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1 /*
2  *
3  *
4  * Copyright (c) 1994
5  * Hewlett-Packard Company
6  *
7  * Copyright (c) 1996,1997
8  * Silicon Graphics Computer Systems, Inc.
9  *
10  * Copyright (c) 1997
11  * Moscow Center for SPARC Technology
12  *
13  * Copyright (c) 1999
14  * Boris Fomitchev
15  *
16  * This material is provided "as is", with absolutely no warranty expressed
17  * or implied. Any use is at your own risk.
18  *
19  * Permission to use or copy this software for any purpose is hereby granted
20  * without fee, provided the above notices are retained on all copies.
21  * Permission to modify the code and to distribute modified code is granted,
22  * provided the above notices are retained, and a notice that the code was
23  * modified is included with the above copyright notice.
24  *
25  */
26 #ifndef _STLP_HEAP_C
27 #define _STLP_HEAP_C
28 
29 #ifndef _STLP_INTERNAL_HEAP_H
30 # include <stl/_heap.h>
31 #endif
32 
33 #ifndef _STLP_INTERNAL_ITERATOR_BASE_H
34 # include <stl/_iterator_base.h>
35 #endif
36 
37 _STLP_BEGIN_NAMESPACE
38 
39 template <class _RandomAccessIterator, class _Distance, class _Tp>
40 _STLP_INLINE_LOOP
41 void
__push_heap(_RandomAccessIterator __first,_Distance __holeIndex,_Distance __topIndex,_Tp __val)42 __push_heap(_RandomAccessIterator __first,
43             _Distance __holeIndex, _Distance __topIndex, _Tp __val)
44 {
45   _Distance __parent = (__holeIndex - 1) / 2;
46   while (__holeIndex > __topIndex && *(__first + __parent) < __val) {
47     *(__first + __holeIndex) = *(__first + __parent);
48     __holeIndex = __parent;
49     __parent = (__holeIndex - 1) / 2;
50   }
51   *(__first + __holeIndex) = __val;
52 }
53 
54 template <class _RandomAccessIterator, class _Distance, class _Tp>
55 inline void
__push_heap_aux(_RandomAccessIterator __first,_RandomAccessIterator __last,_Distance *,_Tp *)56 __push_heap_aux(_RandomAccessIterator __first,
57                 _RandomAccessIterator __last, _Distance*, _Tp*)
58 {
59   __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
60               _Tp(*(__last - 1)));
61 }
62 
63 template <class _RandomAccessIterator>
64 void
push_heap(_RandomAccessIterator __first,_RandomAccessIterator __last)65 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
66 {
67   __push_heap_aux(__first, __last,
68                   _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
69 }
70 
71 
72 template <class _RandomAccessIterator, class _Distance, class _Tp,
73           class _Compare>
74 _STLP_INLINE_LOOP
75 void
__push_heap(_RandomAccessIterator __first,_Distance __holeIndex,_Distance __topIndex,_Tp __val,_Compare __comp)76 __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
77             _Distance __topIndex, _Tp __val, _Compare __comp)
78 {
79   _Distance __parent = (__holeIndex - 1) / 2;
80   while (__holeIndex > __topIndex && __comp(*(__first + __parent), __val)) {
81     _STLP_VERBOSE_ASSERT(!__comp(__val, *(__first + __parent)), _StlMsg_INVALID_STRICT_WEAK_PREDICATE)
82     *(__first + __holeIndex) = *(__first + __parent);
83     __holeIndex = __parent;
84     __parent = (__holeIndex - 1) / 2;
85   }
86   *(__first + __holeIndex) = __val;
87 }
88 
89 template <class _RandomAccessIterator, class _Compare,
90           class _Distance, class _Tp>
91 inline void
__push_heap_aux(_RandomAccessIterator __first,_RandomAccessIterator __last,_Compare __comp,_Distance *,_Tp *)92 __push_heap_aux(_RandomAccessIterator __first,
93                 _RandomAccessIterator __last, _Compare __comp,
94                 _Distance*, _Tp*)
95 {
96   __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
97               _Tp(*(__last - 1)), __comp);
98 }
99 
100 template <class _RandomAccessIterator, class _Compare>
101 void
push_heap(_RandomAccessIterator __first,_RandomAccessIterator __last,_Compare __comp)102 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
103           _Compare __comp)
104 {
105   __push_heap_aux(__first, __last, __comp,
106                   _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
107 }
108 
109 template <class _RandomAccessIterator, class _Distance, class _Tp>
110 void
__adjust_heap(_RandomAccessIterator __first,_Distance __holeIndex,_Distance __len,_Tp __val)111 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
112               _Distance __len, _Tp __val) {
113   _Distance __topIndex = __holeIndex;
114   _Distance __secondChild = 2 * __holeIndex + 2;
115   while (__secondChild < __len) {
116     if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117       __secondChild--;
118     *(__first + __holeIndex) = *(__first + __secondChild);
119     __holeIndex = __secondChild;
120     __secondChild = 2 * (__secondChild + 1);
121   }
122   if (__secondChild == __len) {
123     *(__first + __holeIndex) = *(__first + (__secondChild - 1));
