Searched refs:MSG_ReadByte (Results 1 – 18 of 18) sorted by relevance
111 field_mask = MSG_ReadByte(); in CL_ParseStartSoundPacket()114 volume = MSG_ReadByte (); in CL_ParseStartSoundPacket()119 attenuation = MSG_ReadByte () / 64.0; in CL_ParseStartSoundPacket()124 sound_num = MSG_ReadByte (); in CL_ParseStartSoundPacket()176 if (MSG_ReadByte() != svc_nop) in CL_KeepaliveMessage()227 cl.maxclients = MSG_ReadByte (); in CL_ParseServerInfo()236 cl.gametype = MSG_ReadByte (); in CL_ParseServerInfo()348 i = MSG_ReadByte (); in CL_ParseUpdate()355 num = MSG_ReadByte (); in CL_ParseUpdate()372 modnum = MSG_ReadByte (); in CL_ParseUpdate()[all …]
556 if (MSG_ReadByte() != CCREP_PLAYER_INFO) in Test_Poll()559 playerNumber = MSG_ReadByte(); in Test_Poll()679 if (MSG_ReadByte() != CCREP_RULE_INFO) in Test2_Poll()866 command = MSG_ReadByte(); in _Datagram_CheckNewConnections()896 playerNumber = MSG_ReadByte(); in _Datagram_CheckNewConnections()976 if (MSG_ReadByte() != NET_PROTOCOL_VERSION) in _Datagram_CheckNewConnections()1153 if (MSG_ReadByte() != CCREP_SERVER_INFO) in _Datagram_SearchForHosts()1170 hostcache[n].users = MSG_ReadByte(); in _Datagram_SearchForHosts()1171 hostcache[n].maxusers = MSG_ReadByte(); in _Datagram_SearchForHosts()1172 if (MSG_ReadByte() != NET_PROTOCOL_VERSION) in _Datagram_SearchForHosts()[all …]
126 type = MSG_ReadByte (); in CL_ParseTEnt()252 colorStart = MSG_ReadByte (); in CL_ParseTEnt()253 colorLength = MSG_ReadByte (); in CL_ParseTEnt()
461 bits = MSG_ReadByte (); in SV_ReadClientMove()465 i = MSG_ReadByte (); in SV_ReadClientMove()471 host_client->edict->u.v.light_level = MSG_ReadByte (); in SV_ReadClientMove()
816 ret = MSG_ReadByte(); in _Serial_Connect()900 command = MSG_ReadByte(); in _Serial_CheckNewConnections()907 if (MSG_ReadByte() != SERIAL_PROTOCOL_VERSION) in _Serial_CheckNewConnections()
118 int MSG_ReadByte (void);
260 msgcount = MSG_ReadByte (); in R_ParseParticleEffect()261 color = MSG_ReadByte (); in R_ParseParticleEffect()
326 armor = MSG_ReadByte (); in V_ParseDamage()327 blood = MSG_ReadByte (); in V_ParseDamage()
623 int MSG_ReadByte (void) in MSG_ReadByte() function
1244 …argcMSG_WriteFloatloadbufcom_argvchar **COM_FindFileFILE **fileMSG_ReadByteCOM_FOpenFileM…
343 percent = MSG_ReadByte (); in CL_ParseDownload()574 cl.playernum = MSG_ReadByte (); in CL_ParseServerData()625 numsounds = MSG_ReadByte(); in CL_ParseSoundlist()637 n = MSG_ReadByte(); in CL_ParseSoundlist()663 nummodels = MSG_ReadByte(); in CL_ParseModellist()683 n = MSG_ReadByte(); in CL_ParseModellist()706 es->modelindex = MSG_ReadByte (); in CL_ParseBaseline()707 es->frame = MSG_ReadByte (); in CL_ParseBaseline()708 es->colormap = MSG_ReadByte(); in CL_ParseBaseline()709 es->skinnum = MSG_ReadByte(); in CL_ParseBaseline()[all …]
172 i = MSG_ReadByte (); in CL_ParseDelta()184 to->modelindex = MSG_ReadByte (); in CL_ParseDelta()187 to->frame = MSG_ReadByte (); in CL_ParseDelta()190 to->colormap = MSG_ReadByte(); in CL_ParseDelta()193 to->skinnum = MSG_ReadByte(); in CL_ParseDelta()196 to->effects = MSG_ReadByte(); in CL_ParseDelta()280 from = MSG_ReadByte (); in CL_ParsePacketEntities()590 c = MSG_ReadByte (); in CL_ParseProjectiles()594 bits[j] = MSG_ReadByte (); in CL_ParseProjectiles()666 num = MSG_ReadByte (); in CL_ParsePlayerinfo()[all …]
173 type = MSG_ReadByte (); in CL_ParseTEnt()295 cnt = MSG_ReadByte (); in CL_ParseTEnt()303 cnt = MSG_ReadByte (); in CL_ParseTEnt()
683 int MSG_ReadByte (void) in MSG_ReadByte() function818 bits = MSG_ReadByte (); in MSG_ReadDeltaUsercmd()838 move->buttons = MSG_ReadByte (); in MSG_ReadDeltaUsercmd()841 move->impulse = MSG_ReadByte (); in MSG_ReadDeltaUsercmd()844 move->msec = MSG_ReadByte (); in MSG_ReadDeltaUsercmd()
121 int MSG_ReadByte (void);
332 armor = MSG_ReadByte (); in V_ParseDamage()333 blood = MSG_ReadByte (); in V_ParseDamage()
807 c = MSG_ReadByte (); in CL_ConnectionlessPacket()
588 size = MSG_ReadShort (); MSG_ReadByte (); in SV_NextUpload()594 percent = MSG_ReadByte (); in SV_NextUpload()1590 c = MSG_ReadByte (); in SV_ExecuteClientMessage()1605 cl->delta_sequence = MSG_ReadByte (); in SV_ExecuteClientMessage()1615 checksum = (byte)MSG_ReadByte (); in SV_ExecuteClientMessage()1618 cl->lossage = MSG_ReadByte(); in SV_ExecuteClientMessage()