Searched refs:COM_LoadStackFile (Results 1 – 13 of 13) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | common.h | 180 byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize);
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D | snd_mem.cpp | 119 data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf)); in S_LoadSound()
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D | common.cpp | 1631 byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize) in COM_LoadStackFile() function
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D | gl_model.cpp | 266 buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); in Mod_LoadModel()
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D | model.cpp | 282 buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); in Mod_LoadModel()
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D | WinQuake.ncb | 1244 …filenamepack_s::handlepack_s::numfilespack_s::filespackfile_t *COM_LoadStackFilebyte *void …
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/external/quake/quake/src/QW/client/ |
D | snd_mem.c | 119 data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf)); in S_LoadSound()
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D | common.h | 200 byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
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D | common.c | 1621 byte *COM_LoadStackFile (char *path, void *buffer, int bufsize) in COM_LoadStackFile() function
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D | gl_model.c | 266 buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); in Mod_LoadModel()
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D | model.c | 264 buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); in Mod_LoadModel()
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/external/quake/quake/src/QW/server/ |
D | sv_init.c | 263 buf = (byte *)COM_LoadStackFile (mdl, stackbuf, sizeof(stackbuf)); in SV_CheckModel()
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D | model.c | 219 buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); in Mod_LoadModel()
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