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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef SkGLCanvas_DEFINED
18 #define SkGLCanvas_DEFINED
19 
20 #include "SkCanvas.h"
21 
22 #ifdef SK_BUILD_FOR_MAC
23     #include <OpenGL/gl.h>
24 #elif defined(ANDROID)
25     #include <GLES/gl.h>
26 #endif
27 
28 class SkGLDevice;
29 class SkGLClipIter;
30 
31 class SkGLCanvas : public SkCanvas {
32 public:
33     // notice, we do NOT allow the SkCanvas(bitmap) constructor, since that
34     // does not create a SkGLDevice, which we require
35     SkGLCanvas();
36     virtual ~SkGLCanvas();
37 
38     // overrides from SkCanvas
39 
40     virtual bool getViewport(SkIPoint*) const;
41     virtual bool setViewport(int width, int height);
42 
43     virtual SkDevice* createDevice(SkBitmap::Config, int width, int height,
44                                    bool isOpaque, bool isForLayer);
45 
46     // settings for the global texture cache
47 
48     static size_t GetTextureCacheMaxCount();
49     static void SetTextureCacheMaxCount(size_t count);
50 
51     static size_t GetTextureCacheMaxSize();
52     static void SetTextureCacheMaxSize(size_t size);
53 
54     /** Call glDeleteTextures for all textures (including those for text)
55         This should be called while the gl-context is still valid. Its purpose
56         is to free up gl resources. Note that if a bitmap or text is drawn after
57         this call, new caches will be created.
58     */
59     static void DeleteAllTextures();
60 
61     /** Forget all textures without calling delete (including those for text).
62         This should be called if the gl-context has changed, and the texture
63         IDs that have been cached are no longer valid.
64     */
65     static void AbandonAllTextures();
66 
67 private:
68     SkIPoint fViewportSize;
69 
70     // need to disallow this guy
setBitmapDevice(const SkBitmap & bitmap)71     virtual SkDevice* setBitmapDevice(const SkBitmap& bitmap) {
72         sk_throw();
73         return NULL;
74     }
75 
76     typedef SkCanvas INHERITED;
77 };
78 
79 #endif
80 
81