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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #ifndef _DALVIK_HEAP_BITMAP
17 #define _DALVIK_HEAP_BITMAP
18 
19 #include <limits.h>
20 #include <stdint.h>
21 #include "clz.h"
22 
23 #define HB_OBJECT_ALIGNMENT 8
24 #define HB_BITS_PER_WORD (sizeof(unsigned long) * CHAR_BIT)
25 
26 /* <offset> is the difference from .base to a pointer address.
27  * <index> is the index of .bits that contains the bit representing
28  *         <offset>.
29  */
30 #define HB_OFFSET_TO_INDEX(offset_) \
31     ((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT / HB_BITS_PER_WORD)
32 #define HB_INDEX_TO_OFFSET(index_) \
33     ((uintptr_t)(index_) * HB_OBJECT_ALIGNMENT * HB_BITS_PER_WORD)
34 
35 #define HB_OFFSET_TO_BYTE_INDEX(offset_) \
36   (HB_OFFSET_TO_INDEX(offset_) * sizeof(*((HeapBitmap *)0)->bits))
37 
38 /* Pack the bits in backwards so they come out in address order
39  * when using CLZ.
40  */
41 #define HB_OFFSET_TO_MASK(offset_) \
42     (1 << \
43         (31-(((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT) % HB_BITS_PER_WORD)))
44 
45 /* Return the maximum offset (exclusive) that <hb> can represent.
46  */
47 #define HB_MAX_OFFSET(hb_) \
48     HB_INDEX_TO_OFFSET((hb_)->bitsLen / sizeof(*(hb_)->bits))
49 
50 #define HB_INLINE_PROTO(p) \
51     static inline p __attribute__((always_inline)); \
52     static inline p
53 
54 typedef struct {
55     /* The bitmap data, which points to an mmap()ed area of zeroed
56      * anonymous memory.
57      */
58     unsigned long *bits;
59 
60     /* The size of the used memory pointed to by bits, in bytes.  This
61      * value changes when the bitmap is shrunk.
62      */
63     size_t bitsLen;
64 
65     /* The real size of the memory pointed to by bits.  This is the
66      * number of bytes we requested from the allocator and does not
67      * change.
68      */
69     size_t allocLen;
70 
71     /* The base address, which corresponds to the first bit in
72      * the bitmap.
73      */
74     uintptr_t base;
75 
76     /* The highest pointer value ever returned by an allocation
77      * from this heap.  I.e., the highest address that may correspond
78      * to a set bit.  If there are no bits set, (max < base).
79      */
80     uintptr_t max;
81 } HeapBitmap;
82 
83 typedef void BitmapCallback(void *addr, void *arg);
84 typedef void BitmapScanCallback(void *addr, void *finger, void *arg);
85 typedef void BitmapSweepCallback(size_t numPtrs, void **ptrs, void *arg);
86 
87 /*
88  * Initialize a HeapBitmap so that it points to a bitmap large
89  * enough to cover a heap at <base> of <maxSize> bytes, where
90  * objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned.
91  */
92 bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize,
93         const char *name);
94 
95 /*
96  * Clean up any resources associated with the bitmap.
97  */
98 void dvmHeapBitmapDelete(HeapBitmap *hb);
99 
100 /*
101  * Fill the bitmap with zeroes.  Returns the bitmap's memory to
102  * the system as a side-effect.
103  */
104 void dvmHeapBitmapZero(HeapBitmap *hb);
105 
106 /*
107  * Visits set bits in address order.  The callback is not permitted to
108  * change the bitmap bits or max during the traversal.
109  */
HB_INLINE_PROTO(void dvmHeapBitmapWalk (const HeapBitmap * bitmap,BitmapCallback * callback,void * arg))110 HB_INLINE_PROTO(
111     void
112     dvmHeapBitmapWalk(const HeapBitmap *bitmap,
113                       BitmapCallback *callback, void *arg)
114 )
115 {
116     assert(bitmap != NULL);
117     assert(bitmap->bits != NULL);
118     assert(callback != NULL);
119     uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base);
120     uintptr_t i;
121     for (i = 0; i <= end; ++i) {
122         unsigned long word = bitmap->bits[i];
123         if (UNLIKELY(word != 0)) {
124             unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1);
125             uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base;
126             while (word != 0) {
127                 const int shift = CLZ(word);
128                 void *addr = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT);
129                 (*callback)(addr, arg);
130                 word &= ~(highBit >> shift);
131             }
132         }
133     }
134 }
135 
136 /*
137  * Similar to dvmHeapBitmapWalk but the callback routine is permitted
138  * to change the bitmap bits and max during traversal.  Used by the
139  * the root marking scan exclusively.
140  *
141  * The callback is invoked with a finger argument.  The finger is a
142  * pointer to an address not yet visited by the traversal.  If the
143  * callback sets a bit for an address at or above the finger, this
144  * address will be visited by the traversal.  If the callback sets a
145  * bit for an address below the finger, this address will not be
146  * visited.
147  */
HB_INLINE_PROTO(void dvmHeapBitmapScanWalk (HeapBitmap * bitmap,BitmapScanCallback * callback,void * arg))148 HB_INLINE_PROTO(
149     void
150     dvmHeapBitmapScanWalk(HeapBitmap *bitmap,
151                           BitmapScanCallback *callback, void *arg)
152 )
153 {
154     assert(bitmap != NULL);
155     assert(bitmap->bits != NULL);
156     assert(callback != NULL);
157     uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base);
158     uintptr_t i;
159     for (i = 0; i <= end; ++i) {
160         unsigned long word = bitmap->bits[i];
161         if (UNLIKELY(word != 0)) {
162             unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1);
163             uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base;
164             void *finger = (void *)(HB_INDEX_TO_OFFSET(i + 1) + bitmap->base);
165             while (word != 0) {
166                 const int shift = CLZ(word);
167                 void *addr = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT);
168                 (*callback)(addr, finger, arg);
169                 word &= ~(highBit >> shift);
170             }
171             end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base);
172         }
173     }
174 }
175 
176 /*
177  * Walk through the bitmaps in increasing address order, and find the
178  * object pointers that correspond to garbage objects.  Call
179  * <callback> zero or more times with lists of these object pointers.
