Searched refs:CHAN_AUTO (Results 1 – 5 of 5) sorted by relevance
/external/quake/quake/src/QW/progs/ |
D | client.qc | 960 sound (self, CHAN_AUTO, "items/inv3.wav", 0.5, ATTN_IDLE); 971 sound (self, CHAN_AUTO, "items/inv2.wav", 1, ATTN_NORM); 1006 sound (self, CHAN_AUTO, "items/protect2.wav", 1, ATTN_NORM); 1050 sound (self, CHAN_AUTO, "items/damage2.wav", 1, ATTN_NORM); 1098 sound (self, CHAN_AUTO, "items/suit2.wav", 1, ATTN_NORM);
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D | triggers.qc | 590 sound (other, CHAN_AUTO, "ambience/windfly.wav", 1, ATTN_NORM);
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D | defs.qc | 366 float CHAN_AUTO = 0;
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D | weapons.qc | 1057 sound (self, CHAN_AUTO, "weapons/lstart.wav", 1, ATTN_NORM);
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/external/quake/quake/src/QW/server/ |
D | sv_send.c | 24 #define CHAN_AUTO 0 macro
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