Home
last modified time | relevance | path

Searched refs:DAMAGE_AIM (Results 1 – 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
Dserver.h145 #define DAMAGE_AIM 2 macro
Dpr_cmds.cpp1352 if (tr.ent && tr.ent->u.v.takedamage == DAMAGE_AIM in PF_aim()
1368 if (check->u.v.takedamage != DAMAGE_AIM) in PF_aim()
/external/quake/quake/src/QW/server/
Dserver.h279 #define DAMAGE_AIM 2 macro
Dpr_cmds.c1190 if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM in PF_aim()
1206 if (check->v.takedamage != DAMAGE_AIM) in PF_aim()
/external/quake/quake/src/QW/progs/
Dmisc.qc248 self.takedamage = DAMAGE_AIM;
281 self.takedamage = DAMAGE_AIM;
Ddefs.qc283 float DAMAGE_AIM = 2;
Dweapons.qc616 if (other.takedamage == DAMAGE_AIM)
Dclient.qc460 self.takedamage = DAMAGE_AIM;