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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef SQLiteFileSystem_h
32 #define SQLiteFileSystem_h
33 
34 #include "PlatformString.h"
35 #include <wtf/Threading.h>
36 
37 struct sqlite3;
38 
39 namespace WebCore {
40 
41 class SQLiteDatabase;
42 
43 // A class that abstracts the file system related operations required
44 // by the WebKit database code.
45 class SQLiteFileSystem {
46 public:
47     // Registers a user-defined SQLite VFS.
48     static void registerSQLiteVFS();
49 
50     // Opens a database file.
51     //
52     // fileName - The name of the database file.
53     // database - The SQLite structure that represents the database stored
54     //            in the given file.
55     static int openDatabase(const String& fileName, sqlite3** database);
56 
57     // Returns the file name for a database.
58     //
59     // dbDir - The directory where all databases are stored.
60     // dbName - The name of the database.
61     // originIdentifier - The origin that wants to use this database.
62     // db - A database with a number generator used to create unique file names.
63     static String getFileNameForNewDatabase(const String& dbDir, const String& dbName,
64                                             const String& originIdentifier, SQLiteDatabase* db);
65 
66     // Creates an absolute file path given a directory and a file name.
67     //
68     // path - The directory.
69     // fileName - The file name.
70     static String appendDatabaseFileNameToPath(const String& path, const String& fileName);
71 
72     // Makes sure the given directory exists, by creating all missing directories
73     // on the given path.
74     //
75     // path - The directory.
76     static bool ensureDatabaseDirectoryExists(const String& path);
77 
78     // If 'checkPathOnly' is false, then this method only checks if the given file exists.
79     // If 'checkPathOnly' is true, then this method makes sure all directories on the
80     // given path exist by creating the missing ones, and does not check if the file
81     // itself exists.
82     //
83     // Sometimes we expect a DB file to exist; other times, we're OK with creating a new
84     // DB file, but we want to make sure that the directory in which we want to put the
85     // new DB file exists. This method covers both cases.
86     //
87     // fileName - The file name.
88     // checkPathOnly - If true, we only make sure that the given directory exists.
89     //                 If false, we only check if the file exists.
90     static bool ensureDatabaseFileExists(const String& fileName, bool checkPathOnly);
91 
92     // Deletes an empty database directory.
93     //
94     // path - The directory.
95     static bool deleteEmptyDatabaseDirectory(const String& path);
96 
97     // Deletes a database file.
98     //
99     // fileName - The file name.
100     static bool deleteDatabaseFile(const String& fileName);
101 
102     // Returns the size of the database file.
103     //
104     // fileName - The file name.
105     static long long getDatabaseFileSize(const String& fileName);
106 
107 private:
108     // do not instantiate this class
109     SQLiteFileSystem();
110 }; // class SQLiteFileSystem
111 
112 } // namespace WebCore
113 
114 #endif
115