Searched refs:CHAN_ITEM (Results 1 – 4 of 4) sorted by relevance
/external/quake/quake/src/QW/progs/ |
D | items.qc | 308 sound(other, CHAN_ITEM, self.noise, 1, ATTN_NORM); 417 sound(other, CHAN_ITEM, "items/armor1.wav", 1, ATTN_NORM); 629 sound (other, CHAN_ITEM, "weapons/pkup.wav", 1, ATTN_NORM); 844 sound (other, CHAN_ITEM, "weapons/lock4.wav", 1, ATTN_NORM); 1098 sound (other, CHAN_ITEM, self.noise, 1, ATTN_NORM); 1227 sound (other, CHAN_ITEM, self.noise, 1, ATTN_NORM); 1478 sound (other, CHAN_ITEM, "items/protect3.wav", 1, ATTN_NORM); 1480 sound (other, CHAN_ITEM, "weapons/lock4.wav", 1, ATTN_NORM); 1578 sound (other, CHAN_ITEM, "weapons/lock4.wav", 1, ATTN_NORM);
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D | combat.qc | 188 sound (targ, CHAN_ITEM, "items/protect3.wav", 1, ATTN_NORM);
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D | defs.qc | 369 float CHAN_ITEM = 3;
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/external/quake/quake/src/QW/server/ |
D | sv_send.c | 27 #define CHAN_ITEM 3 macro
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