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Searched refs:KEY_MASK (Results 1 – 5 of 5) sorted by relevance

/external/qemu/
Dcurses.c236 keysym = keycode2keysym[keycode & KEY_MASK]; in curses_refresh()
240 keycode &= ~KEY_MASK; in curses_refresh()
255 kbd_put_keycode(keycode & KEY_MASK); in curses_refresh()
258 kbd_put_keycode((keycode & KEY_MASK) | KEY_RELEASE); in curses_refresh()
324 keycode = curses2keycode[i] & KEY_MASK; in curses_keyboard_setup()
Dcurses_keys.h29 #define KEY_MASK 0x7f macro
/external/quake/quake/src/QW/client/
Dgl_vidlinux_x11.c77 #define KEY_MASK (KeyPressMask | KeyReleaseMask) macro
311 if(!XCheckMaskEvent(dpy,KEY_MASK,&x_event)) in Keyboard_Update()
348 XSelectInput(dpy,win, (KEY_MASK | MOUSE_MASK) & ~PointerMotionMask); in Mouse_Update()
350 XSelectInput(dpy,win, KEY_MASK | MOUSE_MASK); in Mouse_Update()
712 attr.event_mask=KEY_MASK|MOUSE_MASK|VisibilityChangeMask; in VID_Init()
Dgl_vidlinuxglx.c49 #define KEY_MASK (KeyPressMask | KeyReleaseMask) macro
53 #define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask)
/external/quake/quake/src/WinQuake/
Dgl_vidlinuxglx.cpp48 #define KEY_MASK (KeyPressMask | KeyReleaseMask) macro
51 #define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )