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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  * Copyright (C) 2009 Google Inc. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef WebGLByteArray_h
28 #define WebGLByteArray_h
29 
30 #include "WebGLArray.h"
31 #include <limits>
32 #include <wtf/MathExtras.h>
33 #include <wtf/PassRefPtr.h>
34 #include <wtf/RefCounted.h>
35 
36 namespace WebCore {
37 
38 class WebGLArrayBuffer;
39 
40 class WebGLByteArray : public WebGLArray {
41   public:
isByteArray()42     virtual bool isByteArray() const { return true; }
43 
44     static PassRefPtr<WebGLByteArray> create(unsigned length);
45     static PassRefPtr<WebGLByteArray> create(signed char* array, unsigned length);
46     static PassRefPtr<WebGLByteArray> create(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length);
47 
data()48     char* data() { return static_cast<char*>(baseAddress()); }
49 
50     virtual unsigned length() const;
51     virtual unsigned byteLength() const;
52     virtual PassRefPtr<WebGLArray> slice(unsigned offset, unsigned length);
53 
set(unsigned index,double value)54     void set(unsigned index, double value)
55     {
56         if (index >= m_size)
57             return;
58         if (isnan(value)) // Clamp NaN to 0
59             value = 0;
60         if (value < std::numeric_limits<signed char>::min())
61             value = std::numeric_limits<signed char>::min();
62         else if (value > std::numeric_limits<signed char>::max())
63             value = std::numeric_limits<signed char>::max();
64         signed char* storage = static_cast<signed char*>(m_baseAddress);
65         storage[index] = static_cast<signed char>(value);
66     }
67 
get(unsigned index,signed char & result)68     bool get(unsigned index, signed char& result) const
69     {
70         if (index >= m_size)
71             return false;
72         signed char* storage = static_cast<signed char*>(m_baseAddress);
73         result = storage[index];
74         return true;
75     }
76 
get(unsigned index)77     signed char get(unsigned index) const
78     {
79         return item(index);
80     }
81 
item(unsigned index)82     signed char item(unsigned index) const
83     {
84         ASSERT(index < m_size);
85         signed char* storage = static_cast<signed char*>(m_baseAddress);
86         return storage[index];
87     }
88 
89     void set(WebGLByteArray* array, unsigned offset, ExceptionCode& ec);
90 
91   private:
92     WebGLByteArray(PassRefPtr<WebGLArrayBuffer> buffer,
93                    int offset,
94                    unsigned length);
95     unsigned m_size;
96 };
97 
98 } // namespace WebCore
99 
100 #endif // WebGLByteArray_h
101