Searched refs:NumberDictionary (Results 1 – 12 of 12) sorted by relevance
/external/v8/src/ |
D | code-stubs.cc | 42 if (index != NumberDictionary::kNotFound) { in FindCodeInCache() 109 Handle<NumberDictionary> dict = in GetCode() 111 Handle<NumberDictionary>(Heap::code_stubs()), in GetCode() 148 Heap::public_set_code_stubs(NumberDictionary::cast(new_object)); in TryGetCode()
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D | objects.cc | 1668 NumberDictionary* dictionary = JSObject::cast(pt)->element_dictionary(); in LookupCallbackSetterInPrototypes() 1670 if (entry != NumberDictionary::kNotFound) { in LookupCallbackSetterInPrototypes() 2225 Object* obj = NumberDictionary::Allocate(length); in NormalizeElements() 2227 NumberDictionary* dictionary = NumberDictionary::cast(obj); in NormalizeElements() 2235 dictionary = NumberDictionary::cast(result); in NormalizeElements() 2312 NumberDictionary* dictionary = element_dictionary(); in DeleteElementPostInterceptor() 2314 if (entry != NumberDictionary::kNotFound) { in DeleteElementPostInterceptor() 2403 NumberDictionary* dictionary = element_dictionary(); in DeleteElement() 2405 if (entry != NumberDictionary::kNotFound) { in DeleteElement() 2743 NumberDictionary* dictionary = element_dictionary(); in DefineGetterSetter() [all …]
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D | factory.h | 51 static Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for); 339 static Handle<NumberDictionary> DictionaryAtNumberPut( 340 Handle<NumberDictionary>,
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D | factory.cc | 59 Handle<NumberDictionary> Factory::NewNumberDictionary(int at_least_space_for) { in NewNumberDictionary() 61 CALL_HEAP_FUNCTION(NumberDictionary::Allocate(at_least_space_for), in NewNumberDictionary() 62 NumberDictionary); in NewNumberDictionary() 695 Handle<NumberDictionary> Factory::DictionaryAtNumberPut( in DictionaryAtNumberPut() 696 Handle<NumberDictionary> dictionary, in DictionaryAtNumberPut() 699 CALL_HEAP_FUNCTION(dictionary->AtNumberPut(key, *value), NumberDictionary); in DictionaryAtNumberPut()
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D | heap.h | 99 V(NumberDictionary, code_stubs, CodeStubs) \ 100 V(NumberDictionary, non_monomorphic_cache, NonMonomorphicCache) \ 728 static void public_set_code_stubs(NumberDictionary* value) { in public_set_code_stubs() 733 static void public_set_non_monomorphic_cache(NumberDictionary* value) { in public_set_non_monomorphic_cache()
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D | globals.h | 228 class NumberDictionary; variable
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D | objects-inl.h | 1535 bool NumberDictionary::requires_slow_elements() { in requires_slow_elements() 1542 uint32_t NumberDictionary::max_number_key() { in max_number_key() 1550 void NumberDictionary::set_requires_slow_elements() { in set_requires_slow_elements() 2777 NumberDictionary* JSObject::element_dictionary() { in element_dictionary() 2779 return NumberDictionary::cast(elements()); in element_dictionary()
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D | objects.h | 1164 inline NumberDictionary* element_dictionary(); // Gets slow elements. 2253 class NumberDictionary: public Dictionary<NumberDictionaryShape, uint32_t> { 2255 static NumberDictionary* cast(Object* obj) { in cast() 2257 return reinterpret_cast<NumberDictionary*>(obj); in cast()
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D | stub-cache.cc | 577 NumberDictionary* dictionary = Heap::raw_unchecked_non_monomorphic_cache(); in GetProbeValue() 594 Heap::public_set_non_monomorphic_cache(NumberDictionary::cast(result)); in ProbeCache()
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D | heap.cc | 1625 obj = NumberDictionary::Allocate(128); in CreateInitialObjects() 1627 set_code_stubs(NumberDictionary::cast(obj)); in CreateInitialObjects() 1631 obj = NumberDictionary::Allocate(64); in CreateInitialObjects() 1633 set_non_monomorphic_cache(NumberDictionary::cast(obj)); in CreateInitialObjects()
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D | objects-debug.cc | 1231 NumberDictionary* dict = element_dictionary(); in IncrementSpillStatistics()
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D | runtime.cc | 173 NumberDictionary* element_dictionary = copy->element_dictionary(); in DeepCopyBoilerplate() 5747 Handle<NumberDictionary> dict = Handle<NumberDictionary>::cast(storage_); in visit() 5748 Handle<NumberDictionary> result = in visit() 5909 Handle<NumberDictionary> dict(receiver->element_dictionary()); in IterateElements() 6159 return Smi::FromInt(NumberDictionary::cast(elements)->NumberOfElements()); in Runtime_EstimateNumberOfElements()
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