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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "WorldContextHandle.h"
33 
34 #include "V8IsolatedContext.h"
35 
36 namespace WebCore {
37 
WorldContextHandle(WorldToUse worldToUse)38 WorldContextHandle::WorldContextHandle(WorldToUse worldToUse)
39     : m_worldToUse(worldToUse)
40 {
41     if (worldToUse == UseMainWorld)
42         return;
43 
44     if (V8IsolatedContext* context = V8IsolatedContext::getEntered())
45         m_context = context->sharedContext();
46 }
47 
adjustedContext(V8Proxy * proxy) const48 v8::Local<v8::Context> WorldContextHandle::adjustedContext(V8Proxy* proxy) const
49 {
50     if (m_worldToUse == UseMainWorld)
51         return proxy->mainWorldContext();
52     if (!m_context || m_context->get().IsEmpty())
53         return proxy->context();
54     return v8::Local<v8::Context>::New(m_context->get());
55 }
56 
57 } // namespace WebCore
58