Searched refs:IT_SUPER_NAILGUN (Results 1 – 6 of 6) sorted by relevance
745 if (self.ammo_nails >= 2 && self.weapon == IT_SUPER_NAILGUN)902 else if (self.weapon == IT_SUPER_NAILGUN)946 else if(self.ammo_nails >= 2 && (it & IT_SUPER_NAILGUN) )947 return IT_SUPER_NAILGUN;1038 else if (self.weapon == IT_SUPER_NAILGUN)1099 fl = IT_SUPER_NAILGUN;1161 IT_SUPER_NAILGUN |1216 self.weapon = IT_SUPER_NAILGUN;1220 else if (self.weapon == IT_SUPER_NAILGUN)1281 self.weapon = IT_SUPER_NAILGUN;[all …]
491 if (w == IT_SUPER_NAILGUN)508 if (w == IT_SUPER_NAILGUN)584 if (leave && (other.items & IT_SUPER_NAILGUN) )587 new = IT_SUPER_NAILGUN;720 self.weapon = IT_SUPER_NAILGUN;1629 else if (item.items == IT_SUPER_NAILGUN)
532 self.items = self.items | IT_SUPER_NAILGUN;554 self.items = self.items | IT_SUPER_NAILGUN;
290 float IT_SUPER_NAILGUN = 8;
115 #define IT_SUPER_NAILGUN 8 macro
147 #define IT_SUPER_NAILGUN 8 macro