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1/*
2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 *     * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *     * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 *     * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31WebInspector.StatusBarButton = function(title, className, states)
32{
33    this.element = document.createElement("button");
34    this.element.className = className + " status-bar-item";
35    this.element.addEventListener("click", this._clicked.bind(this), false);
36
37    this.glyph = document.createElement("div");
38    this.glyph.className = "glyph";
39    this.element.appendChild(this.glyph);
40
41    this.glyphShadow = document.createElement("div");
42    this.glyphShadow.className = "glyph shadow";
43    this.element.appendChild(this.glyphShadow);
44
45    this.states = states;
46    if (!states)
47        this.states = 2;
48
49    if (states == 2)
50        this._state = false;
51    else
52        this._state = 0;
53
54    this.title = title;
55    this.disabled = false;
56    this._visible = true;
57}
58
59WebInspector.StatusBarButton.prototype = {
60    _clicked: function()
61    {
62        this.dispatchEventToListeners("click");
63    },
64
65    get disabled()
66    {
67        return this._disabled;
68    },
69
70    set disabled(x)
71    {
72        if (this._disabled === x)
73            return;
74        this._disabled = x;
75        this.element.disabled = x;
76    },
77
78    get title()
79    {
80        return this._title;
81    },
82
83    set title(x)
84    {
85        if (this._title === x)
86            return;
87        this._title = x;
88        this.element.title = x;
89    },
90
91    get state()
92    {
93        return this._state;
94    },
95
96    set state(x)
97    {
98        if (this._state === x)
99            return;
100
101        if (this.states === 2) {
102            if (x)
103                this.element.addStyleClass("toggled-on");
104            else
105                this.element.removeStyleClass("toggled-on");
106        } else {
107            if (x !== 0) {
108                this.element.removeStyleClass("toggled-" + this._state);
109                this.element.addStyleClass("toggled-" + x);
110            } else
111                this.element.removeStyleClass("toggled-" + this._state);
112        }
113        this._state = x;
114    },
115
116    get toggled()
117    {
118        if (this.states !== 2)
119            throw("Only used toggled when there are 2 states, otherwise, use state");
120        return this.state;
121    },
122
123    set toggled(x)
124    {
125        if (this.states !== 2)
126            throw("Only used toggled when there are 2 states, otherwise, use state");
127        this.state = x;
128    },
129
130    get visible()
131    {
132        return this._visible;
133    },
134
135    set visible(x)
136    {
137        if (this._visible === x)
138            return;
139
140        if (x)
141            this.element.removeStyleClass("hidden");
142        else
143            this.element.addStyleClass("hidden");
144        this._visible = x;
145    }
146}
147
148WebInspector.StatusBarButton.prototype.__proto__ = WebInspector.Object.prototype;
149