/external/quake/quake/src/QW/client/ |
D | sbar.c | 408 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); in Sbar_SortTeams() 426 strncpy(t, Info_ValueForKey(s->userinfo, "team"), 16); in Sbar_SortTeams() 822 if (atoi(Info_ValueForKey(cl.serverinfo, "teamplay")) > 0 && in Sbar_Draw() 910 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); in Sbar_TeamOverlay() 972 if (!strncmp(Info_ValueForKey(cl.players[cl.playernum].userinfo, in Sbar_TeamOverlay() 1017 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); in Sbar_DeathmatchOverlay() 1132 strncpy (team, Info_ValueForKey(s->userinfo, "team"), 4); in Sbar_DeathmatchOverlay() 1174 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); in Sbar_MiniDeathmatchOverlay() 1244 strncpy (team, Info_ValueForKey(s->userinfo, "team"), 4); in Sbar_MiniDeathmatchOverlay() 1284 if (!strncmp(Info_ValueForKey(cl.players[cl.playernum].userinfo, in Sbar_MiniDeathmatchOverlay() [all …]
|
D | cl_parse.c | 891 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); in CL_NewTranslation() 938 strncpy (player->name, Info_ValueForKey (player->userinfo, "name"), sizeof(player->name)-1); in CL_ProcessUserInfo() 939 player->topcolor = atoi(Info_ValueForKey (player->userinfo, "topcolor")); in CL_ProcessUserInfo() 940 player->bottomcolor = atoi(Info_ValueForKey (player->userinfo, "bottomcolor")); in CL_ProcessUserInfo() 941 if (Info_ValueForKey (player->userinfo, "*spectator")[0]) in CL_ProcessUserInfo()
|
D | cl_main.c | 525 Info_ValueForKey (cls.userinfo, "topcolor"), in CL_Color_f() 526 Info_ValueForKey (cls.userinfo, "bottomcolor") ); in CL_Color_f() 572 if ((p = Info_ValueForKey(cl.serverinfo, "*vesion")) && *p) { in CL_FullServerinfo_f()
|
D | skin.c | 50 s = Info_ValueForKey (sc->userinfo, "skin"); in Skin_Find()
|
D | common.h | 210 char *Info_ValueForKey (char *s, char *key);
|
D | gl_rmisc.c | 257 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); in R_TranslatePlayerSkin()
|
D | common.c | 1873 char *Info_ValueForKey (char *s, char *key) in Info_ValueForKey() function 2036 if (*(v = Info_ValueForKey(s, key))) { in Info_SetValueForStarKey()
|
D | gl_rmain.c | 881 if (!atoi(Info_ValueForKey(cl.serverinfo, "watervis"))) in R_SetupFrame()
|
D | gl_model.c | 909 sprintf(s, "maps/%s.bsp", Info_ValueForKey(cl.serverinfo,"map")); in Mod_LoadLeafs()
|
/external/quake/quake/src/QW/server/ |
D | sv_main.c | 356 top = atoi(Info_ValueForKey (cl->userinfo, "topcolor")); in SVC_Status() 357 bottom = atoi(Info_ValueForKey (cl->userinfo, "bottomcolor")); in SVC_Status() 363 ping, cl->name, Info_ValueForKey (cl->userinfo, "skin"), top, bottom); in SVC_Status() 553 s = Info_ValueForKey (userinfo, "spectator"); in SVC_DirectConnect() 570 s = Info_ValueForKey (userinfo, "password"); in SVC_DirectConnect() 1470 val = Info_ValueForKey (cl->userinfo, "name"); in SV_ExtractFromUserinfo() 1496 val = Info_ValueForKey (cl->userinfo, "name"); in SV_ExtractFromUserinfo() 1501 val = Info_ValueForKey (cl->userinfo, "name"); in SV_ExtractFromUserinfo() 1525 val = Info_ValueForKey (cl->userinfo, "name"); in SV_ExtractFromUserinfo() 1551 val = Info_ValueForKey (cl->userinfo, "rate"); in SV_ExtractFromUserinfo() [all …]
|
D | sv_user.c | 72 gamedir = Info_ValueForKey (svs.info, "*gamedir"); in SV_New_f() 483 pmodel = atoi(Info_ValueForKey (host_client->userinfo, "pmodel")); in SV_Begin_f() 484 emodel = atoi(Info_ValueForKey (host_client->userinfo, "emodel")); in SV_Begin_f() 737 strncpy (t1, Info_ValueForKey (host_client->userinfo, "team"), 31); in SV_Say() 804 t2 = Info_ValueForKey (client->userinfo, "team"); in SV_Say() 1077 strcpy(oldval, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1))); in SV_SetInfo_f() 1086 if (!strcmp(Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)), oldval)) in SV_SetInfo_f() 1096 MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1))); in SV_SetInfo_f()
|
D | pr_cmds.c | 1178 noaim = Info_ValueForKey (svs.clients[i-1].userinfo, "noaim"); in PF_aim() 1562 if ((value = Info_ValueForKey (svs.info, key)) == NULL || in PF_infokey() 1564 value = Info_ValueForKey(localinfo, key); in PF_infokey() 1573 value = Info_ValueForKey (svs.clients[e1-1].userinfo, key); in PF_infokey()
|
D | sv_ccmds.c | 648 Con_Printf ("Current *gamedir: %s\n", Info_ValueForKey (svs.info, "*gamedir")); in SV_Gamedir()
|
/external/quake/quake/src/QW/qwfwd/ |
D | misc.c | 252 char *Info_ValueForKey (char *s, char *key) in Info_ValueForKey() function
|