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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
3  * Copyright (C) 2008, 2009 Google, Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 #include "ImageDecoder.h"
29 #if PLATFORM(ANDROID)
30 #include "SkBitmapRef.h"
31 #endif
32 
33 namespace WebCore {
34 
RGBA32Buffer()35 RGBA32Buffer::RGBA32Buffer()
36     : m_status(FrameEmpty)
37     , m_duration(0)
38     , m_disposalMethod(DisposeNotSpecified)
39 {
40 }
41 
clear()42 void RGBA32Buffer::clear()
43 {
44     m_bitmap.reset();
45     m_status = FrameEmpty;
46     // NOTE: Do not reset other members here; clearFrameBufferCache()
47     // calls this to free the bitmap data, but other functions like
48     // initFrameBuffer() and frameComplete() may still need to read
49     // other metadata out of this frame later.
50 }
51 
zeroFill()52 void RGBA32Buffer::zeroFill()
53 {
54     m_bitmap.eraseARGB(0, 0, 0, 0);
55 }
56 
copyBitmapData(const RGBA32Buffer & other)57 void RGBA32Buffer::copyBitmapData(const RGBA32Buffer& other)
58 {
59     if (this == &other)
60         return;
61 
62     m_bitmap.reset();
63     const NativeImageSkia& otherBitmap = other.m_bitmap;
64     otherBitmap.copyTo(&m_bitmap, otherBitmap.config());
65 }
66 
setSize(int newWidth,int newHeight)67 bool RGBA32Buffer::setSize(int newWidth, int newHeight)
68 {
69     // This function should only be called once, it will leak memory
70     // otherwise.
71     ASSERT(width() == 0 && height() == 0);
72     m_bitmap.setConfig(SkBitmap::kARGB_8888_Config, newWidth, newHeight);
73     if (!m_bitmap.allocPixels())
74         return false;
75 
76     // Zero the image.
77     zeroFill();
78 
79     return true;
80 }
81 
asNewNativeImage() const82 NativeImagePtr RGBA32Buffer::asNewNativeImage() const
83 {
84 #if PLATFORM(ANDROID)
85     return new SkBitmapRef(m_bitmap);
86 #else
87     return new NativeImageSkia(m_bitmap);
88 #endif
89 }
90 
hasAlpha() const91 bool RGBA32Buffer::hasAlpha() const
92 {
93     return !m_bitmap.isOpaque();
94 }
95 
setHasAlpha(bool alpha)96 void RGBA32Buffer::setHasAlpha(bool alpha)
97 {
98     m_bitmap.setIsOpaque(!alpha);
99 }
100 
setStatus(FrameStatus status)101 void RGBA32Buffer::setStatus(FrameStatus status)
102 {
103     m_status = status;
104     if (m_status == FrameComplete)
105         m_bitmap.setDataComplete();  // Tell the bitmap it's done.
106 }
107 
operator =(const RGBA32Buffer & other)108 RGBA32Buffer& RGBA32Buffer::operator=(const RGBA32Buffer& other)
109 {
110     if (this == &other)
111         return *this;
112 
113     m_bitmap = other.m_bitmap;
114     // Keep the pixels locked since we will be writing directly into the
115     // bitmap throughout this object's lifetime.
116     m_bitmap.lockPixels();
117     setRect(other.rect());
118     setStatus(other.status());
119     setDuration(other.duration());
120     setDisposalMethod(other.disposalMethod());
121     return *this;
122 }
123 
width() const124 int RGBA32Buffer::width() const
125 {
126     return m_bitmap.width();
127 }
128 
height() const129 int RGBA32Buffer::height() const
130 {
131     return m_bitmap.height();
132 }
133 
134 } // namespace WebCore
135