124     __holeIndex = __secondChild - 1;
125   }
126   __push_heap(__first, __holeIndex, __topIndex, __val);
127 }
128 
129 
130 template <class _RandomAccessIterator, class _Tp>
131 inline void
__pop_heap_aux(_RandomAccessIterator __first,_RandomAccessIterator __last,_Tp *)132 __pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last, _Tp*) {
133   __pop_heap(__first, __last - 1, __last - 1,
134              _Tp(*(__last - 1)), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
135 }
136 
137 template <class _RandomAccessIterator>
pop_heap(_RandomAccessIterator __first,_RandomAccessIterator __last)138 void pop_heap(_RandomAccessIterator __first,
139         _RandomAccessIterator __last) {
140   __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
141 }
142 
143 template <class _RandomAccessIterator, class _Distance,
144           class _Tp, class _Compare>
145 void
__adjust_heap(_RandomAccessIterator __first,_Distance __holeIndex,_Distance __len,_Tp __val,_Compare __comp)146 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
147               _Distance __len, _Tp __val, _Compare __comp)
148 {
149   _Distance __topIndex = __holeIndex;
150   _Distance __secondChild = 2 * __holeIndex + 2;
151   while (__secondChild < __len) {
152     if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) {
153       _STLP_VERBOSE_ASSERT(!__comp(*(__first + (__secondChild - 1)), *(__first + __secondChild)),
154                            _StlMsg_INVALID_STRICT_WEAK_PREDICATE)
155       __secondChild--;
156     }
157     *(__first + __holeIndex) = *(__first + __secondChild);
158     __holeIndex = __secondChild;
159     __secondChild = 2 * (__secondChild + 1);
160   }
161   if (__secondChild == __len) {
162     *(__first + __holeIndex) = *(__first + (__secondChild - 1));
163     __holeIndex = __secondChild - 1;
164   }
165   __push_heap(__first, __holeIndex, __topIndex, __val, __comp);
166 }
167 
168 
169 template <class _RandomAccessIterator, class _Tp, class _Compare>
170 inline void
__pop_heap_aux(_RandomAccessIterator __first,_RandomAccessIterator __last,_Tp *,_Compare __comp)171 __pop_heap_aux(_RandomAccessIterator __first,
172                _RandomAccessIterator __last, _Tp*, _Compare __comp)
173 {
174   __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp,
175              _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
176 }
177 
178 
179 template <class _RandomAccessIterator, class _Compare>
180 void
pop_heap(_RandomAccessIterator __first,_RandomAccessIterator __last,_Compare __comp)181 pop_heap(_RandomAccessIterator __first,
182          _RandomAccessIterator __last, _Compare __comp)
183 {
184     __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator), __comp);
185 }
186 
187 template <class _RandomAccessIterator, class _Tp, class _Distance>
188 _STLP_INLINE_LOOP
189 void
__make_heap(_RandomAccessIterator __first,_RandomAccessIterator __last,_Tp *,_Distance *)190 __make_heap(_RandomAccessIterator __first,
191             _RandomAccessIterator __last, _Tp*, _Distance*)
192 {
193   if (__last - __first < 2) return;
194   _Distance __len = __last - __first;
195   _Distance __parent = (__len - 2)/2;
196 
197   for (;;) {
198     __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)));
199     if (__parent == 0) return;
200     __parent--;
201   }
202 }
203 
204 template <class _RandomAccessIterator>
205 void
make_heap(_RandomAccessIterator __first,_RandomAccessIterator __last)206 make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
207 {
208   __make_heap(__first, __last,
209               _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
210 }
211 
212 template <class _RandomAccessIterator, class _Compare,
213           class _Tp, class _Distance>
214 _STLP_INLINE_LOOP
215 void
__make_heap(_RandomAccessIterator __first,_RandomAccessIterator __last,_Compare __comp,_Tp *,_Distance *)216 __make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
217             _Compare __comp, _Tp*, _Distance*)
218 {
219   if (__last - __first < 2) return;
220   _Distance __len = __last - __first;
221   _Distance __parent = (__len - 2)/2;
222 
223   for (;;) {
224     __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)),
225                   __comp);
226     if (__parent == 0) return;
227     __parent--;
228   }
229 }
230 
231 template <class _RandomAccessIterator, class _Compare>
232 void
make_heap(_RandomAccessIterator __first,_RandomAccessIterator __last,_Compare __comp)233 make_heap(_RandomAccessIterator __first,
234           _RandomAccessIterator __last, _Compare __comp)
235 {
236   __make_heap(__first, __last, __comp,
237               _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
238 }
239 
240 _STLP_END_NAMESPACE
241 
242 #endif /*  _STLP_HEAP_C */
243 
244 // Local Variables:
245 // mode:C++
246 // End:
247