Searched refs:FL_NOTARGET (Results 1 – 6 of 6) sorted by relevance
156 #define FL_NOTARGET 128 macro
149 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_NOTARGET; in Host_Notarget_f()150 if (!((int)sv_player->u.v.flags & FL_NOTARGET) ) in Host_Notarget_f()982 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET); in Host_Please_f()1002 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET); in Host_Please_f()
720 if ((int)ent->u.v.flags & FL_NOTARGET) in PF_newcheckclient()
289 #define FL_NOTARGET 128 macro
597 if ((int)ent->v.flags & FL_NOTARGET) in PF_newcheckclient()
238 float FL_NOTARGET = 128; // player cheat