Searched refs:EvalID (Results 1 – 2 of 2) sorted by relevance
52 static bool EvalID(const char* token, size_t len, void* callBack, SkScriptValue* );
62 …propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), si… in SkAnimatorScript()167 bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) { in EvalID() function in SkAnimatorScript