• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef SkBlurMaskFilter_DEFINED
18 #define SkBlurMaskFilter_DEFINED
19 
20 // we include this since our callers will need to at least be able to ref/unref
21 #include "SkMaskFilter.h"
22 #include "SkScalar.h"
23 
24 class SkBlurMaskFilter {
25 public:
26     enum BlurStyle {
27         kNormal_BlurStyle,  //!< fuzzy inside and outside
28         kSolid_BlurStyle,   //!< solid inside, fuzzy outside
29         kOuter_BlurStyle,   //!< nothing inside, fuzzy outside
30         kInner_BlurStyle,   //!< fuzzy inside, nothing outside
31 
32         kBlurStyleCount
33     };
34 
35     /** Create a blur maskfilter.
36         @param radius   The radius to extend the blur from the original mask. Must be > 0.
37         @param style    The BlurStyle to use
38         @return The new blur maskfilter
39     */
40     static SkMaskFilter* Create(SkScalar radius, BlurStyle style);
41 
42     /** Create an emboss maskfilter
43         @param direction    array of 3 scalars [x, y, z] specifying the direction of the light source
44         @param ambient      0...1 amount of ambient light
45         @param specular     coefficient for specular highlights (e.g. 8)
46         @param blurRadius   amount to blur before applying lighting (e.g. 3)
47         @return the emboss maskfilter
48     */
49     static SkMaskFilter* CreateEmboss(  const SkScalar direction[3],
50                                         SkScalar ambient, SkScalar specular,
51                                         SkScalar blurRadius);
52 
53 private:
54     SkBlurMaskFilter(); // can't be instantiated
55 };
56 
57 #endif
58 
59