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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_ARM_FRAMES_ARM_H_
29 #define V8_ARM_FRAMES_ARM_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 
35 // The ARM ABI does not specify the usage of register r9, which may be reserved
36 // as the static base or thread register on some platforms, in which case we
37 // leave it alone. Adjust the value of kR9Available accordingly:
38 static const int kR9Available = 1;  // 1 if available to us, 0 if reserved
39 
40 
41 // Register list in load/store instructions
42 // Note that the bit values must match those used in actual instruction encoding
43 static const int kNumRegs = 16;
44 
45 
46 // Caller-saved/arguments registers
47 static const RegList kJSCallerSaved =
48   1 << 0 |  // r0 a1
49   1 << 1 |  // r1 a2
50   1 << 2 |  // r2 a3
51   1 << 3;   // r3 a4
52 
53 static const int kNumJSCallerSaved = 4;
54 
55 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
56 
57 // Return the code of the n-th caller-saved register available to JavaScript
58 // e.g. JSCallerSavedReg(0) returns r0.code() == 0
59 int JSCallerSavedCode(int n);
60 
61 
62 // Callee-saved registers preserved when switching from C to JavaScript
63 static const RegList kCalleeSaved =
64   1 <<  4 |  //  r4 v1
65   1 <<  5 |  //  r5 v2
66   1 <<  6 |  //  r6 v3
67   1 <<  7 |  //  r7 v4
68   1 <<  8 |  //  r8 v5 (cp in JavaScript code)
69   kR9Available
70     <<  9 |  //  r9 v6
71   1 << 10 |  // r10 v7
72   1 << 11;   // r11 v8 (fp in JavaScript code)
73 
74 static const int kNumCalleeSaved = 7 + kR9Available;
75 
76 
77 // ----------------------------------------------------
78 
79 
80 class StackHandlerConstants : public AllStatic {
81  public:
82   static const int kNextOffset  = 0 * kPointerSize;
83   static const int kStateOffset = 1 * kPointerSize;
84   static const int kFPOffset    = 2 * kPointerSize;
85   static const int kPCOffset    = 3 * kPointerSize;
86 
87   static const int kSize = kPCOffset + kPointerSize;
88 };
89 
90 
91 class EntryFrameConstants : public AllStatic {
92  public:
93   static const int kCallerFPOffset      = -3 * kPointerSize;
94 };
95 
96 
97 class ExitFrameConstants : public AllStatic {
98  public:
99   // Exit frames have a debug marker on the stack.
100   static const int kSPDisplacement = -1 * kPointerSize;
101 
102   // The debug marker is just above the frame pointer.
103   static const int kCodeOffset = -1 * kPointerSize;
104 
105   static const int kSavedRegistersOffset = 0 * kPointerSize;
106 
107   // The caller fields are below the frame pointer on the stack.
108   static const int kCallerFPOffset = +0 * kPointerSize;
109   // The calling JS function is between FP and PC.
110   static const int kCallerPCOffset = +2 * kPointerSize;
111 
112   // FP-relative displacement of the caller's SP.  It points just
113   // below the saved PC.
114   static const int kCallerSPDisplacement = +3 * kPointerSize;
115 };
116 
117 
118 class StandardFrameConstants : public AllStatic {
119  public:
120   static const int kExpressionsOffset = -3 * kPointerSize;
121   static const int kMarkerOffset      = -2 * kPointerSize;
122   static const int kContextOffset     = -1 * kPointerSize;
123   static const int kCallerFPOffset    =  0 * kPointerSize;
124   static const int kCallerPCOffset    = +1 * kPointerSize;
125   static const int kCallerSPOffset    = +2 * kPointerSize;
126 };
127 
128 
129 class JavaScriptFrameConstants : public AllStatic {
130  public:
131   // FP-relative.
132   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
133   static const int kSavedRegistersOffset = +2 * kPointerSize;
134   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
135 
136   // Caller SP-relative.
137   static const int kParam0Offset   = -2 * kPointerSize;
138   static const int kReceiverOffset = -1 * kPointerSize;
139 };
140 
141 
142 class ArgumentsAdaptorFrameConstants : public AllStatic {
143  public:
144   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
145 };
146 
147 
148 class InternalFrameConstants : public AllStatic {
149  public:
150   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
151 };
152 
153 
function_slot_object()154 inline Object* JavaScriptFrame::function_slot_object() const {
155   const int offset = JavaScriptFrameConstants::kFunctionOffset;
156   return Memory::Object_at(fp() + offset);
157 }
158 
159 
160 } }  // namespace v8::internal
161 
162 #endif  // V8_ARM_FRAMES_ARM_H_
163