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Searched refs:LW_SHAPE_THIN (Results 1 – 3 of 3) sorted by relevance

/dalvik/vm/
DSync.h26 #define LW_SHAPE_THIN 0 macro
DSync.c262 if (LW_SHAPE(lock) == LW_SHAPE_THIN) { in lockOwner()
951 assert(LW_SHAPE(obj->lock) == LW_SHAPE_THIN); in inflateMonitor()
985 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmLockObject()
1037 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmLockObject()
1169 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmUnlockObject()
1237 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmObjectWait()
1269 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmObjectNotify()
1297 if (LW_SHAPE(thin) == LW_SHAPE_THIN) { in dvmObjectNotifyAll()
1446 if (LW_SHAPE(*lw) == LW_SHAPE_THIN) { in dvmIdentityHashCode()
1485 if (LW_SHAPE(lock) == LW_SHAPE_THIN) { in dvmIdentityHashCode()
/dalvik/vm/compiler/codegen/arm/Thumb2/
DGen.c200 assert(LW_SHAPE_THIN == 0); in genMonitorEnter()
260 assert(LW_SHAPE_THIN == 0); in genMonitorExit()