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Searched defs:zL (Results 1 – 4 of 4) sorted by relevance

/external/neven/Embedded/common/src/b_TensorEm/
DFlt16Vec3D.c85 int32 zL = ( int32 ) srcPtrA->zE << bbpDiffL; in bts_Flt16Vec3D_equal() local
96 int32 zL = ( int32 ) ptrA->zE << -bbpDiffL; in bts_Flt16Vec3D_equal() local
241 int32 zL = ( ( int32 ) ptrA->zE << 16 ) / normL; in bts_Flt16Vec3D_normalize() local
258 int32 xL, yL, zL, bbpL; in bts_Flt16Vec3D_add() local
283 int32 xL, yL, zL, bbpL; in bts_Flt16Vec3D_sub() local
310 int32 zL = ( int32 ) vecA.zE * factorA; in bts_Flt16Vec3D_mul() local
DInt16Vec3D.c141 int32 zL = ( ( int32 )ptrA->zE << 16 ) / normL; in bts_Int16Vec3D_normalize() local
DFlt16Mat3D.c267 …int32 zL = ( int32 ) matPtrA->zxE * vecPtrA->xE + ( int32 ) matPtrA->zyE * vecPtrA->yE + ( int32 )… in bts_Flt16Mat3D_map() local
301 int32 zL = ( ( ( ( int32 ) matPtrA->zxE * vecPtrA->xE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt() local
DCluster3D.c135 int32 zL = 0; in bts_Cluster3D_center() local
358 int32 zL = vecPtrL->zE; in bts_Cluster3D_transform() local