180  *
181  * The callback is permitted to increase the bitmap's max; the walk
182  * will use the updated max as a terminating condition.
183  */
184 void dvmHeapBitmapSweepWalk(const HeapBitmap *liveHb, const HeapBitmap *markHb,
185                             BitmapSweepCallback *callback, void *callbackArg);
186 
187 /*
188  * Return true iff <obj> is within the range of pointers that this
189  * bitmap could potentially cover, even if a bit has not been set
190  * for it.
191  */
HB_INLINE_PROTO(bool dvmHeapBitmapCoversAddress (const HeapBitmap * hb,const void * obj))192 HB_INLINE_PROTO(
193     bool
194     dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj)
195 )
196 {
197     assert(hb != NULL);
198 
199     if (obj != NULL) {
200         const uintptr_t offset = (uintptr_t)obj - hb->base;
201         const size_t index = HB_OFFSET_TO_INDEX(offset);
202         return index < hb->bitsLen / sizeof(*hb->bits);
203     }
204     return false;
205 }
206 
207 /*
208  * Internal function; do not call directly.
209  */
HB_INLINE_PROTO(unsigned long _heapBitmapModifyObjectBit (HeapBitmap * hb,const void * obj,bool setBit,bool returnOld))210 HB_INLINE_PROTO(
211     unsigned long
212     _heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj,
213             bool setBit, bool returnOld)
214 )
215 {
216     const uintptr_t offset = (uintptr_t)obj - hb->base;
217     const size_t index = HB_OFFSET_TO_INDEX(offset);
218     const unsigned long mask = HB_OFFSET_TO_MASK(offset);
219 
220     assert(hb->bits != NULL);
221     assert((uintptr_t)obj >= hb->base);
222     assert(index < hb->bitsLen / sizeof(*hb->bits));
223 
224     if (setBit) {
225         if ((uintptr_t)obj > hb->max) {
226             hb->max = (uintptr_t)obj;
227         }
228         if (returnOld) {
229             unsigned long *p = hb->bits + index;
230             const unsigned long word = *p;
231             *p |= mask;
232             return word & mask;
233         } else {
234             hb->bits[index] |= mask;
235         }
236     } else {
237         hb->bits[index] &= ~mask;
238     }
239     return false;
240 }
241 
242 /*
243  * Sets the bit corresponding to <obj>, and returns the previous value
244  * of that bit (as zero or non-zero). Does no range checking to see if
245  * <obj> is outside of the coverage of the bitmap.
246  *
247  * NOTE: casting this value to a bool is dangerous, because higher
248  * set bits will be lost.
249  */
HB_INLINE_PROTO(unsigned long dvmHeapBitmapSetAndReturnObjectBit (HeapBitmap * hb,const void * obj))250 HB_INLINE_PROTO(
251     unsigned long
252     dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj)
253 )
254 {
255     return _heapBitmapModifyObjectBit(hb, obj, true, true);
256 }
257 
258 /*
259  * Sets the bit corresponding to <obj>, and widens the range of seen
260  * pointers if necessary.  Does no range checking.
261  */
HB_INLINE_PROTO(void dvmHeapBitmapSetObjectBit (HeapBitmap * hb,const void * obj))262 HB_INLINE_PROTO(
263     void
264     dvmHeapBitmapSetObjectBit(HeapBitmap *hb, const void *obj)
265 )
266 {
267     (void)_heapBitmapModifyObjectBit(hb, obj, true, false);
268 }
269 
270 /*
271  * Clears the bit corresponding to <obj>.  Does no range checking.
272  */
HB_INLINE_PROTO(void dvmHeapBitmapClearObjectBit (HeapBitmap * hb,const void * obj))273 HB_INLINE_PROTO(
274     void
275     dvmHeapBitmapClearObjectBit(HeapBitmap *hb, const void *obj)
276 )
277 {
278     (void)_heapBitmapModifyObjectBit(hb, obj, false, false);
279 }
280 
281 /*
282  * Returns the current value of the bit corresponding to <obj>,
283  * as zero or non-zero.  Does no range checking.
284  *
285  * NOTE: casting this value to a bool is dangerous, because higher
286  * set bits will be lost.
287  */
HB_INLINE_PROTO(unsigned long dvmHeapBitmapIsObjectBitSet (const HeapBitmap * hb,const void * obj))288 HB_INLINE_PROTO(
289     unsigned long
290     dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj)
291 )
292 {
293     assert(dvmHeapBitmapCoversAddress(hb, obj));
294     assert(hb->bits != NULL);
295     assert((uintptr_t)obj >= hb->base);
296 
297     if ((uintptr_t)obj <= hb->max) {
298         const uintptr_t offset = (uintptr_t)obj - hb->base;
299         return hb->bits[HB_OFFSET_TO_INDEX(offset)] & HB_OFFSET_TO_MASK(offset);
300     } else {
301         return 0;
302     }
303 }
304 
305 #undef HB_INLINE_PROTO
306 
307 #endif  // _DALVIK_HEAP_BITMAP
308