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Searched defs:zFar (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_rmain.c910 float zNear, float zFar ) in MYgluPerspective()
926 GLdouble zNear, GLdouble zFar ) in MYgluPerspective()
/external/quake/quake/src/WinQuake/
Dgl_rmain.cpp1009 float zNear, float zFar ) in MYgluPerspective()
1025 GLdouble zNear, GLdouble zFar ) in MYgluPerspective()
/external/webkit/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.cpp414 void GraphicsContext3D::depthRange(double zNear, double zFar) in depthRange()
/external/webkit/WebCore/html/canvas/
DWebGLRenderingContext.cpp549 void WebGLRenderingContext::depthRange(double zNear, double zFar) in depthRange()