16 */ in bpi_BFFaceFinder_process() local 316 int32 yL = 0; /* 16.16 */ in bpi_BFFaceFinder_getFace() local
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