Searched refs:ComputeFirstCharacterSet (Results 1 – 2 of 2) sorted by relevance
628 virtual int ComputeFirstCharacterSet(int budget);757 virtual int ComputeFirstCharacterSet(int budget);823 virtual int ComputeFirstCharacterSet(int budget);882 virtual int ComputeFirstCharacterSet(int budget);913 virtual int ComputeFirstCharacterSet(int budget);1068 virtual int ComputeFirstCharacterSet(int budget);1087 virtual int ComputeFirstCharacterSet(int budget);
4867 if (ComputeFirstCharacterSet(kFirstCharBudget) < 0) { in FirstCharacterSet()4880 int RegExpNode::ComputeFirstCharacterSet(int budget) { in ComputeFirstCharacterSet() function in v8::internal::RegExpNode4886 int LoopChoiceNode::ComputeFirstCharacterSet(int budget) { in ComputeFirstCharacterSet() function in v8::internal::LoopChoiceNode4905 budget = loop_node()->ComputeFirstCharacterSet(budget); in ComputeFirstCharacterSet()4910 budget = continue_node()->ComputeFirstCharacterSet(budget); in ComputeFirstCharacterSet()4931 int NegativeLookaheadChoiceNode::ComputeFirstCharacterSet(int budget) { in ComputeFirstCharacterSet() function in v8::internal::NegativeLookaheadChoiceNode4936 budget = successor_node->ComputeFirstCharacterSet(budget); in ComputeFirstCharacterSet()4949 int AssertionNode::ComputeFirstCharacterSet(int budget) { in ComputeFirstCharacterSet() function in v8::internal::AssertionNode4964 budget = on_success()->ComputeFirstCharacterSet(budget); in ComputeFirstCharacterSet()4974 int ActionNode::ComputeFirstCharacterSet(int budget) { in ComputeFirstCharacterSet() function in v8::internal::ActionNode[all …]