Searched refs:MAXNUM (Results 1 – 3 of 3) sorted by relevance
224 forwardDepth[ii]= reverseDepth[ii]= MAXNUM; // TODO: review in RemoveUnvisitedArcs()234 if (forwardDepth[ii] == MAXNUM) in RemoveUnvisitedArcs()236 if (reverseDepth[ii] == MAXNUM) in RemoveUnvisitedArcs()
640 depthMap[ii]= MAXNUM; in ReduceArcsByEquivalence()645 if (depthMap[ii] == MAXNUM) in ReduceArcsByEquivalence()
51 #define MAXNUM 100000 // A large number macro