Searched refs:MSG_ReadFloat (Results 1 – 8 of 8) sorted by relevance
586 movevars.gravity = MSG_ReadFloat(); in CL_ParseServerData()587 movevars.stopspeed = MSG_ReadFloat(); in CL_ParseServerData()588 movevars.maxspeed = MSG_ReadFloat(); in CL_ParseServerData()589 movevars.spectatormaxspeed = MSG_ReadFloat(); in CL_ParseServerData()590 movevars.accelerate = MSG_ReadFloat(); in CL_ParseServerData()591 movevars.airaccelerate = MSG_ReadFloat(); in CL_ParseServerData()592 movevars.wateraccelerate = MSG_ReadFloat(); in CL_ParseServerData()593 movevars.friction = MSG_ReadFloat(); in CL_ParseServerData()594 movevars.waterfriction = MSG_ReadFloat(); in CL_ParseServerData()595 movevars.entgravity = MSG_ReadFloat(); in CL_ParseServerData()[all …]
124 float MSG_ReadFloat (void);
737 float MSG_ReadFloat (void) in MSG_ReadFloat() function
121 float MSG_ReadFloat (void);
446 = sv.time - MSG_ReadFloat (); in SV_ReadClientMove()
775 cl.mtime[0] = MSG_ReadFloat (); in CL_ParseServerMessage()
677 float MSG_ReadFloat (void) in MSG_ReadFloat() function
1244 …gendienmsg_readcountCOM_FileBasemsg_badreadSZ_Allocint startsizeMSG_ReadFloatCOM_LoadFilei…