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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.camera;
18 
19 import android.content.Context;
20 import android.graphics.Canvas;
21 import android.graphics.Rect;
22 import android.graphics.drawable.Drawable;
23 import android.util.AttributeSet;
24 import android.view.animation.AnimationUtils;
25 import android.widget.ImageView;
26 
27 /**
28  * A @{code ImageView} which can rotate it's content.
29  */
30 public class RotateImageView extends ImageView {
31 
32     @SuppressWarnings("unused")
33     private static final String TAG = "RotateImageView";
34 
35     private static final int ANIMATION_SPEED = 180; // 180 deg/sec
36 
37     private int mCurrentDegree = 0; // [0, 359]
38     private int mStartDegree = 0;
39     private int mTargetDegree = 0;
40 
41     private boolean mClockwise = false;
42 
43     private long mAnimationStartTime = 0;
44     private long mAnimationEndTime = 0;
45 
RotateImageView(Context context, AttributeSet attrs)46     public RotateImageView(Context context, AttributeSet attrs) {
47         super(context, attrs);
48     }
49 
setDegree(int degree)50     public void setDegree(int degree) {
51         // make sure in the range of [0, 359]
52         degree = degree >= 0 ? degree % 360 : degree % 360 + 360;
53         if (degree == mTargetDegree) return;
54 
55         mTargetDegree = degree;
56         mStartDegree = mCurrentDegree;
57         mAnimationStartTime = AnimationUtils.currentAnimationTimeMillis();
58 
59         int diff = mTargetDegree - mCurrentDegree;
60         diff = diff >= 0 ? diff : 360 + diff; // make it in range [0, 359]
61 
62         // Make it in range [-179, 180]. That's the shorted distance between the
63         // two angles
64         diff = diff > 180 ? diff - 360 : diff;
65 
66         mClockwise = diff >= 0;
67         mAnimationEndTime = mAnimationStartTime
68                 + Math.abs(diff) * 1000 / ANIMATION_SPEED;
69 
70         invalidate();
71     }
72 
73     @Override
onDraw(Canvas canvas)74     protected void onDraw(Canvas canvas) {
75 
76         Drawable drawable = getDrawable();
77         if (drawable == null) return;
78 
79         Rect bounds = drawable.getBounds();
80         int w = bounds.right - bounds.left;
81         int h = bounds.bottom - bounds.top;
82 
83         if (w == 0 || h == 0) return; // nothing to draw
84 
85         if (mCurrentDegree != mTargetDegree) {
86             long time = AnimationUtils.currentAnimationTimeMillis();
87             if (time < mAnimationEndTime) {
88                 int deltaTime = (int)(time - mAnimationStartTime);
89                 int degree = mStartDegree + ANIMATION_SPEED
90                         * (mClockwise ? deltaTime : -deltaTime) / 1000;
91                 degree = degree >= 0 ? degree % 360 : degree % 360 + 360;
92                 mCurrentDegree = degree;
93                 invalidate();
94             } else {
95                 mCurrentDegree = mTargetDegree;
96             }
97         }
98 
99         int left = getPaddingLeft();
100         int top = getPaddingTop();
101         int right = getPaddingRight();
102         int bottom = getPaddingBottom();
103         int width = getWidth() - left - right;
104         int height = getHeight() - top - bottom;
105 
106         int saveCount = canvas.getSaveCount();
107         canvas.translate(left + width / 2, top + height / 2);
108         canvas.rotate(-mCurrentDegree);
109         canvas.translate(-w / 2, -h / 2);
110         drawable.draw(canvas);
111         canvas.restoreToCount(saveCount);
112     }
113 }
114